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moved jobs around again ;)
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29 changed files with 70 additions and 121 deletions
109
NzbDrone.Core/Jobs/Implementations/BacklogSearchJob.cs
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109
NzbDrone.Core/Jobs/Implementations/BacklogSearchJob.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using NLog;
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using NzbDrone.Core.Configuration;
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using NzbDrone.Core.Model;
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using NzbDrone.Core.Model.Notification;
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using NzbDrone.Core.Tv;
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namespace NzbDrone.Core.Jobs.Implementations
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{
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public class BacklogSearchJob : IJob
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{
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private readonly IEpisodeService _episodeService;
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private readonly EpisodeSearchJob _episodeSearchJob;
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private readonly SeasonSearchJob _seasonSearchJob;
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private readonly IConfigService _configService;
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private static readonly Logger Logger = LogManager.GetCurrentClassLogger();
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public BacklogSearchJob(IEpisodeService episodeService, EpisodeSearchJob episodeSearchJob,
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SeasonSearchJob seasonSearchJob, IConfigService configService)
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{
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_episodeService = episodeService;
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_episodeSearchJob = episodeSearchJob;
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_seasonSearchJob = seasonSearchJob;
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_configService = configService;
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}
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public string Name
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{
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get { return "Backlog Search"; }
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}
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public TimeSpan DefaultInterval
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{
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get { return TimeSpan.FromDays(30); }
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}
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public void Start(ProgressNotification notification, dynamic options)
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{
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var missingEpisodes = GetMissingForEnabledSeries().GroupBy(e => new { e.SeriesId, e.SeasonNumber });
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var individualEpisodes = new List<Episode>();
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Logger.Trace("Processing missing episodes list");
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foreach (var group in missingEpisodes)
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{
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var count = group.Count();
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if (count == 1)
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individualEpisodes.Add(group.First());
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else
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{
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//Get count and compare to the actual number of episodes for this season
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//If numbers don't match then add to individual episodes, else process as full season...
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var seriesId = group.Key.SeriesId;
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var seasonNumber = group.Key.SeasonNumber;
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var countInDb = _episodeService.GetEpisodeNumbersBySeason(seriesId, seasonNumber).Count;
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//Todo: Download a full season if more than n% is missing?
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if (count != countInDb)
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{
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//Add the episodes to be processed manually
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individualEpisodes.AddRange(group);
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}
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else
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{
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//Process as a full season
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Logger.Debug("Processing Full Season: {0} Season {1}", seriesId, seasonNumber);
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_seasonSearchJob.Start(notification, new { SeriesId = seriesId, SeasonNumber = seasonNumber });
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}
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}
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}
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Logger.Debug("Processing standalone episodes");
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//Process the list of remaining episodes, 1 by 1
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foreach (var episode in individualEpisodes)
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{
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_episodeSearchJob.Start(notification, new { EpisodeId = episode.Id});
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}
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}
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public List<Episode> GetMissingForEnabledSeries()
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{
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if (!_configService.EnableBacklogSearching)
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{
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Logger.Trace("Backlog searching is not enabled, only running for explicitly enabled series.");
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return _episodeService.EpisodesWithoutFiles(true).Where(e =>
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e.Series.BacklogSetting == BacklogSettingType.Enable &&
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e.Series.Monitored
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).ToList();
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}
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else
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{
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Logger.Trace("Backlog searching is enabled, skipping explicity disabled series.");
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return _episodeService.EpisodesWithoutFiles(true).Where(e =>
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e.Series.BacklogSetting != BacklogSettingType.Disable &&
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e.Series.Monitored
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).ToList();
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}
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}
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}
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}
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