greenshot/Greenshot/Forms/CaptureForm.cs

846 lines
34 KiB
C#

/*
* Greenshot - a free and open source screenshot tool
* Copyright (C) 2007-2014 Thomas Braun, Jens Klingen, Robin Krom
*
* For more information see: http://getgreenshot.org/
* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.Drawing.Printing;
using System.IO;
using System.Windows.Forms;
using Greenshot.Configuration;
using Greenshot.Drawing;
using Greenshot.Helpers;
using Greenshot.Plugin;
using GreenshotPlugin.UnmanagedHelpers;
using GreenshotPlugin.Core;
using Greenshot.IniFile;
using GreenshotPlugin.Controls;
using System.Security.Permissions;
namespace Greenshot.Forms {
/// <summary>
/// The capture form is used to select a part of the capture
/// </summary>
public partial class CaptureForm : AnimatingForm {
private enum FixMode {None, Initiated, Horizontal, Vertical};
private static readonly log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(CaptureForm));
private static CoreConfiguration conf = IniConfig.GetIniSection<CoreConfiguration>();
private static Brush GreenOverlayBrush = new SolidBrush(Color.FromArgb(50, Color.MediumSeaGreen));
private static Brush RedOverlayBrush = new SolidBrush(Color.FromArgb(50, Color.DarkRed));
private static Pen OverlayPen = new Pen(Color.FromArgb(50, Color.Black));
private static CaptureForm currentForm = null;
private static Brush backgroundBrush = null;
/// <summary>
/// Initialize the background brush
/// </summary>
static CaptureForm() {
Image backgroundForTransparency = GreenshotPlugin.Core.GreenshotResources.getImage("Checkerboard.Image");
backgroundBrush = new TextureBrush(backgroundForTransparency, WrapMode.Tile);
}
private int mX;
private int mY;
private Point mouseMovePos = Point.Empty;
private Point cursorPos = Point.Empty;
private CaptureMode captureMode = CaptureMode.None;
private List<WindowDetails> windows = new List<WindowDetails>();
private WindowDetails selectedCaptureWindow;
private bool mouseDown = false;
private Rectangle captureRect = Rectangle.Empty;
private ICapture capture = null;
private Image capturedImage = null;
private Point previousMousePos = Point.Empty;
private FixMode fixMode = FixMode.None;
private RectangleAnimator windowAnimator = null;
private RectangleAnimator zoomAnimator = null;
private bool isZoomerTransparent = conf.ZoomerOpacity < 1;
/// <summary>
/// Property to access the selected capture rectangle
/// </summary>
public Rectangle CaptureRectangle {
get {
return captureRect;
}
}
/// <summary>
/// Property to access the used capture mode
/// </summary>
public CaptureMode UsedCaptureMode {
get {
return captureMode;
}
}
/// <summary>
/// Get the selected window
/// </summary>
public WindowDetails SelectedCaptureWindow {
get {
return selectedCaptureWindow;
}
}
/// <summary>
/// This should prevent childs to draw backgrounds
/// </summary>
protected override CreateParams CreateParams {
[SecurityPermission(SecurityAction.LinkDemand, Flags = SecurityPermissionFlag.UnmanagedCode)]
get {
CreateParams cp = base.CreateParams;
cp.ExStyle |= 0x02000000;
return cp;
}
}
/// <summary>
/// This creates the capture form
/// </summary>
/// <param name="capture"></param>
/// <param name="windows"></param>
public CaptureForm(ICapture capture, List<WindowDetails> windows) : base() {
if (currentForm != null) {
LOG.Debug("Found currentForm, Closing already opened CaptureForm");
currentForm.Close();
currentForm = null;
Application.DoEvents();
}
currentForm = this;
// Enable the AnimatingForm
EnableAnimation = true;
// Using 32bppPArgb speeds up the drawing.
//capturedImage = ImageHelper.Clone(capture.Image, PixelFormat.Format32bppPArgb);
// comment the clone, uncomment the assignment and the original bitmap is used.
capturedImage = capture.Image;
// clean up
this.FormClosed += delegate {
currentForm = null;
LOG.Debug("Remove CaptureForm from currentForm");
};
this.capture = capture;
this.windows = windows;
this.captureMode = capture.CaptureDetails.CaptureMode;
//
// The InitializeComponent() call is required for Windows Forms designer support.
//
InitializeComponent();
// Only double-buffer when we are not in a TerminalServerSession
this.DoubleBuffered = !isTerminalServerSession;
this.Text = "Greenshot capture form";
// Make sure we never capture the captureform
WindowDetails.RegisterIgnoreHandle(this.Handle);
// Unregister at close
this.FormClosing += delegate {
// remove the buffer if it was created inside this form
if (capturedImage != capture.Image) {
capturedImage.Dispose();
}
LOG.Debug("Closing captureform");
WindowDetails.UnregisterIgnoreHandle(this.Handle);
};
// set cursor location
cursorPos = WindowCapture.GetCursorLocationRelativeToScreenBounds();
// Initialize the animations, the window capture zooms out from the cursor to the window under the cursor
if (captureMode == CaptureMode.Window) {
windowAnimator = new RectangleAnimator(new Rectangle(cursorPos, Size.Empty), captureRect, FramesForMillis(700), EasingType.Quintic, EasingMode.EaseOut);
}
// Set the zoomer animation
InitializeZoomer(conf.ZoomerEnabled);
this.SuspendLayout();
this.Bounds = capture.ScreenBounds;
this.ResumeLayout();
// Fix missing focus
WindowDetails.ToForeground(this.Handle);
this.TopMost = true;
}
/// <summary>
/// Create an animation for the zoomer, depending on if it's active or not.
/// </summary>
void InitializeZoomer(bool isOn) {
if (isOn) {
// Initialize the zoom with a invalid position
zoomAnimator = new RectangleAnimator(Rectangle.Empty, new Rectangle(int.MaxValue, int.MaxValue, 0, 0), FramesForMillis(1000), EasingType.Quintic, EasingMode.EaseOut);
VerifyZoomAnimation(cursorPos, false);
} else if (zoomAnimator != null) {
zoomAnimator.ChangeDestination(new Rectangle(Point.Empty, Size.Empty), FramesForMillis(1000));
}
}
#region key handling
void CaptureFormKeyUp(object sender, KeyEventArgs e) {
if (e.KeyCode == Keys.ShiftKey) {
fixMode = FixMode.None;
}
}
/// <summary>
/// Handle the key down event
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void CaptureFormKeyDown(object sender, KeyEventArgs e) {
switch (e.KeyCode) {
case Keys.Up:
Cursor.Position = new Point(Cursor.Position.X, Cursor.Position.Y - 1);
break;
case Keys.Down:
Cursor.Position = new Point(Cursor.Position.X, Cursor.Position.Y + 1);
break;
case Keys.Left:
Cursor.Position = new Point(Cursor.Position.X - 1, Cursor.Position.Y);
break;
case Keys.Right:
Cursor.Position = new Point(Cursor.Position.X + 1, Cursor.Position.Y);
break;
case Keys.ShiftKey:
// Fixmode
if (fixMode == FixMode.None) {
fixMode = FixMode.Initiated;
return;
}
break;
case Keys.Escape:
// Cancel
DialogResult = DialogResult.Cancel;
break;
case Keys.M:
// Toggle mouse cursor
capture.CursorVisible = !capture.CursorVisible;
Invalidate();
break;
//// TODO: Enable when the screen capture code works reliable
//case Keys.V:
// // Video
// if (capture.CaptureDetails.CaptureMode != CaptureMode.Video) {
// capture.CaptureDetails.CaptureMode = CaptureMode.Video;
// } else {
// capture.CaptureDetails.CaptureMode = captureMode;
// }
// Invalidate();
// break;
case Keys.Z:
if (captureMode == CaptureMode.Region) {
// Toggle zoom
conf.ZoomerEnabled = !conf.ZoomerEnabled;
InitializeZoomer(conf.ZoomerEnabled);
Invalidate();
}
break;
case Keys.Space:
// Toggle capture mode
switch (captureMode) {
case CaptureMode.Region:
// Set the window capture mode
captureMode = CaptureMode.Window;
// "Fade out" Zoom
InitializeZoomer(false);
// "Fade in" window
windowAnimator = new RectangleAnimator(new Rectangle(cursorPos, Size.Empty), captureRect, FramesForMillis(700), EasingType.Quintic, EasingMode.EaseOut);
captureRect = Rectangle.Empty;
Invalidate();
break;
case CaptureMode.Window:
// Set the region capture mode
captureMode = CaptureMode.Region;
// "Fade out" window
windowAnimator.ChangeDestination(new Rectangle(cursorPos, Size.Empty), FramesForMillis(700));
// Fade in zoom
InitializeZoomer(conf.ZoomerEnabled);
captureRect = Rectangle.Empty;
Invalidate();
break;
}
selectedCaptureWindow = null;
OnMouseMove(this, new MouseEventArgs(MouseButtons.None, 0, Cursor.Position.X, Cursor.Position.Y, 0));
break;
case Keys.Return:
// Confirm
if (captureMode == CaptureMode.Window) {
DialogResult = DialogResult.OK;
}
break;
}
}
#endregion
#region events
/// <summary>
/// The mousedown handler of the capture form
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void OnMouseDown(object sender, MouseEventArgs e) {
if (e.Button == MouseButtons.Left) {
Point tmpCursorLocation = WindowCapture.GetCursorLocationRelativeToScreenBounds();
mX = tmpCursorLocation.X;
mY = tmpCursorLocation.Y;
mouseDown = true;
OnMouseMove(this, e);
Invalidate();
}
}
/// <summary>
/// The mouse up handler of the capture form
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void OnMouseUp(object sender, MouseEventArgs e) {
if (mouseDown) {
// If the mouse goes up we set down to false (nice logic!)
mouseDown = false;
// Check if anything is selected
if (captureMode == CaptureMode.Window && selectedCaptureWindow != null) {
// Go and process the capture
DialogResult = DialogResult.OK;
} else if (captureRect.Height > 0 && captureRect.Width > 0) {
// correct the GUI width to real width if Region mode
if (captureMode == CaptureMode.Region) {
captureRect.Width += 1;
captureRect.Height += 1;
}
// Go and process the capture
DialogResult = DialogResult.OK;
} else {
Invalidate();
}
}
}
/// <summary>
/// This method is used to "fix" the mouse coordinates when keeping shift/ctrl pressed
/// </summary>
/// <param name="currentMouse"></param>
/// <returns></returns>
private Point FixMouseCoordinates(Point currentMouse) {
if (fixMode == FixMode.Initiated) {
if (previousMousePos.X != currentMouse.X) {
fixMode = FixMode.Vertical;
} else if (previousMousePos.Y != currentMouse.Y) {
fixMode = FixMode.Horizontal;
}
} else if (fixMode == FixMode.Vertical) {
currentMouse = new Point(currentMouse.X, previousMousePos.Y);
} else if (fixMode == FixMode.Horizontal) {
currentMouse = new Point(previousMousePos.X, currentMouse.Y);
}
previousMousePos = currentMouse;
return currentMouse;
}
/// <summary>
/// The mouse move handler of the capture form
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void OnMouseMove(object sender, MouseEventArgs e) {
// Make sure the mouse coordinates are fixed, when pressing shift
mouseMovePos = FixMouseCoordinates(WindowCapture.GetCursorLocation());
mouseMovePos = WindowCapture.GetLocationRelativeToScreenBounds(mouseMovePos);
}
/// <summary>
/// Helper method to simplify check
/// </summary>
/// <param name="animator"></param>
/// <returns></returns>
bool isAnimating(IAnimator animator) {
if (animator == null) {
return false;
}
return animator.hasNext;
}
/// <summary>
/// update the frame, this only invalidates
/// </summary>
protected override void Animate() {
Point lastPos = cursorPos.Clone();
cursorPos = mouseMovePos.Clone();
if (selectedCaptureWindow != null && lastPos.Equals(cursorPos) && !isAnimating(zoomAnimator) && !isAnimating(windowAnimator)) {
return;
}
Rectangle lastCaptureRect = new Rectangle(captureRect.Location, captureRect.Size);
WindowDetails lastWindow = selectedCaptureWindow;
bool horizontalMove = false;
bool verticalMove = false;
if (lastPos.X != cursorPos.X) {
horizontalMove = true;
}
if (lastPos.Y != cursorPos.Y) {
verticalMove = true;
}
if (captureMode == CaptureMode.Region && mouseDown) {
captureRect = GuiRectangle.GetGuiRectangle(cursorPos.X, cursorPos.Y, mX - cursorPos.X, mY - cursorPos.Y);
}
// Iterate over the found windows and check if the current location is inside a window
Point cursorPosition = Cursor.Position;
selectedCaptureWindow = null;
lock (windows) {
foreach (WindowDetails window in windows) {
if (window.Contains(cursorPosition)) {
// Only go over the children if we are in window mode
if (CaptureMode.Window == captureMode) {
selectedCaptureWindow = window.FindChildUnderPoint(cursorPosition);
} else {
selectedCaptureWindow = window;
}
break;
}
}
}
if (selectedCaptureWindow != null && !selectedCaptureWindow.Equals(lastWindow)) {
capture.CaptureDetails.Title = selectedCaptureWindow.Text;
capture.CaptureDetails.AddMetaData("windowtitle", selectedCaptureWindow.Text);
if (captureMode == CaptureMode.Window) {
// Here we want to capture the window which is under the mouse
captureRect = selectedCaptureWindow.WindowRectangle;
// As the ClientRectangle is not in Bitmap coordinates, we need to correct.
captureRect.Offset(-capture.ScreenBounds.Location.X, -capture.ScreenBounds.Location.Y);
}
}
Rectangle invalidateRectangle = Rectangle.Empty;
if (mouseDown && (captureMode != CaptureMode.Window)) {
int x1 = Math.Min(mX, lastPos.X);
int x2 = Math.Max(mX, lastPos.X);
int y1 = Math.Min(mY, lastPos.Y);
int y2 = Math.Max(mY, lastPos.Y);
x1= Math.Min(x1, cursorPos.X);
x2= Math.Max(x2, cursorPos.X);
y1= Math.Min(y1, cursorPos.Y);
y2= Math.Max(y2, cursorPos.Y);
// Safety correction
x2 += 2;
y2 += 2;
// Here we correct for text-size
// Calculate the size
int textForWidth = Math.Max(Math.Abs(mX - cursorPos.X), Math.Abs(mX - lastPos.X));
int textForHeight = Math.Max(Math.Abs(mY - cursorPos.Y), Math.Abs(mY - lastPos.Y));
using (Font rulerFont = new Font(FontFamily.GenericSansSerif, 8)) {
Size measureWidth = TextRenderer.MeasureText(textForWidth.ToString(), rulerFont);
x1 -= measureWidth.Width + 15;
Size measureHeight = TextRenderer.MeasureText(textForHeight.ToString(), rulerFont);
y1 -= measureWidth.Height + 10;
}
invalidateRectangle = new Rectangle(x1,y1, x2-x1, y2-y1);
Invalidate(invalidateRectangle);
} else if (captureMode != CaptureMode.Window) {
if (!isTerminalServerSession) {
Rectangle allScreenBounds = WindowCapture.GetScreenBounds();
allScreenBounds.Location = WindowCapture.GetLocationRelativeToScreenBounds(allScreenBounds.Location);
if (verticalMove) {
// Before
invalidateRectangle = GuiRectangle.GetGuiRectangle(allScreenBounds.Left, lastPos.Y - 2, this.Width + 2, 45);
Invalidate(invalidateRectangle);
// After
invalidateRectangle = GuiRectangle.GetGuiRectangle(allScreenBounds.Left, cursorPos.Y - 2, this.Width + 2, 45);
Invalidate(invalidateRectangle);
}
if (horizontalMove) {
// Before
invalidateRectangle = GuiRectangle.GetGuiRectangle(lastPos.X - 2, allScreenBounds.Top, 75, this.Height + 2);
Invalidate(invalidateRectangle);
// After
invalidateRectangle = GuiRectangle.GetGuiRectangle(cursorPos.X - 2, allScreenBounds.Top, 75, this.Height + 2);
Invalidate(invalidateRectangle);
}
}
} else {
if (selectedCaptureWindow != null && !selectedCaptureWindow.Equals(lastWindow)) {
// Window changes, make new animation from current to target
windowAnimator.ChangeDestination(captureRect, FramesForMillis(700));
}
}
// always animate the Window area through to the last frame, so we see the fade-in/out untill the end
// Using a safety "offset" to make sure the text is invalidated too
const int SAFETY_SIZE = 30;
// Check if the
if (isAnimating(windowAnimator)) {
invalidateRectangle = windowAnimator.Current;
invalidateRectangle.Inflate(SAFETY_SIZE, SAFETY_SIZE);
Invalidate(invalidateRectangle);
invalidateRectangle = windowAnimator.Next();
invalidateRectangle.Inflate(SAFETY_SIZE, SAFETY_SIZE);
Invalidate(invalidateRectangle);
// Check if this was the last of the windows animations in the normal region capture.
if (captureMode != CaptureMode.Window && !isAnimating(windowAnimator)) {
Invalidate();
}
}
if (zoomAnimator != null && (isAnimating(zoomAnimator) || captureMode != CaptureMode.Window)) {
// Make sure we invalidate the old zoom area
invalidateRectangle = zoomAnimator.Current;
invalidateRectangle.Offset(lastPos);
Invalidate(invalidateRectangle);
// Only verify if we are really showing the zoom, not the outgoing animation
if (conf.ZoomerEnabled && captureMode != CaptureMode.Window) {
VerifyZoomAnimation(cursorPos, false);
}
// The following logic is not needed, next always returns the current if there are no frames left
// but it makes more sense if we want to change something in the logic
if (isAnimating(zoomAnimator)) {
invalidateRectangle = zoomAnimator.Next();
} else {
invalidateRectangle = zoomAnimator.Current;
}
invalidateRectangle.Offset(cursorPos);
Invalidate(invalidateRectangle);
}
// Force update "now"
Update();
}
/// <summary>
/// This makes sure there is no background painted, as we have complete "paint" control it doesn't make sense to do otherwise.
/// </summary>
/// <param name="pevent"></param>
protected override void OnPaintBackground(PaintEventArgs pevent) {
}
/// <summary>
/// Checks if the Zoom area can move there where it wants to go, change direction if not.
/// </summary>
/// <param name="pos">preferred destination location for the zoom area</param>
/// <param name="allowZoomOverCaptureRect">false to try to find a location which is neither out of screen bounds nor intersects with the selected rectangle</param>
private void VerifyZoomAnimation(Point pos, bool allowZoomOverCaptureRect) {
Rectangle screenBounds = Screen.GetBounds(MousePosition);
// convert to be relative to top left corner of all screen bounds
screenBounds.Location = WindowCapture.GetLocationRelativeToScreenBounds(screenBounds.Location);
int relativeZoomSize = Math.Min(screenBounds.Width, screenBounds.Height) / 5;
// Make sure the final size is a plural of 4, this makes it look better
relativeZoomSize = relativeZoomSize - (relativeZoomSize % 4);
Size zoomSize = new Size(relativeZoomSize, relativeZoomSize);
Point zoomOffset = new Point(20, 20);
Rectangle targetRectangle = zoomAnimator.Final;
targetRectangle.Offset(pos);
if (!screenBounds.Contains(targetRectangle) || (!allowZoomOverCaptureRect && captureRect.IntersectsWith(targetRectangle))) {
Point destinationLocation = Point.Empty;
Rectangle tl = new Rectangle(pos.X - (zoomOffset.X + zoomSize.Width), pos.Y - (zoomOffset.Y + zoomSize.Height), zoomSize.Width, zoomSize.Height);
Rectangle tr = new Rectangle(pos.X + zoomOffset.X, pos.Y - (zoomOffset.Y + zoomSize.Height), zoomSize.Width, zoomSize.Height);
Rectangle bl = new Rectangle(pos.X - (zoomOffset.X + zoomSize.Width), pos.Y + zoomOffset.Y, zoomSize.Width, zoomSize.Height);
Rectangle br = new Rectangle(pos.X + zoomOffset.X, pos.Y + zoomOffset.Y, zoomSize.Width, zoomSize.Height);
if (screenBounds.Contains(br) && (allowZoomOverCaptureRect || !captureRect.IntersectsWith(br))) {
destinationLocation = new Point(zoomOffset.X, zoomOffset.Y);
} else if (screenBounds.Contains(bl) && (allowZoomOverCaptureRect || !captureRect.IntersectsWith(bl))) {
destinationLocation = new Point(-zoomOffset.X - zoomSize.Width, zoomOffset.Y);
} else if (screenBounds.Contains(tr) && (allowZoomOverCaptureRect || !captureRect.IntersectsWith(tr))) {
destinationLocation = new Point(zoomOffset.X, -zoomOffset.Y - zoomSize.Width);
} else if (screenBounds.Contains(tl) && (allowZoomOverCaptureRect || !captureRect.IntersectsWith(tl))) {
destinationLocation = new Point(-zoomOffset.X - zoomSize.Width, -zoomOffset.Y - zoomSize.Width);
}
if (destinationLocation == Point.Empty && !allowZoomOverCaptureRect) {
VerifyZoomAnimation(pos, true);
} else {
zoomAnimator.ChangeDestination(new Rectangle(destinationLocation, zoomSize));
}
}
}
/// <summary>
/// Draw the zoomed area
/// </summary>
/// <param name="graphics"></param>
/// <param name="sourceRectangle"></param>
/// <param name="destinationRectangle"></param>
private void DrawZoom(Graphics graphics, Rectangle sourceRectangle, Rectangle destinationRectangle) {
if (capturedImage == null) {
return;
}
ImageAttributes attributes;
if (isZoomerTransparent) {
//create a color matrix object to change the opacy
ColorMatrix opacyMatrix = new ColorMatrix();
opacyMatrix.Matrix33 = conf.ZoomerOpacity;
attributes = new ImageAttributes();
attributes.SetColorMatrix(opacyMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
} else {
attributes = null;
}
graphics.SmoothingMode = SmoothingMode.HighQuality;
graphics.InterpolationMode = InterpolationMode.NearestNeighbor;
graphics.CompositingQuality = CompositingQuality.HighSpeed;
graphics.PixelOffsetMode = PixelOffsetMode.HighQuality;
using (GraphicsPath path = new GraphicsPath()) {
path.AddEllipse(destinationRectangle);
graphics.SetClip(path);
if (!isZoomerTransparent) {
graphics.FillRectangle(backgroundBrush, destinationRectangle);
graphics.DrawImage(capturedImage, destinationRectangle, sourceRectangle, GraphicsUnit.Pixel);
} else {
graphics.DrawImage(capturedImage, destinationRectangle, sourceRectangle.X, sourceRectangle.Y, sourceRectangle.Width, sourceRectangle.Height, GraphicsUnit.Pixel, attributes);
}
}
int alpha = (int)(255 * conf.ZoomerOpacity);
Color opacyWhite = Color.FromArgb(alpha, 255, 255, 255);
Color opacyBlack = Color.FromArgb(alpha, 0, 0, 0);
// Draw the circle around the zoomer
using (Pen pen = new Pen(opacyWhite, 2)) {
graphics.DrawEllipse(pen, destinationRectangle);
}
// Make sure we don't have a pixeloffsetmode/smoothingmode when drawing the crosshair
graphics.SmoothingMode = SmoothingMode.None;
graphics.PixelOffsetMode = PixelOffsetMode.None;
// Calculate some values
int pixelThickness = destinationRectangle.Width / sourceRectangle.Width;
int halfWidth = destinationRectangle.Width / 2;
int halfWidthEnd = (destinationRectangle.Width / 2) - (pixelThickness / 2);
int halfHeight = destinationRectangle.Height / 2;
int halfHeightEnd = (destinationRectangle.Height / 2) - (pixelThickness / 2);
int drawAtHeight = destinationRectangle.Y + halfHeight;
int drawAtWidth = destinationRectangle.X + halfWidth;
int padding = pixelThickness;
// Pen to draw
using (Pen pen = new Pen(opacyBlack, pixelThickness)) {
// Draw the croshair-lines
// Vertical top to middle
graphics.DrawLine(pen, drawAtWidth, destinationRectangle.Y + padding, drawAtWidth, destinationRectangle.Y + halfHeightEnd - padding);
// Vertical middle + 1 to bottom
graphics.DrawLine(pen, drawAtWidth, destinationRectangle.Y + halfHeightEnd + 2 * padding, drawAtWidth, destinationRectangle.Y + destinationRectangle.Width - padding);
// Horizontal left to middle
graphics.DrawLine(pen, destinationRectangle.X + padding, drawAtHeight, destinationRectangle.X + halfWidthEnd - padding, drawAtHeight);
// Horizontal middle + 1 to right
graphics.DrawLine(pen, destinationRectangle.X + halfWidthEnd + 2 * padding, drawAtHeight, destinationRectangle.X + destinationRectangle.Width - padding, drawAtHeight);
// Fix offset for drawing the white rectangle around the crosshair-lines
drawAtHeight -= (pixelThickness / 2);
drawAtWidth -= (pixelThickness / 2);
// Fix off by one error with the DrawRectangle
pixelThickness -= 1;
// Change the color and the pen width
pen.Color = opacyWhite;
pen.Width = 1;
// Vertical top to middle
graphics.DrawRectangle(pen, drawAtWidth, destinationRectangle.Y + padding, pixelThickness, halfHeightEnd - 2 * padding - 1);
// Vertical middle + 1 to bottom
graphics.DrawRectangle(pen, drawAtWidth, destinationRectangle.Y + halfHeightEnd + 2 * padding, pixelThickness, halfHeightEnd - 2 * padding - 1);
// Horizontal left to middle
graphics.DrawRectangle(pen, destinationRectangle.X + padding, drawAtHeight, halfWidthEnd - 2 * padding - 1, pixelThickness);
// Horizontal middle + 1 to right
graphics.DrawRectangle(pen, destinationRectangle.X + halfWidthEnd + 2 * padding, drawAtHeight, halfWidthEnd - 2 * padding - 1, pixelThickness);
}
}
/// <summary>
/// Paint the actual visible parts
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void OnPaint(object sender, PaintEventArgs e) {
Graphics graphics = e.Graphics;
Rectangle clipRectangle = e.ClipRectangle;
//graphics.BitBlt((Bitmap)buffer, Point.Empty);
graphics.DrawImageUnscaled(capturedImage, Point.Empty);
// Only draw Cursor if it's (partly) visible
if (capture.Cursor != null && capture.CursorVisible && clipRectangle.IntersectsWith(new Rectangle(capture.CursorLocation, capture.Cursor.Size))) {
graphics.DrawIcon(capture.Cursor, capture.CursorLocation.X, capture.CursorLocation.Y);
}
if (mouseDown || captureMode == CaptureMode.Window || isAnimating(windowAnimator)) {
captureRect.Intersect(new Rectangle(Point.Empty, capture.ScreenBounds.Size)); // crop what is outside the screen
Rectangle fixedRect;
//if (captureMode == CaptureMode.Window) {
if (isAnimating(windowAnimator)) {
// Use the animator
fixedRect = windowAnimator.Current;
} else {
fixedRect = captureRect;
}
// TODO: enable when the screen capture code works reliable
//if (capture.CaptureDetails.CaptureMode == CaptureMode.Video) {
// graphics.FillRectangle(RedOverlayBrush, fixedRect);
//} else {
graphics.FillRectangle(GreenOverlayBrush, fixedRect);
//}
graphics.DrawRectangle(OverlayPen, fixedRect);
// rulers
int dist = 8;
string captureWidth;
string captureHeight;
// The following fixes the very old incorrect size information bug
if (captureMode == CaptureMode.Window) {
captureWidth = captureRect.Width.ToString();
captureHeight = captureRect.Height.ToString();
} else {
captureWidth = (captureRect.Width + 1).ToString();
captureHeight = (captureRect.Height + 1).ToString();
}
using (Font rulerFont = new Font(FontFamily.GenericSansSerif, 8)) {
Size measureWidth = TextRenderer.MeasureText(captureWidth, rulerFont);
Size measureHeight = TextRenderer.MeasureText(captureHeight, rulerFont);
int hSpace = measureWidth.Width + 3;
int vSpace = measureHeight.Height + 3;
Brush bgBrush = new SolidBrush(Color.FromArgb(200, 217, 240, 227));
Pen rulerPen = new Pen(Color.SeaGreen);
// horizontal ruler
if (fixedRect.Width > hSpace + 3) {
using (GraphicsPath p = Drawing.RoundedRectangle.Create2(
fixedRect.X + (fixedRect.Width / 2 - hSpace / 2) + 3,
fixedRect.Y - dist - 7,
measureWidth.Width - 3,
measureWidth.Height,
3)) {
graphics.FillPath(bgBrush, p);
graphics.DrawPath(rulerPen, p);
graphics.DrawString(captureWidth, rulerFont, rulerPen.Brush, fixedRect.X + (fixedRect.Width / 2 - hSpace / 2) + 3, fixedRect.Y - dist - 7);
graphics.DrawLine(rulerPen, fixedRect.X, fixedRect.Y - dist, fixedRect.X + (fixedRect.Width / 2 - hSpace / 2), fixedRect.Y - dist);
graphics.DrawLine(rulerPen, fixedRect.X + (fixedRect.Width / 2 + hSpace / 2), fixedRect.Y - dist, fixedRect.X + fixedRect.Width, fixedRect.Y - dist);
graphics.DrawLine(rulerPen, fixedRect.X, fixedRect.Y - dist - 3, fixedRect.X, fixedRect.Y - dist + 3);
graphics.DrawLine(rulerPen, fixedRect.X + fixedRect.Width, fixedRect.Y - dist - 3, fixedRect.X + fixedRect.Width, fixedRect.Y - dist + 3);
}
}
// vertical ruler
if (fixedRect.Height > vSpace + 3) {
using (GraphicsPath p = Drawing.RoundedRectangle.Create2(
fixedRect.X - measureHeight.Width + 1,
fixedRect.Y + (fixedRect.Height / 2 - vSpace / 2) + 2,
measureHeight.Width - 3,
measureHeight.Height - 1,
3)) {
graphics.FillPath(bgBrush, p);
graphics.DrawPath(rulerPen, p);
graphics.DrawString(captureHeight, rulerFont, rulerPen.Brush, fixedRect.X - measureHeight.Width + 1, fixedRect.Y + (fixedRect.Height / 2 - vSpace / 2) + 2);
graphics.DrawLine(rulerPen, fixedRect.X - dist, fixedRect.Y, fixedRect.X - dist, fixedRect.Y + (fixedRect.Height / 2 - vSpace / 2));
graphics.DrawLine(rulerPen, fixedRect.X - dist, fixedRect.Y + (fixedRect.Height / 2 + vSpace / 2), fixedRect.X - dist, fixedRect.Y + fixedRect.Height);
graphics.DrawLine(rulerPen, fixedRect.X - dist - 3, fixedRect.Y, fixedRect.X - dist + 3, fixedRect.Y);
graphics.DrawLine(rulerPen, fixedRect.X - dist - 3, fixedRect.Y + fixedRect.Height, fixedRect.X - dist + 3, fixedRect.Y + fixedRect.Height);
}
}
rulerPen.Dispose();
bgBrush.Dispose();
}
// Display size of selected rectangle
// Prepare the font and text.
using (Font sizeFont = new Font( FontFamily.GenericSansSerif, 12 )) {
// When capturing a Region we need to add 1 to the height/width for correction
string sizeText = null;
if (captureMode == CaptureMode.Region) {
// correct the GUI width to real width for the shown size
sizeText = (captureRect.Width + 1) + " x " + (captureRect.Height + 1);
} else {
sizeText = captureRect.Width + " x " + captureRect.Height;
}
// Calculate the scaled font size.
SizeF extent = graphics.MeasureString( sizeText, sizeFont );
float hRatio = captureRect.Height / (extent.Height * 2);
float wRatio = captureRect.Width / (extent.Width * 2);
float ratio = ( hRatio < wRatio ? hRatio : wRatio );
float newSize = sizeFont.Size * ratio;
if ( newSize >= 4 ) {
// Only show if 4pt or larger.
if (newSize > 20) {
newSize = 20;
}
// Draw the size.
using (Font newSizeFont = new Font(FontFamily.GenericSansSerif, newSize, FontStyle.Bold)) {
PointF sizeLocation = new PointF( fixedRect.X + ( captureRect.Width / 2) - (extent.Width / 2), fixedRect.Y + (captureRect.Height / 2) - (sizeFont.GetHeight() / 2));
graphics.DrawString(sizeText, sizeFont, Brushes.LightSeaGreen, sizeLocation);
}
}
}
} else {
if (!isTerminalServerSession) {
using (Pen pen = new Pen(Color.LightSeaGreen)) {
pen.DashStyle = DashStyle.Dot;
Rectangle screenBounds = capture.ScreenBounds;
graphics.DrawLine(pen, cursorPos.X, screenBounds.Y, cursorPos.X, screenBounds.Height);
graphics.DrawLine(pen, screenBounds.X, cursorPos.Y, screenBounds.Width, cursorPos.Y);
}
string xy = cursorPos.X + " x " + cursorPos.Y;
using (Font f = new Font(FontFamily.GenericSansSerif, 8)) {
Size xySize = TextRenderer.MeasureText(xy, f);
using (GraphicsPath gp = Drawing.RoundedRectangle.Create2(cursorPos.X + 5, cursorPos.Y + 5, xySize.Width - 3, xySize.Height, 3)) {
using (Brush bgBrush = new SolidBrush(Color.FromArgb(200, 217, 240, 227))) {
graphics.FillPath(bgBrush, gp);
}
using (Pen pen = new Pen(Color.SeaGreen)) {
graphics.DrawPath(pen, gp);
Point coordinatePosition = new Point(cursorPos.X + 5, cursorPos.Y + 5);
graphics.DrawString(xy, f, pen.Brush, coordinatePosition);
}
}
}
}
}
// Zoom
if (zoomAnimator != null && (isAnimating(zoomAnimator) || captureMode != CaptureMode.Window)) {
const int zoomSourceWidth = 25;
const int zoomSourceHeight = 25;
Rectangle sourceRectangle = new Rectangle(cursorPos.X - (zoomSourceWidth / 2), cursorPos.Y - (zoomSourceHeight / 2), zoomSourceWidth, zoomSourceHeight);
Rectangle destinationRectangle = zoomAnimator.Current;
destinationRectangle.Offset(cursorPos);
DrawZoom(graphics, sourceRectangle, destinationRectangle);
}
}
#endregion
}
}