using System.Collections.Generic; using NzbDrone.Common.Cloud; using NzbDrone.Common.Http; namespace NzbDrone.Core.DataAugmentation.Scene { public interface ISceneMappingProxy { List Fetch(); } public class SceneMappingProxy : ISceneMappingProxy { private readonly IHttpClient _httpClient; private readonly IHttpRequestBuilderFactory _requestBuilder; public SceneMappingProxy(IHttpClient httpClient, ISonarrCloudRequestBuilder requestBuilder) { _httpClient = httpClient; _requestBuilder = requestBuilder.Services; } public List Fetch() { var request = _requestBuilder.Create() .Resource("/scenemapping") .Build(); return _httpClient.Get>(request).Resource; } } }