mirror of
https://github.com/Microsoft/calculator.git
synced 2025-08-20 13:23:13 -07:00
Remove SuspensionManager
This commit is contained in:
parent
14a5e74d32
commit
ba7edad6e9
7 changed files with 6 additions and 584 deletions
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@ -12,7 +12,6 @@
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#include "CalcViewModel\Common\Automation\NarratorNotifier.h"
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#include "CalcViewModel\Common\AppResourceProvider.h"
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#include "CalcViewModel\Common\LocalizationSettings.h"
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#include "Common\SuspensionManager.h"
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#include "Views\MainPage.xaml.h"
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using namespace CalculatorApp;
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@ -283,10 +282,8 @@ void App::OnAppLaunch(IActivatedEventArgs^ args, String^ argument)
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}
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}
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// Create a Frame to act as the navigation context and associate it with
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// a SuspensionManager key
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// Create a Frame to act as the navigation context
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rootFrame = App::CreateFrame();
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//SuspensionManager::RegisterFrame(rootFrame, "AppFrame");
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// When the navigation stack isn't restored navigate to the first page,
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// configuring the new page by passing required information as a navigation
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@ -220,7 +220,6 @@
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<ClInclude Include="Common\AlwaysSelectedCollectionView.h" />
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<ClInclude Include="Common\BindableBase.h" />
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<ClInclude Include="Common\LayoutAwarePage.h" />
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<ClInclude Include="Common\SuspensionManager.h" />
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<ClInclude Include="Controls\AppBar.h" />
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<ClInclude Include="Controls\CalculationResult.h" />
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<ClInclude Include="Controls\CalculatorButton.h" />
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@ -356,7 +355,6 @@
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<ClCompile Include="Controls\OverflowTextBlockAutomationPeer.cpp" />
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<ClCompile Include="Common\BindableBase.cpp" />
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<ClCompile Include="Common\LayoutAwarePage.cpp" />
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<ClCompile Include="Common\SuspensionManager.cpp" />
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<ClCompile Include="Controls\CalculationResult.cpp" />
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<ClCompile Include="Controls\CalculatorButton.cpp" />
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<ClCompile Include="Controls\FlipButtons.cpp" />
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@ -234,9 +234,6 @@
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<ClCompile Include="Common\LayoutAwarePage.cpp">
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<Filter>Common</Filter>
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</ClCompile>
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<ClCompile Include="Common\SuspensionManager.cpp">
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<Filter>Common</Filter>
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</ClCompile>
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<ClCompile Include="Controls\CalculationResult.cpp">
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<Filter>Controls</Filter>
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</ClCompile>
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@ -330,9 +327,6 @@
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<ClInclude Include="Common\LayoutAwarePage.h">
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<Filter>Common</Filter>
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</ClInclude>
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<ClInclude Include="Common\SuspensionManager.h">
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<Filter>Common</Filter>
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</ClInclude>
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<ClInclude Include="Controls\AppBar.h">
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<Filter>Controls</Filter>
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</ClInclude>
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@ -428,7 +422,6 @@
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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<None Include="Calculator_TemporaryKey.pfx" />
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</ItemGroup>
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<ItemGroup>
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<Page Include="Views\Calculator.xaml">
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@ -1579,4 +1572,7 @@
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<Filter>Assets</Filter>
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</Font>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="Calculator.rc" />
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</ItemGroup>
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</Project>
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@ -3,7 +3,6 @@
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#include "pch.h"
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#include "LayoutAwarePage.h"
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#include "SuspensionManager.h"
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#include "CalcViewModel\Common\LocalizationService.h"
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#include "App.xaml.h"
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@ -43,36 +42,8 @@ LayoutAwarePage::LayoutAwarePage()
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/// property provides the group to be displayed.</param>
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void LayoutAwarePage::OnNavigatedTo(NavigationEventArgs^ e)
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{
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// Returning to a cached page through navigation shouldn't trigger state loading
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if (_pageKey != nullptr) return;
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auto frameState = SuspensionManager::SessionStateForFrame(Frame);
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_pageKey = "Page-" + Frame->BackStackDepth;
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if (e->NavigationMode == NavigationMode::New)
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{
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// Clear existing state for forward navigation when adding a new page to the
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// navigation stack
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auto nextPageKey = _pageKey;
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int nextPageIndex = Frame->BackStackDepth;
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while (frameState->HasKey(nextPageKey))
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{
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frameState->Remove(nextPageKey);
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nextPageIndex++;
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nextPageKey = "Page-" + nextPageIndex;
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}
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// Pass the navigation parameter to the new page
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LoadState(e->Parameter, nullptr);
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}
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else
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{
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// Pass the navigation parameter and preserved page state to the page, using
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// the same strategy for loading suspended state and recreating pages discarded
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// from cache
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LoadState(e->Parameter, safe_cast<IMap<String^, Object^>^>(frameState->Lookup(_pageKey)));
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}
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}
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/// <summary>
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/// Invoked when this page will no longer be displayed in a Frame.
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@ -81,10 +52,8 @@ void LayoutAwarePage::OnNavigatedTo(NavigationEventArgs^ e)
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/// property provides the group to be displayed.</param>
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void LayoutAwarePage::OnNavigatedFrom(NavigationEventArgs^ e)
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{
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auto frameState = SuspensionManager::SessionStateForFrame(Frame);
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auto pageState = ref new Map<String^, Object^>();
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SaveState(pageState);
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frameState->Insert(_pageKey, pageState);
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}
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/// <summary>
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@ -1,494 +0,0 @@
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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//
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// SuspensionManager.cpp
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// Implementation of the SuspensionManager class
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//
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#include "pch.h"
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#include "SuspensionManager.h"
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using namespace CalculatorApp::Common;
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using namespace Concurrency;
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using namespace Platform;
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using namespace Platform::Collections;
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using namespace Windows::Foundation;
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using namespace Windows::Foundation::Collections;
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using namespace Windows::Storage;
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using namespace Windows::Storage::FileProperties;
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using namespace Windows::Storage::Streams;
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using namespace Windows::UI::Xaml;
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using namespace Windows::UI::Xaml::Controls;
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using namespace Windows::UI::Xaml::Interop;
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namespace
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{
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Map<String^, Object^>^ _sessionState = ref new Map<String^, Object^>();
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String^ sessionStateFilename = "_sessionState.dat";
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// Forward declarations for object object read / write support
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void WriteObject(Windows::Storage::Streams::DataWriter^ writer, Platform::Object^ object);
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Platform::Object^ ReadObject(Windows::Storage::Streams::DataReader^ reader);
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}
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/// <summary>
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/// Provides access to global session state for the current session. This state is serialized by
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/// <see cref="SaveAsync"/> and restored by <see cref="RestoreAsync"/> which require values to be
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/// one of the following: boxed values including integers, floating-point singles and doubles,
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/// wide characters, boolean, Strings and Guids, or Map<String^, Object^> where map values are
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/// subject to the same constraints. Session state should be as compact as possible.
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/// </summary>
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IMap<String^, Object^>^ SuspensionManager::SessionState::get(void)
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{
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return _sessionState;
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}
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/// <summary>
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/// Wrap a WeakReference as a reference object for use in a collection.
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/// </summary>
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private ref class WeakFrame sealed
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{
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private:
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WeakReference _frameReference;
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internal:
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WeakFrame(Frame^ frame) { _frameReference = frame; }
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property Frame^ ResolvedFrame
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{
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Frame^ get(void) { return _frameReference.Resolve<Frame>(); }
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};
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};
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namespace
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{
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std::vector<WeakFrame^> _registeredFrames;
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DependencyProperty^ FrameSessionStateKeyProperty =
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DependencyProperty::RegisterAttached("_FrameSessionStateKeyProperty",
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TypeName(String::typeid), TypeName(SuspensionManager::typeid), nullptr);
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DependencyProperty^ FrameSessionStateProperty =
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DependencyProperty::RegisterAttached("_FrameSessionStateProperty",
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TypeName(IMap<String^, Object^>::typeid), TypeName(SuspensionManager::typeid), nullptr);
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}
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/// <summary>
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/// Registers a <see cref="Frame"/> instance to allow its navigation history to be saved to
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/// and restored from <see cref="SessionState"/>. Frames should be registered once
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/// immediately after creation if they will participate in session state management. Upon
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/// registration if state has already been restored for the specified key
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/// the navigation history will immediately be restored. Subsequent invocations of
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/// <see cref="RestoreAsync(String)"/> will also restore navigation history.
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/// </summary>
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/// <param name="frame">An instance whose navigation history should be managed by
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/// <see cref="SuspensionManager"/></param>
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/// <param name="sessionStateKey">A unique key into <see cref="SessionState"/> used to
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/// store navigation-related information.</param>
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void SuspensionManager::RegisterFrame(Frame^ frame, String^ sessionStateKey)
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{
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if (frame->GetValue(FrameSessionStateKeyProperty) != nullptr)
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{
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throw ref new FailureException("Frames can only be registered to one session state key");
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}
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if (frame->GetValue(FrameSessionStateProperty) != nullptr)
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{
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throw ref new FailureException("Frames must be either be registered before accessing frame session state, or not registered at all");
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}
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// Use a dependency property to associate the session key with a frame, and keep a list of frames whose
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// navigation state should be managed
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frame->SetValue(FrameSessionStateKeyProperty, sessionStateKey);
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_registeredFrames.insert(_registeredFrames.begin(), ref new WeakFrame(frame));
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// Check to see if navigation state can be restored
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RestoreFrameNavigationState(frame);
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}
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/// <summary>
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/// Disassociates a <see cref="Frame"/> previously registered by <see cref="RegisterFrame"/>
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/// from <see cref="SessionState"/>. Any navigation state previously captured will be
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/// removed.
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/// </summary>
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/// <param name="frame">An instance whose navigation history should no longer be
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/// managed.</param>
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void SuspensionManager::UnregisterFrame(Frame^ frame)
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{
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// Remove session state and remove the frame from the list of frames whose navigation
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// state will be saved (along with any weak references that are no longer reachable)
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auto key = safe_cast<String^>(frame->GetValue(FrameSessionStateKeyProperty));
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if (SessionState->HasKey(key)) SessionState->Remove(key);
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_registeredFrames.erase(
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std::remove_if(_registeredFrames.begin(), _registeredFrames.end(), [=](WeakFrame^& e)
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{
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auto testFrame = e->ResolvedFrame;
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return testFrame == nullptr || testFrame == frame;
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}),
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_registeredFrames.end()
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);
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}
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/// <summary>
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/// Provides storage for session state associated with the specified <see cref="Frame"/>.
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/// Frames that have been previously registered with <see cref="RegisterFrame"/> have
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/// their session state saved and restored automatically as a part of the global
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/// <see cref="SessionState"/>. Frames that are not registered have transient state
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/// that can still be useful when restoring pages that have been discarded from the
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/// navigation cache.
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/// </summary>
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/// <remarks>Apps may choose to rely on <see cref="LayoutAwarePage"/> to manage
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/// page-specific state instead of working with frame session state directly.</remarks>
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/// <param name="frame">The instance for which session state is desired.</param>
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/// <returns>A collection of state subject to the same serialization mechanism as
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/// <see cref="SessionState"/>.</returns>
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IMap<String^, Object^>^ SuspensionManager::SessionStateForFrame(Frame^ frame)
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{
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auto frameState = safe_cast<IMap<String^, Object^>^>(frame->GetValue(FrameSessionStateProperty));
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if (frameState == nullptr)
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{
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auto frameSessionKey = safe_cast<String^>(frame->GetValue(FrameSessionStateKeyProperty));
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if (frameSessionKey != nullptr)
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{
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// Registered frames reflect the corresponding session state
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if (!_sessionState->HasKey(frameSessionKey))
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{
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_sessionState->Insert(frameSessionKey, ref new Map<String^, Object^>());
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}
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frameState = safe_cast<IMap<String^, Object^>^>(_sessionState->Lookup(frameSessionKey));
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}
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else
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{
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// Frames that aren't registered have transient state
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frameState = ref new Map<String^, Object^>();
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}
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frame->SetValue(FrameSessionStateProperty, frameState);
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}
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return frameState;
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}
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void SuspensionManager::RestoreFrameNavigationState(Frame^ frame)
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{
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auto frameState = SessionStateForFrame(frame);
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if (frameState->HasKey("Navigation"))
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{
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frame->SetNavigationState(safe_cast<String^>(frameState->Lookup("Navigation")));
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}
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}
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void SuspensionManager::SaveFrameNavigationState(Frame^ frame)
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{
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auto frameState = SessionStateForFrame(frame);
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frameState->Insert("Navigation", frame->GetNavigationState());
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}
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/// <summary>
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/// Save the current <see cref="SessionState"/>. Any <see cref="Frame"/> instances
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/// registered with <see cref="RegisterFrame"/> will also preserve their current
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/// navigation stack, which in turn gives their active <see cref="Page"/> an opportunity
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/// to save its state.
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/// </summary>
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/// <returns>An asynchronous task that reflects when session state has been saved.</returns>
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task<void> SuspensionManager::SaveAsync(void)
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{
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// Save the navigation state for all registered frames
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for (auto&& weakFrame : _registeredFrames)
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{
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auto frame = weakFrame->ResolvedFrame;
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if (frame != nullptr) SaveFrameNavigationState(frame);
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}
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// Serialize the session state synchronously to avoid asynchronous access to shared
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// state
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auto sessionData = ref new InMemoryRandomAccessStream();
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auto sessionDataWriter = ref new DataWriter(sessionData->GetOutputStreamAt(0));
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WriteObject(sessionDataWriter, _sessionState);
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// Once session state has been captured synchronously, begin the asynchronous process
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// of writing the result to disk
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return task<unsigned int>(sessionDataWriter->StoreAsync()).then([=](unsigned int)
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{
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return ApplicationData::Current->LocalFolder->CreateFileAsync(sessionStateFilename,
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CreationCollisionOption::ReplaceExisting);
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}).then([=](StorageFile^ createdFile)
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{
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return createdFile->OpenAsync(FileAccessMode::ReadWrite);
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}).then([=](IRandomAccessStream^ newStream)
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{
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return RandomAccessStream::CopyAsync(
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sessionData->GetInputStreamAt(0), newStream->GetOutputStreamAt(0));
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}).then([=](UINT64 copiedBytes)
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{
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(void)copiedBytes; // Unused parameter
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return;
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});
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}
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/// <summary>
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/// Restores previously saved <see cref="SessionState"/>. Any <see cref="Frame"/> instances
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/// registered with <see cref="RegisterFrame"/> will also restore their prior navigation
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/// state, which in turn gives their active <see cref="Page"/> an opportunity restore its
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/// state.
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/// </summary>
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/// <param name="version">A version identifer compared to the session state to prevent
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/// incompatible versions of session state from reaching app code. Saved state with a
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/// different version will be ignored, resulting in an empty <see cref="SessionState"/>
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/// dictionary.</param>
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/// <returns>An asynchronous task that reflects when session state has been read. The
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/// content of <see cref="SessionState"/> should not be relied upon until this task
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/// completes.</returns>
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task<void> SuspensionManager::RestoreAsync(void)
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{
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_sessionState->Clear();
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task<StorageFile^> getFileTask(ApplicationData::Current->LocalFolder->GetFileAsync(sessionStateFilename));
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return getFileTask.then([=](StorageFile^ stateFile)
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{
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task<BasicProperties^> getBasicPropertiesTask(stateFile->GetBasicPropertiesAsync());
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return getBasicPropertiesTask.then([=](BasicProperties^ stateFileProperties)
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{
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auto size = unsigned int(stateFileProperties->Size);
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if (size != stateFileProperties->Size) throw ref new FailureException("Session state larger than 4GB");
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task<IRandomAccessStreamWithContentType^> openReadTask(stateFile->OpenReadAsync());
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return openReadTask.then([=](IRandomAccessStreamWithContentType^ stateFileStream)
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{
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auto stateReader = ref new DataReader(stateFileStream);
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return task<unsigned int>(stateReader->LoadAsync(size)).then([=](unsigned int bytesRead)
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{
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(void)bytesRead; // Unused parameter
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// Deserialize the Session State
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Object^ content = ReadObject(stateReader);
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_sessionState = (Map<String^, Object^>^)content;
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// Restore any registered frames to their saved state
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for (auto&& weakFrame : _registeredFrames)
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{
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auto frame = weakFrame->ResolvedFrame;
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if (frame != nullptr)
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{
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frame->ClearValue(FrameSessionStateProperty);
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RestoreFrameNavigationState(frame);
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}
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}
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}, task_continuation_context::use_current());
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});
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});
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});
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}
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#pragma region Object serialization for a known set of types
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namespace
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{
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// Codes used for identifying serialized types
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enum StreamTypes {
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NullPtrType = 0,
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// Supported IPropertyValue types
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UInt8Type, UInt16Type, UInt32Type, UInt64Type, Int16Type, Int32Type, Int64Type,
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SingleType, DoubleType, BooleanType, Char16Type, GuidType, StringType,
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// Array types
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UInt8ArrayType,
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// Additional supported types
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StringToObjectMapType,
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// Marker values used to ensure stream integrity
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MapEndMarker
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};
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void WriteString(DataWriter^ writer, String^ string)
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{
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writer->WriteByte(StringType);
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writer->WriteUInt32(writer->MeasureString(string));
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writer->WriteString(string);
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}
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void WriteByteArray(DataWriter^ writer, Platform::Array<unsigned char>^ data)
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{
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writer->WriteByte(UInt8ArrayType);
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writer->WriteUInt32(data->Length);
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writer->WriteBytes(data);
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}
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void WriteProperty(DataWriter^ writer, IPropertyValue^ propertyValue)
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{
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switch (propertyValue->Type)
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{
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case PropertyType::UInt8:
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writer->WriteByte(UInt8Type);
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writer->WriteByte(propertyValue->GetUInt8());
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return;
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case PropertyType::UInt8Array:
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{
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Array<unsigned char>^ data;
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propertyValue->GetUInt8Array(&data);
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WriteByteArray(writer, data);
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}
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return;
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case PropertyType::UInt16:
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writer->WriteByte(UInt16Type);
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writer->WriteUInt16(propertyValue->GetUInt16());
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return;
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case PropertyType::UInt32:
|
||||
writer->WriteByte(UInt32Type);
|
||||
writer->WriteUInt32(propertyValue->GetUInt32());
|
||||
return;
|
||||
case PropertyType::UInt64:
|
||||
writer->WriteByte(UInt64Type);
|
||||
writer->WriteUInt64(propertyValue->GetUInt64());
|
||||
return;
|
||||
case PropertyType::Int16:
|
||||
writer->WriteByte(Int16Type);
|
||||
writer->WriteUInt16(propertyValue->GetInt16());
|
||||
return;
|
||||
case PropertyType::Int32:
|
||||
writer->WriteByte(Int32Type);
|
||||
writer->WriteUInt32(propertyValue->GetInt32());
|
||||
return;
|
||||
case PropertyType::Int64:
|
||||
writer->WriteByte(Int64Type);
|
||||
writer->WriteUInt64(propertyValue->GetInt64());
|
||||
return;
|
||||
case PropertyType::Single:
|
||||
writer->WriteByte(SingleType);
|
||||
writer->WriteSingle(propertyValue->GetSingle());
|
||||
return;
|
||||
case PropertyType::Double:
|
||||
writer->WriteByte(DoubleType);
|
||||
writer->WriteDouble(propertyValue->GetDouble());
|
||||
return;
|
||||
case PropertyType::Boolean:
|
||||
writer->WriteByte(BooleanType);
|
||||
writer->WriteBoolean(propertyValue->GetBoolean());
|
||||
return;
|
||||
case PropertyType::Char16:
|
||||
writer->WriteByte(Char16Type);
|
||||
writer->WriteUInt16(propertyValue->GetChar16());
|
||||
return;
|
||||
case PropertyType::Guid:
|
||||
writer->WriteByte(GuidType);
|
||||
writer->WriteGuid(propertyValue->GetGuid());
|
||||
return;
|
||||
case PropertyType::String:
|
||||
WriteString(writer, propertyValue->GetString());
|
||||
return;
|
||||
default:
|
||||
throw ref new InvalidArgumentException("Unsupported property type");
|
||||
}
|
||||
}
|
||||
|
||||
void WriteStringToObjectMap(DataWriter^ writer, IMap<String^, Object^>^ map)
|
||||
{
|
||||
writer->WriteByte(StringToObjectMapType);
|
||||
writer->WriteUInt32(map->Size);
|
||||
for (auto&& pair : map)
|
||||
{
|
||||
WriteObject(writer, pair->Key);
|
||||
WriteObject(writer, pair->Value);
|
||||
}
|
||||
writer->WriteByte(MapEndMarker);
|
||||
}
|
||||
|
||||
void WriteObject(DataWriter^ writer, Object^ object)
|
||||
{
|
||||
if (object == nullptr)
|
||||
{
|
||||
writer->WriteByte(NullPtrType);
|
||||
return;
|
||||
}
|
||||
|
||||
auto propertyObject = dynamic_cast<IPropertyValue^>(object);
|
||||
if (propertyObject != nullptr)
|
||||
{
|
||||
WriteProperty(writer, propertyObject);
|
||||
return;
|
||||
}
|
||||
|
||||
auto mapObject = dynamic_cast<IMap<String^, Object^>^>(object);
|
||||
if (mapObject != nullptr)
|
||||
{
|
||||
WriteStringToObjectMap(writer, mapObject);
|
||||
return;
|
||||
}
|
||||
|
||||
throw ref new InvalidArgumentException("Unsupported data type");
|
||||
}
|
||||
|
||||
String^ ReadString(DataReader^ reader)
|
||||
{
|
||||
int length = reader->ReadUInt32();
|
||||
String^ string = reader->ReadString(length);
|
||||
return string;
|
||||
}
|
||||
|
||||
Object^ ReadByteArray(DataReader^ reader)
|
||||
{
|
||||
unsigned int length = reader->ReadUInt32();
|
||||
Array<unsigned char>^ data = ref new Array<unsigned char>(length);
|
||||
reader->ReadBytes(data);
|
||||
return data;
|
||||
}
|
||||
|
||||
IMap<String^, Object^>^ ReadStringToObjectMap(DataReader^ reader)
|
||||
{
|
||||
auto map = ref new Map<String^, Object^>();
|
||||
auto size = reader->ReadUInt32();
|
||||
for (unsigned int index = 0; index < size; index++)
|
||||
{
|
||||
auto key = safe_cast<String^>(ReadObject(reader));
|
||||
auto value = ReadObject(reader);
|
||||
map->Insert(key, value);
|
||||
}
|
||||
if (reader->ReadByte() != MapEndMarker)
|
||||
{
|
||||
throw ref new InvalidArgumentException("Invalid stream");
|
||||
}
|
||||
return map;
|
||||
}
|
||||
|
||||
Object^ ReadObject(DataReader^ reader)
|
||||
{
|
||||
auto type = reader->ReadByte();
|
||||
switch (type)
|
||||
{
|
||||
case NullPtrType:
|
||||
return nullptr;
|
||||
case UInt8Type:
|
||||
return reader->ReadByte();
|
||||
case UInt8ArrayType:
|
||||
return ReadByteArray(reader);
|
||||
case UInt16Type:
|
||||
return reader->ReadUInt16();
|
||||
case UInt32Type:
|
||||
return reader->ReadUInt32();
|
||||
case UInt64Type:
|
||||
return reader->ReadUInt64();
|
||||
case Int16Type:
|
||||
return reader->ReadInt16();
|
||||
case Int32Type:
|
||||
return reader->ReadInt32();
|
||||
case Int64Type:
|
||||
return reader->ReadInt64();
|
||||
case SingleType:
|
||||
return reader->ReadSingle();
|
||||
case DoubleType:
|
||||
return reader->ReadDouble();
|
||||
case BooleanType:
|
||||
return reader->ReadBoolean();
|
||||
case Char16Type:
|
||||
return static_cast<wchar_t>(reader->ReadUInt16());
|
||||
case GuidType:
|
||||
return reader->ReadGuid();
|
||||
case StringType:
|
||||
return ReadString(reader);
|
||||
case StringToObjectMapType:
|
||||
return ReadStringToObjectMap(reader);
|
||||
default:
|
||||
throw ref new InvalidArgumentException("Unsupported property type");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#pragma endregion
|
|
@ -1,43 +0,0 @@
|
|||
// Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
// Licensed under the MIT License.
|
||||
|
||||
//
|
||||
// SuspensionManager.h
|
||||
// Declaration of the SuspensionManager class
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <ppltasks.h>
|
||||
|
||||
namespace CalculatorApp
|
||||
{
|
||||
namespace Common
|
||||
{
|
||||
/// <summary>
|
||||
/// SuspensionManager captures global session state to simplify process lifetime management
|
||||
/// for an application. Note that session state will be automatically cleared under a variety
|
||||
/// of conditions and should only be used to store information that would be convenient to
|
||||
/// carry across sessions, but that should be disacarded when an application crashes or is
|
||||
/// upgraded.
|
||||
/// </summary>
|
||||
ref class SuspensionManager sealed
|
||||
{
|
||||
internal:
|
||||
static void RegisterFrame(Windows::UI::Xaml::Controls::Frame^ frame, Platform::String^ sessionStateKey);
|
||||
static void UnregisterFrame(Windows::UI::Xaml::Controls::Frame^ frame);
|
||||
static Concurrency::task<void> SaveAsync(void);
|
||||
static Concurrency::task<void> RestoreAsync(void);
|
||||
static property Windows::Foundation::Collections::IMap<Platform::String^, Platform::Object^>^ SessionState
|
||||
{
|
||||
Windows::Foundation::Collections::IMap<Platform::String^, Platform::Object^>^ get(void);
|
||||
};
|
||||
static Windows::Foundation::Collections::IMap<Platform::String^, Platform::Object^>^ SessionStateForFrame(
|
||||
Windows::UI::Xaml::Controls::Frame^ frame);
|
||||
|
||||
private:
|
||||
static void RestoreFrameNavigationState(Windows::UI::Xaml::Controls::Frame^ frame);
|
||||
static void SaveFrameNavigationState(Windows::UI::Xaml::Controls::Frame^ frame);
|
||||
};
|
||||
}
|
||||
}
|
|
@ -1,9 +1,8 @@
|
|||
// Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
// Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
// Licensed under the MIT License.
|
||||
|
||||
#include "pch.h"
|
||||
#include "WindowFrameService.h"
|
||||
#include "Common\SuspensionManager.h"
|
||||
#include "CalcViewModel\Common\KeyboardShortcutManager.h"
|
||||
|
||||
using namespace concurrency;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue