nzbToMedia/libs/beetsplug/bpd/gstplayer.py
Labrys of Knossos e854005ae1 Update beets to 1.4.7
Also updates:
- colorama-0.4.1
- jellyfish-0.6.1
- munkres-1.0.12
- musicbrainzngs-0.6
- mutagen-1.41.1
- pyyaml-3.13
- six-1.12.0
- unidecode-1.0.23
2018-12-15 16:09:52 -05:00

253 lines
7.8 KiB
Python

# -*- coding: utf-8 -*-
# This file is part of beets.
# Copyright 2016, Adrian Sampson.
#
# Permission is hereby granted, free of charge, to any person obtaining
# a copy of this software and associated documentation files (the
# "Software"), to deal in the Software without restriction, including
# without limitation the rights to use, copy, modify, merge, publish,
# distribute, sublicense, and/or sell copies of the Software, and to
# permit persons to whom the Software is furnished to do so, subject to
# the following conditions:
#
# The above copyright notice and this permission notice shall be
# included in all copies or substantial portions of the Software.
"""A wrapper for the GStreamer Python bindings that exposes a simple
music player.
"""
from __future__ import division, absolute_import, print_function
import six
import sys
import time
from six.moves import _thread
import os
import copy
from six.moves import urllib
from beets import ui
import gi
gi.require_version('Gst', '1.0')
from gi.repository import GLib, Gst # noqa: E402
Gst.init(None)
class QueryError(Exception):
pass
class GstPlayer(object):
"""A music player abstracting GStreamer's Playbin element.
Create a player object, then call run() to start a thread with a
runloop. Then call play_file to play music. Use player.playing
to check whether music is currently playing.
A basic play queue is also implemented (just a Python list,
player.queue, whose last element is next to play). To use it,
just call enqueue() and then play(). When a track finishes and
another is available on the queue, it is played automatically.
"""
def __init__(self, finished_callback=None):
"""Initialize a player.
If a finished_callback is provided, it is called every time a
track started with play_file finishes.
Once the player has been created, call run() to begin the main
runloop in a separate thread.
"""
# Set up the Gstreamer player. From the pygst tutorial:
# http://pygstdocs.berlios.de/pygst-tutorial/playbin.html
####
# Updated to GStreamer 1.0 with:
# https://wiki.ubuntu.com/Novacut/GStreamer1.0
self.player = Gst.ElementFactory.make("playbin", "player")
if self.player is None:
raise ui.UserError("Could not create playbin")
fakesink = Gst.ElementFactory.make("fakesink", "fakesink")
if fakesink is None:
raise ui.UserError("Could not create fakesink")
self.player.set_property("video-sink", fakesink)
bus = self.player.get_bus()
bus.add_signal_watch()
bus.connect("message", self._handle_message)
# Set up our own stuff.
self.playing = False
self.finished_callback = finished_callback
self.cached_time = None
self._volume = 1.0
def _get_state(self):
"""Returns the current state flag of the playbin."""
# gst's get_state function returns a 3-tuple; we just want the
# status flag in position 1.
return self.player.get_state(Gst.CLOCK_TIME_NONE)[1]
def _handle_message(self, bus, message):
"""Callback for status updates from GStreamer."""
if message.type == Gst.MessageType.EOS:
# file finished playing
self.player.set_state(Gst.State.NULL)
self.playing = False
self.cached_time = None
if self.finished_callback:
self.finished_callback()
elif message.type == Gst.MessageType.ERROR:
# error
self.player.set_state(Gst.State.NULL)
err, debug = message.parse_error()
print(u"Error: {0}".format(err))
self.playing = False
def _set_volume(self, volume):
"""Set the volume level to a value in the range [0, 1.5]."""
# And the volume for the playbin.
self._volume = volume
self.player.set_property("volume", volume)
def _get_volume(self):
"""Get the volume as a float in the range [0, 1.5]."""
return self._volume
volume = property(_get_volume, _set_volume)
def play_file(self, path):
"""Immediately begin playing the audio file at the given
path.
"""
self.player.set_state(Gst.State.NULL)
if isinstance(path, six.text_type):
path = path.encode('utf-8')
uri = 'file://' + urllib.parse.quote(path)
self.player.set_property("uri", uri)
self.player.set_state(Gst.State.PLAYING)
self.playing = True
def play(self):
"""If paused, resume playback."""
if self._get_state() == Gst.State.PAUSED:
self.player.set_state(Gst.State.PLAYING)
self.playing = True
def pause(self):
"""Pause playback."""
self.player.set_state(Gst.State.PAUSED)
def stop(self):
"""Halt playback."""
self.player.set_state(Gst.State.NULL)
self.playing = False
self.cached_time = None
def run(self):
"""Start a new thread for the player.
Call this function before trying to play any music with
play_file() or play().
"""
# If we don't use the MainLoop, messages are never sent.
def start():
loop = GLib.MainLoop()
loop.run()
_thread.start_new_thread(start, ())
def time(self):
"""Returns a tuple containing (position, length) where both
values are integers in seconds. If no stream is available,
returns (0, 0).
"""
fmt = Gst.Format(Gst.Format.TIME)
try:
posq = self.player.query_position(fmt)
if not posq[0]:
raise QueryError("query_position failed")
pos = posq[1] // (10 ** 9)
lengthq = self.player.query_duration(fmt)
if not lengthq[0]:
raise QueryError("query_duration failed")
length = lengthq[1] // (10 ** 9)
self.cached_time = (pos, length)
return (pos, length)
except QueryError:
# Stream not ready. For small gaps of time, for instance
# after seeking, the time values are unavailable. For this
# reason, we cache recent.
if self.playing and self.cached_time:
return self.cached_time
else:
return (0, 0)
def seek(self, position):
"""Seeks to position (in seconds)."""
cur_pos, cur_len = self.time()
if position > cur_len:
self.stop()
return
fmt = Gst.Format(Gst.Format.TIME)
ns = position * 10 ** 9 # convert to nanoseconds
self.player.seek_simple(fmt, Gst.SeekFlags.FLUSH, ns)
# save new cached time
self.cached_time = (position, cur_len)
def block(self):
"""Block until playing finishes."""
while self.playing:
time.sleep(1)
def play_simple(paths):
"""Play the files in paths in a straightforward way, without
using the player's callback function.
"""
p = GstPlayer()
p.run()
for path in paths:
p.play_file(path)
p.block()
def play_complicated(paths):
"""Play the files in the path one after the other by using the
callback function to advance to the next song.
"""
my_paths = copy.copy(paths)
def next_song():
my_paths.pop(0)
p.play_file(my_paths[0])
p = GstPlayer(next_song)
p.run()
p.play_file(my_paths[0])
while my_paths:
time.sleep(1)
if __name__ == '__main__':
# A very simple command-line player. Just give it names of audio
# files on the command line; these are all played in sequence.
paths = [os.path.abspath(os.path.expanduser(p))
for p in sys.argv[1:]]
# play_simple(paths)
play_complicated(paths)