cleaned up the mindfuck that was scene mapping.

This commit is contained in:
kay.one 2013-06-08 12:14:52 -07:00
commit efa9cf6380
12 changed files with 119 additions and 68 deletions

View file

@ -34,8 +34,8 @@ namespace NzbDrone.Core.Test.DataAugmentationFixture.Scene
mappings.Should().NotBeEmpty();
mappings.Should().NotContain(c => string.IsNullOrWhiteSpace(c.CleanTitle));
mappings.Should().NotContain(c => string.IsNullOrWhiteSpace(c.SceneName));
mappings.Should().NotContain(c => string.IsNullOrWhiteSpace(c.SearchTerm));
mappings.Should().NotContain(c => string.IsNullOrWhiteSpace(c.ParseTerm));
mappings.Should().NotContain(c => c.TvdbId == 0);
}