cleaned up scene mapping code.

This commit is contained in:
kay.one 2013-03-31 19:43:58 -07:00
commit 48880e4964
25 changed files with 222 additions and 319 deletions

View file

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using System.Collections.Generic;
using Newtonsoft.Json;
using NzbDrone.Common;
using NzbDrone.Core.Configuration;
namespace NzbDrone.Core.DataAugmentation.Scene
{
public interface ISceneMappingProxy
{
List<SceneMapping> Fetch();
}
public class SceneMappingProxy : ISceneMappingProxy
{
private readonly HttpProvider _httpProvider;
private readonly IConfigService _configService;
public SceneMappingProxy(HttpProvider httpProvider, IConfigService configService)
{
_httpProvider = httpProvider;
_configService = configService;
}
public List<SceneMapping> Fetch()
{
var mappingsJson = _httpProvider.DownloadString(_configService.ServiceRootUrl + "/SceneMapping/Active");
return JsonConvert.DeserializeObject<List<SceneMapping>>(mappingsJson);
}
}
}