# coding=utf-8 import os import core import requests import shutil from core.nzbToMediaUtil import convert_to_ascii, server_responding from core.nzbToMediaSceneExceptions import process_all_exceptions from core import logger requests.packages.urllib3.disable_warnings() class autoProcessGames: def process(self, section, dirName, inputName=None, status=0, clientAgent='manual', inputCategory=None): status = int(status) host = core.CFG[section][inputCategory]["host"] port = core.CFG[section][inputCategory]["port"] apikey = core.CFG[section][inputCategory]["apikey"] try: library = core.CFG[section][inputCategory]["library"] except: library = None try: ssl = int(core.CFG[section][inputCategory]["ssl"]) except: ssl = 0 try: web_root = core.CFG[section][inputCategory]["web_root"] except: web_root = "" if ssl: protocol = "https://" else: protocol = "http://" url = "%s%s:%s%s/api" % (protocol, host, port, web_root) if not server_responding(url): logger.error("Server did not respond. Exiting", section) return [1, "%s: Failed to post-process - %s did not respond." % (section, section) ] inputName, dirName = convert_to_ascii(inputName, dirName) fields = inputName.split("-") gamezID = fields[0].replace("[","").replace("]","").replace(" ","") downloadStatus = 'Wanted' if status == 0: downloadStatus = 'Downloaded' params = {} params['api_key'] = apikey params['mode'] = 'UPDATEREQUESTEDSTATUS' params['db_id'] = gamezID params['status'] = downloadStatus logger.debug("Opening URL: %s" % (url),section) try: r = requests.get(url, params=params, verify=False, timeout=(30, 300)) except requests.ConnectionError: logger.error("Unable to open URL") return [1, "%s: Failed to post-process - Unable to connect to %s" % (section, section) ] result = r.json() logger.postprocess("%s" % (result),section) if library: logger.postprocess("moving files to library: %s" % (library),section) try: shutil.move(dirName, os.path.join(library, inputName)) except: logger.error("Unable to move %s to %s" % (dirName, os.path.join(library, inputName)), section) return [1, "%s: Failed to post-process - Unable to move files" % (section) ] else: logger.error("No library specified to move files to. Please edit your configuration.", section) return [1, "%s: Failed to post-process - No library defined in %s" % (section, section) ] if not r.status_code in [requests.codes.ok, requests.codes.created, requests.codes.accepted]: logger.error("Server returned status %s" % (str(r.status_code)), section) return [1, "%s: Failed to post-process - Server returned status %s" % (section, str(r.status_code)) ] elif result['success']: logger.postprocess("SUCCESS: Status for %s has been set to %s in Gamez" % (gamezID, downloadStatus),section) return [0, "%s: Successfully post-processed %s" % (section, inputName) ] else: logger.error("FAILED: Status for %s has NOT been updated in Gamez" % (gamezID),section) return [1, "%s: Failed to post-process - Returned log from %s was not as expected." % (section, section) ]