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Do not blowup notificaiton pipeline when on notification throws
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c132d54ff7
commit
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2 changed files with 83 additions and 18 deletions
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@ -1,14 +1,20 @@
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using System.Collections.Generic;
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using System.Linq;
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using System.Net.Sockets;
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using FizzWare.NBuilder;
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using FluentAssertions;
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using Moq;
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using NUnit.Framework;
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using NzbDrone.Common.Composition;
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using NzbDrone.Core.MediaFiles.Events;
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using NzbDrone.Core.Notifications;
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using NzbDrone.Core.Notifications.Email;
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using NzbDrone.Core.Notifications.Growl;
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using NzbDrone.Core.Notifications.Plex;
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using NzbDrone.Core.Notifications.Prowl;
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using NzbDrone.Core.Parser.Model;
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using NzbDrone.Core.Test.Framework;
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using NzbDrone.Core.Tv;
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namespace NzbDrone.Core.Test.NotificationTests
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{
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@ -72,5 +78,46 @@ namespace NzbDrone.Core.Test.NotificationTests
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notifications.Select(c => c.Instance).Should().OnlyHaveUniqueItems();
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notifications.Select(c => c.Id).Should().OnlyHaveUniqueItems();
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}
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[Test]
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[Explicit]
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public void should_try_other_notifiers_when_one_fails()
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{
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var notifications = Builder<NotificationDefinition>.CreateListOfSize(2)
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.All()
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.With(n => n.OnGrab = true)
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.With(n => n.OnDownload = true)
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.TheFirst(1)
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.With(n => n.Implementation = "Xbmc")
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.TheLast(1)
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.With(n => n.Implementation = "Email")
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.Build()
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.ToList();
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var series = Builder<Series>.CreateNew()
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.With(s => s.SeriesType = SeriesTypes.Standard)
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.Build();
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var parsedEpisodeInfo = Builder<ParsedEpisodeInfo>.CreateNew()
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.With(p => p.EpisodeNumbers = new int[] {1})
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.Build();
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Mocker.GetMock<INotificationRepository>()
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.Setup(s => s.All())
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.Returns(notifications);
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//Todo: How can we test this, right now without an empty constructor it won't work
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Mocker.GetMock<Notifications.Xbmc.Xbmc>()
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.Setup(s => s.OnDownload(It.IsAny<string>(), series))
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.Throws(new SocketException());
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Subject.Handle(new EpisodeDownloadedEvent(parsedEpisodeInfo, series));
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Mocker.GetMock<Notifications.Xbmc.Xbmc>()
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.Verify(v => v.OnDownload(It.IsAny<string>(), series), Times.Once());
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Mocker.GetMock<Email>()
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.Verify(v => v.OnDownload(It.IsAny<string>(), series), Times.Once());
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}
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}
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}
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