import urllib import json import logging from nzbToMediaEnv import * from nzbToMediaUtil import * Logger = logging.getLogger() socket.setdefaulttimeout(int(TimeOut)) #initialize socket timeout. def process(dirName, nzbName=None, status=0, inputCategory=None): status = int(status) Logger.info("Loading config from %s", CONFIG_FILE) if not config(): Logger.error("You need an autoProcessMedia.cfg file - did you rename and edit the .sample?") return 1 # failure section = "Gamez" if inputCategory != None and config().has_section(inputCategory): section = inputCategory host = config().get(section, "host") port = config().get(section, "port") apikey = config().get(section, "apikey") try: ssl = int(config().get(section, "ssl")) except (config.NoOptionError, ValueError): ssl = 0 try: web_root = config().get(section, "web_root") except config.NoOptionError: web_root = "" if ssl: protocol = "https://" else: protocol = "http://" nzbName, dirName = converto_to_ascii(nzbName, dirName) baseURL = protocol + host + ":" + port + web_root + "/api?api_key=" + apikey + "&mode=" fields = nzbName.split("-") gamezID = fields[0].replace("[","").replace("]","").replace(" ","") downloadStatus = 'Wanted' if status == 0: downloadStatus = 'Downloaded' url = baseURL + "UPDATEREQUESTEDSTATUS&db_id=" + gamezID + "&status=" + downloadStatus Logger.debug("Opening URL: %s", url) try: urlObj = urllib.urlopen(url) except: Logger.exception("Unable to open URL") return 1 # failure result = json.load(urlObj) Logger.info("Gamez returned %s", result) if result['success']: Logger.info("Status for %s has been set to %s in Gamez", gamezID, downloadStatus) return 0 # Success else: Logger.error("Status for %s has NOT been updated in Gamez", gamezID) return 1 # failure