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Update beets to 1.4.7
Also updates: - colorama-0.4.1 - jellyfish-0.6.1 - munkres-1.0.12 - musicbrainzngs-0.6 - mutagen-1.41.1 - pyyaml-3.13 - six-1.12.0 - unidecode-1.0.23
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193 changed files with 15896 additions and 6384 deletions
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@ -24,56 +24,124 @@ from operator import attrgetter
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from itertools import groupby
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def random_item(lib, opts, args):
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query = decargs(args)
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def _length(obj, album):
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"""Get the duration of an item or album.
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"""
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if album:
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return sum(i.length for i in obj.items())
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else:
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return obj.length
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def _equal_chance_permutation(objs, field='albumartist'):
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"""Generate (lazily) a permutation of the objects where every group
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with equal values for `field` have an equal chance of appearing in
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any given position.
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"""
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# Group the objects by artist so we can sample from them.
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key = attrgetter(field)
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objs.sort(key=key)
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objs_by_artists = {}
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for artist, v in groupby(objs, key):
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objs_by_artists[artist] = list(v)
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# While we still have artists with music to choose from, pick one
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# randomly and pick a track from that artist.
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while objs_by_artists:
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# Choose an artist and an object for that artist, removing
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# this choice from the pool.
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artist = random.choice(list(objs_by_artists.keys()))
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objs_from_artist = objs_by_artists[artist]
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i = random.randint(0, len(objs_from_artist) - 1)
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yield objs_from_artist.pop(i)
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# Remove the artist if we've used up all of its objects.
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if not objs_from_artist:
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del objs_by_artists[artist]
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def _take(iter, num):
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"""Return a list containing the first `num` values in `iter` (or
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fewer, if the iterable ends early).
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"""
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out = []
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for val in iter:
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out.append(val)
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num -= 1
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if num <= 0:
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break
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return out
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def _take_time(iter, secs, album):
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"""Return a list containing the first values in `iter`, which should
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be Item or Album objects, that add up to the given amount of time in
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seconds.
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"""
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out = []
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total_time = 0.0
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for obj in iter:
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length = _length(obj, album)
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if total_time + length <= secs:
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out.append(obj)
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total_time += length
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return out
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def random_objs(objs, album, number=1, time=None, equal_chance=False):
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"""Get a random subset of the provided `objs`.
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If `number` is provided, produce that many matches. Otherwise, if
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`time` is provided, instead select a list whose total time is close
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to that number of minutes. If `equal_chance` is true, give each
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artist an equal chance of being included so that artists with more
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songs are not represented disproportionately.
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"""
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# Permute the objects either in a straightforward way or an
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# artist-balanced way.
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if equal_chance:
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perm = _equal_chance_permutation(objs)
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else:
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perm = objs
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random.shuffle(perm) # N.B. This shuffles the original list.
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# Select objects by time our count.
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if time:
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return _take_time(perm, time * 60, album)
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else:
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return _take(perm, number)
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def random_func(lib, opts, args):
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"""Select some random items or albums and print the results.
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"""
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# Fetch all the objects matching the query into a list.
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query = decargs(args)
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if opts.album:
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objs = list(lib.albums(query))
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else:
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objs = list(lib.items(query))
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if opts.equal_chance:
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# Group the objects by artist so we can sample from them.
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key = attrgetter('albumartist')
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objs.sort(key=key)
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objs_by_artists = {}
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for artist, v in groupby(objs, key):
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objs_by_artists[artist] = list(v)
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# Print a random subset.
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objs = random_objs(objs, opts.album, opts.number, opts.time,
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opts.equal_chance)
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for obj in objs:
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print_(format(obj))
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objs = []
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for _ in range(opts.number):
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# Terminate early if we're out of objects to select.
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if not objs_by_artists:
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break
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# Choose an artist and an object for that artist, removing
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# this choice from the pool.
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artist = random.choice(objs_by_artists.keys())
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objs_from_artist = objs_by_artists[artist]
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i = random.randint(0, len(objs_from_artist) - 1)
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objs.append(objs_from_artist.pop(i))
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# Remove the artist if we've used up all of its objects.
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if not objs_from_artist:
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del objs_by_artists[artist]
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else:
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number = min(len(objs), opts.number)
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objs = random.sample(objs, number)
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for item in objs:
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print_(format(item))
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random_cmd = Subcommand('random',
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help=u'chose a random track or album')
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help=u'choose a random track or album')
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random_cmd.parser.add_option(
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u'-n', u'--number', action='store', type="int",
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help=u'number of objects to choose', default=1)
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random_cmd.parser.add_option(
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u'-e', u'--equal-chance', action='store_true',
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help=u'each artist has the same chance')
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random_cmd.parser.add_option(
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u'-t', u'--time', action='store', type="float",
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help=u'total length in minutes of objects to choose')
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random_cmd.parser.add_all_common_options()
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random_cmd.func = random_item
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random_cmd.func = random_func
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class Random(BeetsPlugin):
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