# coding=utf-8 from __future__ import ( absolute_import, division, print_function, unicode_literals, ) import os import shutil import requests import core from core import logger from core.auto_process.common import ProcessResult from core.utils import convert_to_ascii, server_responding requests.packages.urllib3.disable_warnings() def process(section, dir_name, input_name=None, status=0, client_agent='manual', input_category=None): status = int(status) cfg = dict(core.CFG[section][input_category]) host = cfg['host'] port = cfg['port'] apikey = cfg['apikey'] library = cfg.get('library') ssl = int(cfg.get('ssl', 0)) web_root = cfg.get('web_root', '') protocol = 'https://' if ssl else 'http://' url = '{0}{1}:{2}{3}/api'.format(protocol, host, port, web_root) if not server_responding(url): logger.error('Server did not respond. Exiting', section) return ProcessResult( message='{0}: Failed to post-process - {0} did not respond.'.format(section), status_code=1, ) input_name, dir_name = convert_to_ascii(input_name, dir_name) fields = input_name.split('-') gamez_id = fields[0].replace('[', '').replace(']', '').replace(' ', '') download_status = 'Downloaded' if status == 0 else 'Wanted' params = { 'api_key': apikey, 'mode': 'UPDATEREQUESTEDSTATUS', 'db_id': gamez_id, 'status': download_status, } logger.debug('Opening URL: {0}'.format(url), section) try: r = requests.get(url, params=params, verify=False, timeout=(30, 300)) except requests.ConnectionError: logger.error('Unable to open URL') return ProcessResult( message='{0}: Failed to post-process - Unable to connect to {1}'.format(section, section), status_code=1, ) result = r.json() logger.postprocess('{0}'.format(result), section) if library: logger.postprocess('moving files to library: {0}'.format(library), section) try: shutil.move(dir_name, os.path.join(library, input_name)) except Exception: logger.error('Unable to move {0} to {1}'.format(dir_name, os.path.join(library, input_name)), section) return ProcessResult( message='{0}: Failed to post-process - Unable to move files'.format(section), status_code=1, ) else: logger.error('No library specified to move files to. Please edit your configuration.', section) return ProcessResult( message='{0}: Failed to post-process - No library defined in {0}'.format(section), status_code=1, ) if r.status_code not in [requests.codes.ok, requests.codes.created, requests.codes.accepted]: logger.error('Server returned status {0}'.format(r.status_code), section) return ProcessResult( message='{0}: Failed to post-process - Server returned status {1}'.format(section, r.status_code), status_code=1, ) elif result['success']: logger.postprocess('SUCCESS: Status for {0} has been set to {1} in Gamez'.format(gamez_id, download_status), section) return ProcessResult( message='{0}: Successfully post-processed {1}'.format(section, input_name), status_code=0, ) else: logger.error('FAILED: Status for {0} has NOT been updated in Gamez'.format(gamez_id), section) return ProcessResult( message='{0}: Failed to post-process - Returned log from {0} was not as expected.'.format(section), status_code=1, )