greenshot/src/Greenshot.Editor/Controls/MenuStripEx.cs
Robin Krom 13e2e67e7c
Refactoring to use Dapplo.Windows (#398)
* Removed a LOT of the native "Win32" invokes in favor of Dapplo.Windows which was created mainly for Greenshot.
* Changed all usages of Point, Rectangle, RectangleF, Size to the Native versions of those from Dapplo.Windows.Common.
* Small fix for the OCR text feature.
2022-04-13 09:56:00 +02:00

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C#

/*
* Greenshot - a free and open source screenshot tool
* Copyright (C) 2007-2021 Thomas Braun, Jens Klingen, Robin Krom
*
* For more information see: https://getgreenshot.org/
* The Greenshot project is hosted on GitHub https://github.com/greenshot/greenshot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
using System;
using System.Windows.Forms;
using Dapplo.Windows.Messages.Enumerations;
namespace Greenshot.Editor.Controls
{
/// <summary>
/// This is an extension of the default MenuStrip and allows us to click it even when the form doesn't have focus.
/// See: https://blogs.msdn.com/b/rickbrew/archive/2006/01/09/511003.aspx
/// </summary>
public class MenuStripEx : MenuStrip
{
private enum NativeConstants : uint
{
MA_ACTIVATE = 1,
MA_ACTIVATEANDEAT = 2,
}
private bool _clickThrough;
/// <summary>
/// Gets or sets whether the ToolStripEx honors item clicks when its containing form does not have input focus.
/// </summary>
/// <remarks>
/// Default value is false, which is the same behavior provided by the base ToolStrip class.
/// </remarks>
public bool ClickThrough
{
get { return _clickThrough; }
set { _clickThrough = value; }
}
protected override void WndProc(ref Message m)
{
base.WndProc(ref m);
var windowsMessage = (WindowsMessages) m.Msg;
if (_clickThrough && windowsMessage == WindowsMessages.WM_MOUSEACTIVATE && m.Result == (IntPtr) NativeConstants.MA_ACTIVATEANDEAT)
{
m.Result = (IntPtr) NativeConstants.MA_ACTIVATE;
}
}
}
}