Only update the database sessions every 60 seconds while playing

This commit is contained in:
JonnyWong16 2018-01-07 17:10:33 -08:00
parent 9b4536f132
commit 157af84226
5 changed files with 21 additions and 8 deletions

View file

@ -33,6 +33,7 @@ ACTIVITY_SCHED = BackgroundScheduler()
RECENTLY_ADDED_QUEUE = {}
class ActivityHandler(object):
def __init__(self, timeline):
@ -229,9 +230,11 @@ class ActivityHandler(object):
# Update the session state and viewOffset
if this_state == 'playing':
# Update the session in our temp session table
session = self.get_live_session()
if session:
self.update_db_session(session=session)
# if the last set temporary stopped time exceeds 15 seconds
if int(time.time()) - db_session['stopped'] > 60:
session = self.get_live_session()
if session:
self.update_db_session(session=session)
# Start our state checks
if this_state != last_state: