nzbToMedia/nzbToGamez.py

187 lines
7.3 KiB
Python
Executable file

#!/usr/bin/env python
# adds lib directory to system path
import os
import sys
sys.path.insert(0, os.path.abspath(os.path.join(os.path.dirname(__file__), 'lib')))
#
##############################################################################
### NZBGET POST-PROCESSING SCRIPT ###
# Post-Process to Gamez.
#
# This script sends the download to your automated media management servers.
#
# NOTE: This script requires Python to be installed on your system.
##############################################################################
### OPTIONS ###
## Gamez
# Gamez script category.
#
# category that gets called for post-processing with Gamez.
#gzCategory=games
# Gamez api key.
#gzapikey=
# Gamez host.
#gzhost=localhost
# Gamez port.
#gzport=8085
# Gamez uses ssl (0, 1).
#
# Set to 1 if using ssl, else set to 0.
#gzssl=0
# Gamez web_root.
#
# set this if using a reverse proxy.
#gzweb_root=
## WakeOnLan
# use WOL (0, 1).
#
# set to 1 to send WOL broadcast to the mac and test the server (e.g. xbmc) on the host and port specified.
#wolwake=0
# WOL MAC
#
# enter the mac address of the system to be woken.
#wolmac=00:01:2e:2D:64:e1
# Set the Host and Port of a server to verify system has woken.
#wolhost=192.168.1.37
#wolport=80
### NZBGET POST-PROCESSING SCRIPT ###
##############################################################################
import logging
from nzbtomedia.autoProcess.autoProcessGames import autoProcessGames
from nzbtomedia.nzbToMediaConfig import config
from nzbtomedia.nzbToMediaUtil import WakeUp, nzbtomedia_configure_logging, get_dirnames
# run migrate to convert old cfg to new style cfg plus fix any cfg missing values/options.
if config.migrate():
# check to write settings from nzbGet UI to autoProcessMedia.cfg.
if os.environ.has_key('NZBOP_SCRIPTDIR'):
config.addnzbget()
nzbtomedia_configure_logging(config.LOG_FILE)
Logger = logging.getLogger(__name__)
Logger.info("====================") # Seperate old from new log
Logger.info("nzbToGamez %s", config.NZBTOMEDIA_VERSION)
Logger.info("MAIN: Loading config from %s", config.CONFIG_FILE)
else:
sys.exit(-1)
# gamez category
sections = config.get_subsections(['Gamez'])
WakeUp()
# NZBGet V11+
# Check if the script is called from nzbget 11.0 or later
if os.environ.has_key('NZBOP_SCRIPTDIR') and not os.environ['NZBOP_VERSION'][0:5] < '11.0':
Logger.info("MAIN: Script triggered from NZBGet (11.0 or later).")
# Check nzbget.conf options
status = 0
if os.environ['NZBOP_UNPACK'] != 'yes':
Logger.error("MAIN: Please enable option \"Unpack\" in nzbget configuration file, exiting")
sys.exit(config.NZBGET_POSTPROCESS_ERROR)
# Check par status
if os.environ['NZBPP_PARSTATUS'] == '3':
Logger.warning("MAIN: Par-check successful, but Par-repair disabled, exiting")
Logger.info("MAIN: Please check your Par-repair settings for future downloads.")
sys.exit(config.NZBGET_POSTPROCESS_NONE)
if os.environ['NZBPP_PARSTATUS'] == '1' or os.environ['NZBPP_PARSTATUS'] == '4':
Logger.warning("MAIN: Par-repair failed, setting status \"failed\"")
status = 1
# Check unpack status
if os.environ['NZBPP_UNPACKSTATUS'] == '1':
Logger.warning("MAIN: Unpack failed, setting status \"failed\"")
status = 1
if os.environ['NZBPP_UNPACKSTATUS'] == '0' and os.environ['NZBPP_PARSTATUS'] == '0':
# Unpack was skipped due to nzb-file properties or due to errors during par-check
if os.environ['NZBPP_HEALTH'] < 1000:
Logger.warning("MAIN: Download health is compromised and Par-check/repair disabled or no .par2 files found. Setting status \"failed\"")
Logger.info("MAIN: Please check your Par-check/repair settings for future downloads.")
status = 1
else:
Logger.info("MAIN: Par-check/repair disabled or no .par2 files found, and Unpack not required. Health is ok so handle as though download successful")
Logger.info("MAIN: Please check your Par-check/repair settings for future downloads.")
# Check if destination directory exists (important for reprocessing of history items)
if not os.path.isdir(os.environ['NZBPP_DIRECTORY']):
Logger.error("MAIN: Nothing to post-process: destination directory %s doesn't exist. Setting status \"failed\"", os.environ['NZBPP_DIRECTORY'])
status = 1
# All checks done, now launching the script.
Logger.info("MAIN: Script triggered from NZBGet, starting autoProcessGames...")
result = autoProcessGames().process(os.environ['NZBPP_DIRECTORY'], os.environ['NZBPP_NZBNAME'], status)
# SABnzbd Pre 0.7.17
elif len(sys.argv) == config.SABNZB_NO_OF_ARGUMENTS:
# SABnzbd argv:
# 1 The final directory of the job (full path)
# 2 The original name of the NZB file
# 3 Clean version of the job name (no path info and ".nzb" removed)
# 4 Indexer's report number (if supported)
# 5 User-defined category
# 6 Group that the NZB was posted in e.g. alt.binaries.x
# 7 Status of post processing. 0 = OK, 1=failed verification, 2=failed unpack, 3=1+2
Logger.info("MAIN: Script triggered from SABnzbd, starting autoProcessGames...")
result = autoProcessGames().process(sys.argv[1], sys.argv[3], sys.argv[7])
# SABnzbd 0.7.17+
elif len(sys.argv) >= config.SABNZB_0717_NO_OF_ARGUMENTS:
# SABnzbd argv:
# 1 The final directory of the job (full path)
# 2 The original name of the NZB file
# 3 Clean version of the job name (no path info and ".nzb" removed)
# 4 Indexer's report number (if supported)
# 5 User-defined category
# 6 Group that the NZB was posted in e.g. alt.binaries.x
# 7 Status of post processing. 0 = OK, 1=failed verification, 2=failed unpack, 3=1+2
# 8 Failure URL
Logger.info("MAIN: Script triggered from SABnzbd 0.7.17+, starting autoProcessGames...")
result = autoProcessGames().process(sys.argv[1], sys.argv[3], sys.argv[7])
else:
result = 0
# init sub-sections
subsections = config.get_subsections(["Gamez"])
Logger.warn("MAIN: Invalid number of arguments received from client.")
for section, subsection in subsections.items():
for category in subsection:
if int(config()[section][category]['enabled']) == 1:
dirNames = get_dirnames(section, category)
for dirName in dirNames:
Logger.info("MAIN: nzbToGamez running %s:%s as a manual run...", section, category)
results = autoProcessGames().process(dirName, os.path.basename(dirName), 0, inputCategory=category)
if results != 0:
result = results
Logger.info("MAIN: A problem was reported when trying to manually run %s:%s.", section, category)
if result == 0:
Logger.info("MAIN: The autoProcessGames script completed successfully.")
if os.environ.has_key('NZBOP_SCRIPTDIR'): # return code for nzbget v11
sys.exit(config.NZBGET_POSTPROCESS_SUCCESS)
else:
Logger.info("MAIN: A problem was reported in the autoProcessGames script.")
if os.environ.has_key('NZBOP_SCRIPTDIR'): # return code for nzbget v11
sys.exit(config.NZBGET_POSTPROCESS_ERROR)