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Imported Upstream version 1.1.14
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415
node/Hashtable.hpp
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415
node/Hashtable.hpp
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/*
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* ZeroTier One - Network Virtualization Everywhere
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* Copyright (C) 2011-2016 ZeroTier, Inc. https://www.zerotier.com/
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ZT_HASHTABLE_HPP
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#define ZT_HASHTABLE_HPP
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdexcept>
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#include <vector>
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#include <utility>
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#include <algorithm>
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namespace ZeroTier {
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/**
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* A minimal hash table implementation for the ZeroTier core
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*
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* This is not a drop-in replacement for STL containers, and has several
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* limitations. Keys can be uint64_t or an object, and if the latter they
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* must implement a method called hashCode() that returns an unsigned long
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* value that is evenly distributed.
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*/
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template<typename K,typename V>
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class Hashtable
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{
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private:
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struct _Bucket
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{
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_Bucket(const K &k,const V &v) : k(k),v(v) {}
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_Bucket(const K &k) : k(k),v() {}
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_Bucket(const _Bucket &b) : k(b.k),v(b.v) {}
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inline _Bucket &operator=(const _Bucket &b) { k = b.k; v = b.v; return *this; }
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K k;
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V v;
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_Bucket *next; // must be set manually for each _Bucket
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};
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public:
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/**
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* A simple forward iterator (different from STL)
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*
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* It's safe to erase the last key, but not others. Don't use set() since that
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* may rehash and invalidate the iterator. Note the erasing the key will destroy
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* the targets of the pointers returned by next().
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*/
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class Iterator
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{
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public:
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/**
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* @param ht Hash table to iterate over
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*/
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Iterator(Hashtable &ht) :
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_idx(0),
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_ht(&ht),
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_b(ht._t[0])
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{
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}
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/**
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* @param kptr Pointer to set to point to next key
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* @param vptr Pointer to set to point to next value
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* @return True if kptr and vptr are set, false if no more entries
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*/
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inline bool next(K *&kptr,V *&vptr)
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{
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for(;;) {
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if (_b) {
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kptr = &(_b->k);
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vptr = &(_b->v);
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_b = _b->next;
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return true;
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}
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++_idx;
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if (_idx >= _ht->_bc)
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return false;
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_b = _ht->_t[_idx];
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}
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}
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private:
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unsigned long _idx;
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Hashtable *_ht;
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_Bucket *_b;
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};
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friend class Hashtable::Iterator;
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/**
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* @param bc Initial capacity in buckets (default: 128, must be nonzero)
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*/
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Hashtable(unsigned long bc = 128) :
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_t(reinterpret_cast<_Bucket **>(::malloc(sizeof(_Bucket *) * bc))),
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_bc(bc),
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_s(0)
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{
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if (!_t)
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throw std::bad_alloc();
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for(unsigned long i=0;i<bc;++i)
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_t[i] = (_Bucket *)0;
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}
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Hashtable(const Hashtable<K,V> &ht) :
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_t(reinterpret_cast<_Bucket **>(::malloc(sizeof(_Bucket *) * ht._bc))),
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_bc(ht._bc),
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_s(ht._s)
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{
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if (!_t)
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throw std::bad_alloc();
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for(unsigned long i=0;i<_bc;++i)
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_t[i] = (_Bucket *)0;
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for(unsigned long i=0;i<_bc;++i) {
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const _Bucket *b = ht._t[i];
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while (b) {
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_Bucket *nb = new _Bucket(*b);
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nb->next = _t[i];
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_t[i] = nb;
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b = b->next;
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}
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}
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}
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~Hashtable()
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{
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this->clear();
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::free(_t);
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}
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inline Hashtable &operator=(const Hashtable<K,V> &ht)
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{
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this->clear();
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if (ht._s) {
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for(unsigned long i=0;i<ht._bc;++i) {
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const _Bucket *b = ht._t[i];
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while (b) {
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this->set(b->k,b->v);
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b = b->next;
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}
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}
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}
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return *this;
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}
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/**
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* Erase all entries
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*/
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inline void clear()
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{
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if (_s) {
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for(unsigned long i=0;i<_bc;++i) {
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_Bucket *b = _t[i];
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while (b) {
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_Bucket *const nb = b->next;
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delete b;
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b = nb;
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}
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_t[i] = (_Bucket *)0;
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}
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_s = 0;
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}
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}
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/**
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* @return Vector of all keys
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*/
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inline typename std::vector<K> keys() const
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{
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typename std::vector<K> k;
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if (_s) {
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k.reserve(_s);
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for(unsigned long i=0;i<_bc;++i) {
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_Bucket *b = _t[i];
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while (b) {
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k.push_back(b->k);
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b = b->next;
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}
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}
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}
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return k;
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}
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/**
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* Append all keys (in unspecified order) to the supplied vector or list
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*
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* @param v Vector, list, or other compliant container
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* @tparam Type of V (generally inferred)
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*/
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template<typename C>
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inline void appendKeys(C &v) const
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{
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if (_s) {
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for(unsigned long i=0;i<_bc;++i) {
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_Bucket *b = _t[i];
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while (b) {
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v.push_back(b->k);
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b = b->next;
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}
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}
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}
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}
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/**
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* @return Vector of all entries (pairs of K,V)
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*/
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inline typename std::vector< std::pair<K,V> > entries() const
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{
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typename std::vector< std::pair<K,V> > k;
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if (_s) {
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k.reserve(_s);
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for(unsigned long i=0;i<_bc;++i) {
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_Bucket *b = _t[i];
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while (b) {
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k.push_back(std::pair<K,V>(b->k,b->v));
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b = b->next;
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}
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}
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}
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return k;
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}
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/**
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* @param k Key
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* @return Pointer to value or NULL if not found
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*/
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inline V *get(const K &k)
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{
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_Bucket *b = _t[_hc(k) % _bc];
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while (b) {
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if (b->k == k)
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return &(b->v);
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b = b->next;
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}
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return (V *)0;
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}
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inline const V *get(const K &k) const { return const_cast<Hashtable *>(this)->get(k); }
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/**
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* @param k Key to check
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* @return True if key is present
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*/
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inline bool contains(const K &k) const
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{
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_Bucket *b = _t[_hc(k) % _bc];
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while (b) {
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if (b->k == k)
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return true;
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b = b->next;
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}
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return false;
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}
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/**
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* @param k Key
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* @return True if value was present
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*/
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inline bool erase(const K &k)
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{
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const unsigned long bidx = _hc(k) % _bc;
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_Bucket *lastb = (_Bucket *)0;
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_Bucket *b = _t[bidx];
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while (b) {
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if (b->k == k) {
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if (lastb)
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lastb->next = b->next;
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else _t[bidx] = b->next;
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delete b;
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--_s;
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return true;
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}
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lastb = b;
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b = b->next;
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}
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return false;
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}
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/**
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* @param k Key
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* @param v Value
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* @return Reference to value in table
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*/
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inline V &set(const K &k,const V &v)
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{
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const unsigned long h = _hc(k);
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unsigned long bidx = h % _bc;
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_Bucket *b = _t[bidx];
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while (b) {
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if (b->k == k) {
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b->v = v;
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return b->v;
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}
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b = b->next;
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}
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if (_s >= _bc) {
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_grow();
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bidx = h % _bc;
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}
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b = new _Bucket(k,v);
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b->next = _t[bidx];
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_t[bidx] = b;
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++_s;
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return b->v;
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}
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/**
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* @param k Key
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* @return Value, possibly newly created
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*/
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inline V &operator[](const K &k)
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{
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const unsigned long h = _hc(k);
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unsigned long bidx = h % _bc;
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_Bucket *b = _t[bidx];
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while (b) {
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if (b->k == k)
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return b->v;
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b = b->next;
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}
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if (_s >= _bc) {
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_grow();
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bidx = h % _bc;
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}
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b = new _Bucket(k);
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b->next = _t[bidx];
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_t[bidx] = b;
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++_s;
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return b->v;
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}
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/**
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* @return Number of entries
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*/
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inline unsigned long size() const throw() { return _s; }
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/**
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* @return True if table is empty
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*/
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inline bool empty() const throw() { return (_s == 0); }
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private:
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template<typename O>
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static inline unsigned long _hc(const O &obj)
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{
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return obj.hashCode();
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}
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static inline unsigned long _hc(const uint64_t i)
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{
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/* NOTE: this assumes that 'i' is evenly distributed, which is the case for
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* packet IDs and network IDs -- the two use cases in ZT for uint64_t keys.
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* These values are also greater than 0xffffffff so they'll map onto a full
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* bucket count just fine no matter what happens. Normally you'd want to
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* hash an integer key index in a hash table. */
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return (unsigned long)i;
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}
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static inline unsigned long _hc(const uint32_t i)
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{
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return ((unsigned long)i * (unsigned long)0x9e3779b1);
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}
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static inline unsigned long _hc(const uint16_t i)
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{
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return ((unsigned long)i * (unsigned long)0x9e3779b1);
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}
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inline void _grow()
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{
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const unsigned long nc = _bc * 2;
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_Bucket **nt = reinterpret_cast<_Bucket **>(::malloc(sizeof(_Bucket *) * nc));
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if (nt) {
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for(unsigned long i=0;i<nc;++i)
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nt[i] = (_Bucket *)0;
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for(unsigned long i=0;i<_bc;++i) {
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_Bucket *b = _t[i];
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while (b) {
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_Bucket *const nb = b->next;
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const unsigned long nidx = _hc(b->k) % nc;
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b->next = nt[nidx];
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nt[nidx] = b;
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b = nb;
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}
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}
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::free(_t);
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_t = nt;
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_bc = nc;
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}
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}
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_Bucket **_t;
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unsigned long _bc;
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unsigned long _s;
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};
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} // namespace ZeroTier
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#endif
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