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https://github.com/Proxmark/proxmark3.git
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fix: avoid SspClk overflow due to incomplete reset
* should fix watchdog reset during hf mf mifare. Thanks @iceman1001 for the hint.
This commit is contained in:
parent
c95affa8d3
commit
4058a2d7df
1 changed files with 25 additions and 3 deletions
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@ -292,6 +292,7 @@ void FormatVersionInformation(char *dst, int len, const char *prefix, void *vers
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strncat(dst, "\n", len - strlen(dst) - 1);
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}
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// -------------------------------------------------------------------------
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// timer lib
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// -------------------------------------------------------------------------
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@ -312,6 +313,7 @@ void StartTickCount()
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// note: worst case precision is approx 2.5%
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}
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/*
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* Get the current count.
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*/
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@ -319,6 +321,7 @@ uint32_t RAMFUNC GetTickCount(){
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return AT91C_BASE_RTTC->RTTC_RTVR;// was * 2;
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}
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// -------------------------------------------------------------------------
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// microseconds timer
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// -------------------------------------------------------------------------
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@ -344,10 +347,12 @@ void StartCountUS()
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AT91C_BASE_TCB->TCB_BCR = 1;
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}
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uint32_t RAMFUNC GetCountUS(){
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return (AT91C_BASE_TC1->TC_CV * 0x8000) + ((AT91C_BASE_TC0->TC_CV * 2) / 3); //was /15) * 10);
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}
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static uint32_t GlobalUsCounter = 0;
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uint32_t RAMFUNC GetDeltaCountUS(){
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@ -402,7 +407,7 @@ void StartCountSspClk()
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AT91C_BASE_TC2->TC_CCR = AT91C_TC_CLKEN; // enable TC2
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//
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// synchronize the counter with the ssp_frame signal. Note: FPGA must be in any iso14446 mode, otherwise the frame signal would not be present
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// synchronize the counter with the ssp_frame signal. Note: FPGA must be in any iso14443 mode, otherwise SSC_FRAME and SSC_CLK signals would not be present
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//
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while(!(AT91C_BASE_PIOA->PIO_PDSR & GPIO_SSC_FRAME)); // wait for ssp_frame to go high (start of frame)
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while(AT91C_BASE_PIOA->PIO_PDSR & GPIO_SSC_FRAME); // wait for ssp_frame to be low
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@ -416,8 +421,11 @@ void StartCountSspClk()
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// (just started with the transfer of the 4th Bit).
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// The high word of the counter (TC2) will not reset until the low word (TC0) overflows. Therefore need to wait quite some time before
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// we can use the counter.
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while (AT91C_BASE_TC0->TC_CV < 0xFFF0);
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while (AT91C_BASE_TC0->TC_CV < 0xFFFF);
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// Note: needs one more SSP_CLK cycle (1.18 us) until TC2 resets. Don't call GetCountSspClk() that soon.
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}
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void ResetSspClk(void) {
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//enable clock of timer and software trigger
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AT91C_BASE_TC0->TC_CCR = AT91C_TC_CLKEN | AT91C_TC_SWTRG;
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@ -425,6 +433,8 @@ void ResetSspClk(void) {
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AT91C_BASE_TC2->TC_CCR = AT91C_TC_CLKEN | AT91C_TC_SWTRG;
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while (AT91C_BASE_TC2->TC_CV > 0);
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}
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uint32_t RAMFUNC GetCountSspClk(){
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uint32_t tmp_count;
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tmp_count = (AT91C_BASE_TC2->TC_CV << 16) | AT91C_BASE_TC0->TC_CV;
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@ -436,6 +446,7 @@ uint32_t RAMFUNC GetCountSspClk(){
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}
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}
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// -------------------------------------------------------------------------
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// Timer for bitbanging, or LF stuff when you need a very precis timer
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// 1us = 1.5ticks
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@ -464,6 +475,7 @@ void StartTicks(void){
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while (AT91C_BASE_TC1->TC_CV > 0);
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}
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// Wait - Spindelay in ticks.
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// if called with a high number, this will trigger the WDT...
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void WaitTicks(uint32_t ticks){
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@ -471,32 +483,43 @@ void WaitTicks(uint32_t ticks){
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ticks += GET_TICKS;
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while (GET_TICKS < ticks);
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}
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// Wait / Spindelay in us (microseconds)
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// 1us = 1.5ticks.
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void WaitUS(uint16_t us){
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if ( us == 0 ) return;
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WaitTicks( (uint32_t)(us * 1.5) );
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}
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void WaitMS(uint16_t ms){
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if (ms == 0) return;
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WaitTicks( (uint32_t)(ms * 1500) );
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}
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// Starts Clock and waits until its reset
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void ResetTicks(void){
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AT91C_BASE_TC0->TC_CCR = AT91C_TC_CLKEN | AT91C_TC_SWTRG;
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AT91C_BASE_TC1->TC_CCR = AT91C_TC_CLKEN | AT91C_TC_SWTRG;
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while (AT91C_BASE_TC1->TC_CV > 0);
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}
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void ResetTimer(AT91PS_TC timer){
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timer->TC_CCR = AT91C_TC_CLKEN | AT91C_TC_SWTRG;
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while(timer->TC_CV > 0) ;
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}
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// stop clock
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void StopTicks(void){
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AT91C_BASE_TC0->TC_CCR = AT91C_TC_CLKDIS;
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AT91C_BASE_TC1->TC_CCR = AT91C_TC_CLKDIS;
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}
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static uint64_t next_random = 1;
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/* Generates a (non-cryptographically secure) 32-bit random number.
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@ -512,4 +535,3 @@ uint32_t prand() {
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next_random = next_random * 6364136223846793005 + 1;
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return (uint32_t)(next_random >> 32) % 0xffffffff;
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}
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