nzbToMedia/core/autoProcess/autoProcessGames.py

77 lines
3.2 KiB
Python

# coding=utf-8
import os
import core
import requests
import shutil
from core.nzbToMediaUtil import convert_to_ascii, server_responding
from core import logger
requests.packages.urllib3.disable_warnings()
class autoProcessGames(object):
def process(self, section, dirName, inputName=None, status=0, clientAgent='manual', inputCategory=None):
status = int(status)
cfg = dict(core.CFG[section][inputCategory])
host = cfg["host"]
port = cfg["port"]
apikey = cfg["apikey"]
library = cfg.get("library")
ssl = int(cfg.get("ssl", 0))
web_root = cfg.get("web_root", "")
protocol = "https://" if ssl else "http://"
url = "{0}{1}:{2}{3}/api".format(protocol, host, port, web_root)
if not server_responding(url):
logger.error("Server did not respond. Exiting", section)
return [1, "{0}: Failed to post-process - {1} did not respond.".format(section, section)]
inputName, dirName = convert_to_ascii(inputName, dirName)
fields = inputName.split("-")
gamezID = fields[0].replace("[", "").replace("]", "").replace(" ", "")
downloadStatus = 'Downloaded' if status == 0 else 'Wanted'
params = {
'api_key': apikey,
'mode': 'UPDATEREQUESTEDSTATUS',
'db_id': gamezID,
'status': downloadStatus
}
logger.debug("Opening URL: {0}".format(url), section)
try:
r = requests.get(url, params=params, verify=False, timeout=(30, 300))
except requests.ConnectionError:
logger.error("Unable to open URL")
return [1, "{0}: Failed to post-process - Unable to connect to {1}".format(section, section)]
result = r.json()
logger.postprocess("{0}".format(result), section)
if library:
logger.postprocess("moving files to library: {0}".format(library), section)
try:
shutil.move(dirName, os.path.join(library, inputName))
except:
logger.error("Unable to move {0} to {1}".format(dirName, os.path.join(library, inputName)), section)
return [1, "{0}: Failed to post-process - Unable to move files".format(section)]
else:
logger.error("No library specified to move files to. Please edit your configuration.", section)
return [1, "{0}: Failed to post-process - No library defined in {1}".format(section, section)]
if r.status_code not in [requests.codes.ok, requests.codes.created, requests.codes.accepted]:
logger.error("Server returned status {0}".format(r.status_code), section)
return [1, "{0}: Failed to post-process - Server returned status {1}".format(section, r.status_code)]
elif result['success']:
logger.postprocess("SUCCESS: Status for {0} has been set to {1} in Gamez".format(gamezID, downloadStatus), section)
return [0, "{0}: Successfully post-processed {1}".format(section, inputName)]
else:
logger.error("FAILED: Status for {0} has NOT been updated in Gamez".format(gamezID), section)
return [1, "{0}: Failed to post-process - Returned log from {1} was not as expected.".format(section, section)]