#!/usr/bin/env python2 # coding=utf-8 # # ############################################################################## # ### NZBGET POST-PROCESSING SCRIPT ### # Post-Process to CouchPotato, SickBeard, NzbDrone, Mylar, Gamez, HeadPhones. # # This script sends the download to your automated media management servers. # # NOTE: This script requires Python to be installed on your system. # ############################################################################## # # ### OPTIONS ### # ## General # Auto Update nzbToMedia (0, 1). # # Set to 1 if you want nzbToMedia to automatically check for and update to the latest version # auto_update=0 # Safe Mode protection of DestDir (0, 1). # # Enable/Disable a safety check to ensure we don't process all downloads in the default_downloadDirectory by mistake. # safe_mode=1 # ## Gamez # Gamez script category. # # category that gets called for post-processing with Gamez. # gzCategory=games # Gamez api key. # gzapikey= # Gamez host. # # The ipaddress for your Gamez server. e.g For the Same system use localhost or 127.0.0.1 # gzhost=localhost # Gamez port. # gzport=8085 # Gamez uses ssl (0, 1). # # Set to 1 if using ssl, else set to 0. # gzssl=0 # Gamez library # # move downloaded games here. # gzlibrary # Gamez web_root # # set this if using a reverse proxy. # gzweb_root= # Gamez watch directory. # # set this to where your Gamez completed downloads are. # gzwatch_dir= # ## Posix # Niceness for external tasks Extractor and Transcoder. # # Set the Niceness value for the nice command. These range from -20 (most favorable to the process) to 19 (least favorable to the process). # niceness=10 # ionice scheduling class (0, 1, 2, 3). # # Set the ionice scheduling class. 0 for none, 1 for real time, 2 for best-effort, 3 for idle. # ionice_class=2 # ionice scheduling class data. # # Set the ionice scheduling class data. This defines the class data, if the class accepts an argument. For real time and best-effort, 0-7 is valid data. # ionice_classdata=4 # ## WakeOnLan # use WOL (0, 1). # # set to 1 to send WOL broadcast to the mac and test the server (e.g. xbmc) on the host and port specified. # wolwake=0 # WOL MAC # # enter the mac address of the system to be woken. # wolmac=00:01:2e:2D:64:e1 # Set the Host and Port of a server to verify system has woken. # wolhost=192.168.1.37 # wolport=80 # ### NZBGET POST-PROCESSING SCRIPT ### # ############################################################################## import sys import nzbToMedia section = "Gamez" result = nzbToMedia.main(sys.argv, section) sys.exit(result)