Updated logger code to now include the section, formatting has been modified as well.

Logging of debug messages is now optional via log_debug option location in autoProcessMedia.cfg

Lots of code cleanup has been performed including cleanup log messages and corrections of spelling errors.

Improved release lookup code for autoProcessMovie, narrows search results down by making API calls to the download clients to compare results in CouchPotato's database.
This commit is contained in:
echel0n 2014-04-18 13:16:18 -07:00
commit eb7822b60b
16 changed files with 420 additions and 441 deletions

View file

@ -13,13 +13,9 @@ class autoProcessGames:
section = nzbtomedia.CFG.findsection(inputCategory)
if not section:
logger.error(
"We were unable to find a section for category %s, please check your autoProcessMedia.cfg file.", inputCategory)
"We were unable to find a section for category %s, please check your autoProcessMedia.cfg file." % inputCategory)
return 1
logger.postprocess("#########################################################")
logger.postprocess("## ..::[%s]::.. :: CATEGORY:[%s]", section, inputCategory)
logger.postprocess("#########################################################")
status = int(status)
host = nzbtomedia.CFG[section][inputCategory]["host"]
@ -59,7 +55,7 @@ class autoProcessGames:
params['db_id'] = gamezID
params['status'] = downloadStatus
logger.debug("Opening URL: %s", url)
logger.debug("Opening URL: %s" % (url),section)
try:
r = requests.get(url, params=params)
@ -68,11 +64,11 @@ class autoProcessGames:
return 1 # failure
result = r.json()
logger.postprocess("%s", result)
logger.postprocess("%s" % (result),section)
if result['success']:
logger.postprocess("Status for %s has been set to %s in Gamez", gamezID, downloadStatus)
logger.postprocess("SUCCESS: Status for %s has been set to %s in Gamez" % (gamezID, downloadStatus),section)
return 0 # Success
else:
logger.error("Status for %s has NOT been updated in Gamez", gamezID)
logger.error("FAILED: Status for %s has NOT been updated in Gamez" % (gamezID),section)
return 1 # failure