greenshot/GreenshotPlugin/Core/WindowCapture.cs

702 lines
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C#
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/*
* Greenshot - a free and open source screenshot tool
* Copyright (C) 2007-2012 Thomas Braun, Jens Klingen, Robin Krom
*
* For more information see: http://getgreenshot.org/
* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.Drawing.Imaging;
using System.Runtime.InteropServices;
using System.Windows.Forms;
using Greenshot.IniFile;
using Greenshot.Plugin;
using GreenshotPlugin.UnmanagedHelpers;
namespace GreenshotPlugin.Core {
/// <summary>
/// This Class is used to pass details about the capture around.
/// The time the Capture was taken and the Title of the window (or a region of) that is captured
/// </summary>
public class CaptureDetails : ICaptureDetails {
private string title;
public string Title {
get {return title;}
set {title = value;}
}
private string filename;
public string Filename {
get {return filename;}
set {filename = value;}
}
private DateTime dateTime;
public DateTime DateTime {
get {return dateTime;}
set {dateTime = value;}
}
private float dpiX;
public float DpiX {
get {
return dpiX;
}
set {
dpiX = value;
}
}
private float dpiY;
public float DpiY {
get {
return dpiY;
}
set {
dpiY = value;
}
}
private Dictionary<string, string> metaData = new Dictionary<string, string>();
public Dictionary<string, string> MetaData {
get {return metaData;}
}
public void AddMetaData(string key, string value) {
if (metaData.ContainsKey(key)) {
metaData[key] = value;
} else {
metaData.Add(key, value);
}
}
private CaptureMode captureMode;
public CaptureMode CaptureMode {
get {return captureMode;}
set {captureMode = value;}
}
private List<IDestination> captureDestinations = new List<IDestination>();
public List<IDestination> CaptureDestinations {
get {return captureDestinations;}
set {captureDestinations = value;}
}
public void ClearDestinations() {
captureDestinations.Clear();
}
public void RemoveDestination(IDestination destination) {
if (captureDestinations.Contains(destination)) {
captureDestinations.Remove(destination);
}
}
public void AddDestination(IDestination captureDestination) {
if (!captureDestinations.Contains(captureDestination)) {
captureDestinations.Add(captureDestination);
}
}
public bool HasDestination(string designation) {
foreach(IDestination destination in captureDestinations) {
if (designation.Equals(destination.Designation)) {
return true;
}
}
return false;
}
public CaptureDetails() {
dateTime = DateTime.Now;
}
}
/// <summary>
/// This class is used to pass an instance of the "Capture" around
/// Having the Bitmap, eventually the Windows Title and cursor all together.
/// </summary>
public class Capture : IDisposable, ICapture {
private static log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(Capture));
private List<ICaptureElement> elements = new List<ICaptureElement>();
private Rectangle screenBounds;
/// <summary>
/// Get/Set the Screenbounds
/// </summary>
public Rectangle ScreenBounds {
get {
if (screenBounds == null) {
screenBounds = WindowCapture.GetScreenBounds();
}
return screenBounds;
}
set {screenBounds = value;}
}
private Image image;
/// <summary>
/// Get/Set the Image
/// </summary>
public Image Image {
get {return image;}
set {
if (image != null) {
image.Dispose();
}
image = value;
if (value != null) {
if (value.PixelFormat.Equals(PixelFormat.Format8bppIndexed) || value.PixelFormat.Equals(PixelFormat.Format1bppIndexed) || value.PixelFormat.Equals(PixelFormat.Format4bppIndexed)) {
LOG.Debug("Converting Bitmap to PixelFormat.Format32bppArgb as we don't support: " + value.PixelFormat);
try {
// Default Bitmap PixelFormat is Format32bppArgb
this.image = new Bitmap(value);
} finally {
// Always dispose, even when a exception occured
value.Dispose();
}
}
LOG.Debug("Image is set with the following specifications: " + image.Width + "," + image.Height + " - " + image.PixelFormat);
} else {
LOG.Debug("Image is removed.");
}
}
}
public void NullImage() {
image = null;
}
private Icon cursor;
/// <summary>
/// Get/Set the image for the Cursor
/// </summary>
public Icon Cursor {
get {return cursor;}
set {
if (cursor != null) {
cursor.Dispose();
}
cursor = (Icon)value.Clone();
}
}
private bool cursorVisible = false;
/// <summary>
/// Set if the cursor is visible
/// </summary>
public bool CursorVisible {
get {return cursorVisible;}
set {cursorVisible = value;}
}
private Point cursorLocation = Point.Empty;
/// <summary>
/// Get/Set the CursorLocation
/// </summary>
public Point CursorLocation {
get {return cursorLocation;}
set {cursorLocation = value;}
}
private Point location = Point.Empty;
/// <summary>
/// Get/set the Location
/// </summary>
public Point Location {
get {return location;}
set {location = value;}
}
private CaptureDetails captureDetails;
/// <summary>
/// Get/set the CaptureDetails
/// </summary>
public ICaptureDetails CaptureDetails {
get {return captureDetails;}
set {captureDetails = (CaptureDetails)value;}
}
/// <summary>
/// Default Constructor
/// </summary>
public Capture() {
screenBounds = WindowCapture.GetScreenBounds();
captureDetails = new CaptureDetails();
}
/// <summary>
/// Constructor with Image
/// Note: the supplied bitmap can be disposed immediately or when constructor is called.
/// </summary>
/// <param name="newImage">Image</param>
public Capture(Image newImage) : this() {
this.Image = newImage;
}
/// <summary>
/// Destructor
/// </summary>
~Capture() {
Dispose(false);
}
/// <summary>
/// The public accessible Dispose
/// Will call the GarbageCollector to SuppressFinalize, preventing being cleaned twice
/// </summary>
public void Dispose() {
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// This Dispose is called from the Dispose and the Destructor.
/// When disposing==true all non-managed resources should be freed too!
/// </summary>
/// <param name="disposing"></param>
protected virtual void Dispose(bool disposing) {
if (disposing) {
if (image != null) {
image.Dispose();
}
if (cursor != null) {
cursor.Dispose();
}
}
image = null;
cursor = null;
}
/// <summary>
/// Crops the capture to the specified rectangle (with Bitmap coordinates!)
/// </summary>
/// <param name="cropRectangle">Rectangle with bitmap coordinates</param>
public bool Crop(Rectangle cropRectangle) {
LOG.Debug("Cropping to: " + cropRectangle.ToString());
if (ImageHelper.Crop(ref image, ref cropRectangle)) {
location = cropRectangle.Location;
// Change mouse location according to the cropRegtangle (including screenbounds) offset
MoveMouseLocation(-cropRectangle.Location.X, -cropRectangle.Location.Y);
// Move all the elements
// TODO: Enable when the elements are usable again.
// MoveElements(-cropRectangle.Location.X, -cropRectangle.Location.Y);
// Remove invisible elements
List <ICaptureElement> newElements = new List<ICaptureElement>();
foreach(ICaptureElement captureElement in elements) {
if (captureElement.Bounds.IntersectsWith(cropRectangle)) {
newElements.Add(captureElement);
}
}
elements = newElements;
return true;
}
return false;
}
/// <summary>
/// Apply a translate to the mouse location.
/// e.g. needed for crop
/// </summary>
/// <param name="x">x coordinates to move the mouse</param>
/// <param name="y">y coordinates to move the mouse</param>
public void MoveMouseLocation(int x, int y) {
cursorLocation.Offset(x, y);
}
// TODO: Enable when the elements are usable again.
///// <summary>
///// Apply a translate to the elements
///// e.g. needed for crop
///// </summary>
///// <param name="x">x coordinates to move the elements</param>
///// <param name="y">y coordinates to move the elements</param>
//public void MoveElements(int x, int y) {
// MoveElements(elements, x, y);
//}
//private void MoveElements(List<ICaptureElement> listOfElements, int x, int y) {
// foreach(ICaptureElement childElement in listOfElements) {
// Rectangle bounds = childElement.Bounds;
// bounds.Offset(x, y);
// childElement.Bounds = bounds;
// MoveElements(childElement.Children, x, y);
// }
//}
///// <summary>
///// Add a new element to the capture
///// </summary>
///// <param name="element">CaptureElement</param>
//public void AddElement(ICaptureElement element) {
// int match = elements.IndexOf(element);
// if (match >= 0) {
// if (elements[match].Children.Count < element.Children.Count) {
// elements.RemoveAt(match);
// elements.Add(element);
// }
// } else {
// elements.Add(element);
// }
//}
///// <summary>
///// Returns a list of rectangles which represent object that are on the capture
///// </summary>
//public List<ICaptureElement> Elements {
// get {
// return elements;
// }
// set {
// elements = value;
// }
//}
}
/// <summary>
/// A class representing an element in the capture
/// </summary>
public class CaptureElement : ICaptureElement {
public CaptureElement(Rectangle bounds) {
Bounds = bounds;
}
public CaptureElement(string name) {
Name = name;
}
public CaptureElement(string name, Rectangle bounds) {
Name = name;
Bounds = bounds;
}
private List<ICaptureElement> children = new List<ICaptureElement>();
public List<ICaptureElement> Children {
get {
return children;
}
set {
children = value;
}
}
public string Name {
get;
set;
}
public Rectangle Bounds {
get;
set;
}
// CaptureElements are regarded equal if their bounds are equal. this should be sufficient.
public override bool Equals(object obj) {
bool ret = false;
if (obj != null && GetType().Equals(obj.GetType())) {
CaptureElement other = obj as CaptureElement;
if (Bounds.Equals(other.Bounds)) {
ret = true;
}
}
return ret;
}
public override int GetHashCode() {
return Bounds.GetHashCode();
}
}
/// <summary>
/// The Window Capture code
/// </summary>
public class WindowCapture {
private static readonly log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(WindowCapture));
private static CoreConfiguration conf = IniConfig.GetIniSection<CoreConfiguration>();
private WindowCapture() {
}
/// <summary>
/// Get the bounds of all screens combined.
/// </summary>
/// <returns>A Rectangle of the bounds of the entire display area.</returns>
public static Rectangle GetScreenBounds() {
int left = 0, top = 0, bottom = 0, right = 0;
foreach (Screen screen in Screen.AllScreens) {
left = Math.Min(left, screen.Bounds.X);
top = Math.Min(top, screen.Bounds.Y);
int screenAbsRight = screen.Bounds.X + screen.Bounds.Width;
int screenAbsBottom = screen.Bounds.Y + screen.Bounds.Height;
right = Math.Max(right, screenAbsRight);
bottom = Math.Max(bottom, screenAbsBottom);
}
return new Rectangle(left, top, (right + Math.Abs(left)), (bottom + Math.Abs(top)));
}
/// <summary>
/// Retrieves the cursor location safely, accounting for DPI settings in Vista/Windows 7
/// <returns>Point with cursor location</returns>
public static Point GetCursorLocation() {
if (Environment.OSVersion.Version.Major >= 6) {
POINT cursorLocation;
if (User32.GetPhysicalCursorPos(out cursorLocation)) {
return new Point(cursorLocation.X, cursorLocation.Y);
} else {
Win32Error error = Win32.GetLastErrorCode();
LOG.ErrorFormat("Error retrieving PhysicalCursorPos : {0}", Win32.GetMessage(error));
}
}
return new Point(Cursor.Position.X, Cursor.Position.Y);
}
/// <summary>
/// This method will capture the current Cursor by using User32 Code
/// </summary>
/// <returns>A Capture Object with the Mouse Cursor information in it.</returns>
public static ICapture CaptureCursor(ICapture capture) {
LOG.Debug("Capturing the mouse cursor.");
if (capture == null) {
capture = new Capture();
}
int x,y;
IntPtr hicon;
CursorInfo cursorInfo = new CursorInfo();
IconInfo iconInfo;
cursorInfo.cbSize = Marshal.SizeOf(cursorInfo);
if (User32.GetCursorInfo(out cursorInfo)) {
if (cursorInfo.flags == User32.CURSOR_SHOWING) {
hicon = User32.CopyIcon(cursorInfo.hCursor);
if (User32.GetIconInfo(hicon, out iconInfo)) {
Point cursorLocation = GetCursorLocation();
// Allign cursor location to Bitmap coordinates (instead of Screen coordinates)
x = cursorLocation.X - iconInfo.xHotspot - capture.ScreenBounds.X;
y = cursorLocation.Y - iconInfo.yHotspot - capture.ScreenBounds.Y;
// Set the location
capture.CursorLocation = new Point(x, y);
using (Icon icon = Icon.FromHandle(hicon)) {
capture.Cursor = icon;
}
if (iconInfo.hbmMask != IntPtr.Zero) {
GDI32.DeleteObject(iconInfo.hbmMask);
}
if (iconInfo.hbmColor != IntPtr.Zero) {
GDI32.DeleteObject(iconInfo.hbmColor);
}
}
User32.DestroyIcon(hicon);
}
}
return capture;
}
/// <summary>
/// This method will call the CaptureRectangle with the screenbounds, therefor Capturing the whole screen.
/// </summary>
/// <returns>A Capture Object with the Screen as an Image</returns>
public static ICapture CaptureScreen(ICapture capture) {
if (capture == null) {
capture = new Capture();
}
return CaptureRectangle(capture, capture.ScreenBounds);
}
/// <summary>
/// Helper method to create an exception that might explain what is wrong while capturing
/// </summary>
/// <param name="method">string with current method</param>
/// <param name="capture">ICapture</param>
/// <param name="captureBounds">Rectangle of what we want to capture</param>
/// <returns></returns>
private static Exception CreateCaptureException(string method, Rectangle captureBounds) {
Exception exceptionToThrow = User32.CreateWin32Exception(method);
if (!captureBounds.IsEmpty) {
exceptionToThrow.Data.Add("Height", captureBounds.Height);
exceptionToThrow.Data.Add("Width", captureBounds.Width);
}
return exceptionToThrow;
}
/// <summary>
/// Helper method to check if it is allowed to capture the process using DWM
/// </summary>
/// <param name="process">Process owning the window</param>
/// <returns>true if it's allowed</returns>
public static bool isDWMAllowed(Process process) {
if (process != null) {
if (conf.NoDWMCaptureForProduct != null && conf.NoDWMCaptureForProduct.Count > 0) {
try {
string productName = process.MainModule.FileVersionInfo.ProductName;
if (productName != null && conf.NoDWMCaptureForProduct.Contains(productName.ToLower())) {
return false;
}
} catch (Exception ex) {
LOG.Warn(ex.Message);
}
}
}
return true;
}
/// <summary>
/// Helper method to check if it is allowed to capture the process using GDI
/// </summary>
/// <param name="processName">Process owning the window</param>
/// <returns>true if it's allowed</returns>
public static bool isGDIAllowed(Process process) {
if (process != null) {
if (conf.NoGDICaptureForProduct != null && conf.NoGDICaptureForProduct.Count > 0) {
try {
string productName = process.MainModule.FileVersionInfo.ProductName;
if (productName != null && conf.NoGDICaptureForProduct.Contains(productName.ToLower())) {
return false;
}
} catch (Exception ex) {
LOG.Warn(ex.Message);
}
}
}
return true;
}
/// <summary>
/// This method will use User32 code to capture the specified captureBounds from the screen
/// </summary>
/// <param name="capture">ICapture where the captured Bitmap will be stored</param>
/// <param name="captureBounds">Rectangle with the bounds to capture</param>
/// <returns>A Capture Object with a part of the Screen as an Image</returns>
public static ICapture CaptureRectangle(ICapture capture, Rectangle captureBounds) {
if (capture == null) {
capture = new Capture();
}
capture.Image = CaptureRectangle(captureBounds);
capture.Location = captureBounds.Location;
if (capture.CaptureDetails != null) {
((Bitmap)capture.Image).SetResolution(capture.CaptureDetails.DpiX, capture.CaptureDetails.DpiY);
}
if (capture.Image == null) {
return null;
}
return capture;
}
/// <summary>
/// This method will use User32 code to capture the specified captureBounds from the screen
/// </summary>
/// <param name="captureBounds">Rectangle with the bounds to capture</param>
/// <returns>Bitmap which is captured from the screen at the location specified by the captureBounds</returns>
public static Bitmap CaptureRectangle(Rectangle captureBounds) {
Bitmap returnBitmap = null;
if (captureBounds.Height <= 0 || captureBounds.Width <= 0) {
LOG.Warn("Nothing to capture, ignoring!");
return null;
} else {
LOG.Debug("CaptureRectangle Called!");
}
// .NET GDI+ Solution, according to some post this has a GDI+ leak...
// See http://connect.microsoft.com/VisualStudio/feedback/details/344752/gdi-object-leak-when-calling-graphics-copyfromscreen
// Bitmap capturedBitmap = new Bitmap(captureBounds.Width, captureBounds.Height);
// using (Graphics graphics = Graphics.FromImage(capturedBitmap)) {
// graphics.CopyFromScreen(captureBounds.Location, Point.Empty, captureBounds.Size, CopyPixelOperation.CaptureBlt);
// }
// capture.Image = capturedBitmap;
// capture.Location = captureBounds.Location;
// "P/Invoke" Solution for capturing the screen
IntPtr hWndDesktop = User32.GetDesktopWindow();
// get te hDC of the target window
IntPtr hDCDesktop = User32.GetWindowDC(hWndDesktop);
// Make sure the last error is set to 0
Win32.SetLastError(0);
// create a device context we can copy to
IntPtr hDCDest = GDI32.CreateCompatibleDC(hDCDesktop);
// Check if the device context is there, if not throw an error with as much info as possible!
if (hDCDest == IntPtr.Zero) {
// Get Exception before the error is lost
Exception exceptionToThrow = CreateCaptureException("CreateCompatibleDC", captureBounds);
// Cleanup
User32.ReleaseDC(hWndDesktop, hDCDesktop);
// throw exception
throw exceptionToThrow;
}
// Create BitmapInfoHeader for CreateDIBSection
BitmapInfoHeader bmi = new BitmapInfoHeader(captureBounds.Width, captureBounds.Height, 24);
// Make sure the last error is set to 0
Win32.SetLastError(0);
// create a bitmap we can copy it to, using GetDeviceCaps to get the width/height
IntPtr bits0; // not used for our purposes. It returns a pointer to the raw bits that make up the bitmap.
IntPtr hDIBSection = GDI32.CreateDIBSection(hDCDesktop, ref bmi, BitmapInfoHeader.DIB_RGB_COLORS, out bits0, IntPtr.Zero, 0);
if (hDIBSection == IntPtr.Zero) {
// Get Exception before the error is lost
Exception exceptionToThrow = CreateCaptureException("CreateDIBSection", captureBounds);
exceptionToThrow.Data.Add("hdcDest", hDCDest.ToInt32());
exceptionToThrow.Data.Add("hdcSrc", hDCDesktop.ToInt32());
// clean up
GDI32.DeleteDC(hDCDest);
User32.ReleaseDC(hWndDesktop, hDCDesktop);
// Throw so people can report the problem
throw exceptionToThrow;
} else {
// select the bitmap object and store the old handle
IntPtr hOldObject = GDI32.SelectObject(hDCDest, hDIBSection);
// bitblt over (make copy)
GDI32.BitBlt(hDCDest, 0, 0, captureBounds.Width, captureBounds.Height, hDCDesktop, captureBounds.X, captureBounds.Y, CopyPixelOperation.SourceCopy | CopyPixelOperation.CaptureBlt);
// restore selection (old handle)
GDI32.SelectObject(hDCDest, hOldObject);
// clean up
GDI32.DeleteDC(hDCDest);
User32.ReleaseDC(hWndDesktop, hDCDesktop);
// get a .NET image object for it
// A suggestion for the "A generic error occurred in GDI+." E_FAIL/0<>80004005 error is to re-try...
bool success = false;
ExternalException exception = null;
for(int i = 0; i < 3; i++) {
try {
// assign image to Capture, the image will be disposed there..
returnBitmap = Bitmap.FromHbitmap(hDIBSection);
success = true;
break;
} catch (ExternalException ee) {
LOG.Warn("Problem getting bitmap at try " + i + " : ", ee);
exception = ee;
}
}
if (!success) {
LOG.Error("Still couldn't create Bitmap!");
throw exception;
}
// free up the Bitmap object
GDI32.DeleteObject(hDIBSection);
}
return returnBitmap;
}
}
}