mirror of
https://github.com/greenshot/greenshot
synced 2025-07-15 01:23:47 -07:00
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2339 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
177 lines
5.5 KiB
C#
177 lines
5.5 KiB
C#
/*
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* Greenshot - a free and open source screenshot tool
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* Copyright (C) 2007-2012 Thomas Braun, Jens Klingen, Robin Krom
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*
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* For more information see: http://getgreenshot.org/
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* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 1 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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namespace Greenshot.Helpers {
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/// <summary>
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/// Base class for the animation logic, this only implements Properties and a constructor
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/// </summary>
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/// <typeparam name="T">Type for the animation, like Point/Rectangle/Size</typeparam>
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public abstract class AnimatorBase<T> {
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private static readonly log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(AnimatorBase<T>));
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protected T first;
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protected T last;
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protected T current;
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protected double frames;
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protected double currentFrame = 0;
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public AnimatorBase(T first, T last, int frames) {
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this.first = first;
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this.last = last;
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this.frames = frames;
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LOG.DebugFormat("First {0} Last {1} frames {2}", first, last, frames);
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current = first;
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}
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public virtual void Reset() {
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currentFrame = 0;
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current = first;
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}
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public virtual T Current {
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get {
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return current;
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}
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}
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public virtual bool hasNext {
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get {
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return currentFrame < frames;
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}
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}
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public abstract T Next();
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}
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/// <summary>
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/// Implementation of the RectangleAnimator
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/// </summary>
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public class RectangleAnimator : AnimatorBase<Rectangle> {
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private static readonly log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(RectangleAnimator));
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public RectangleAnimator(Rectangle first, Rectangle last, int frames) : base(first, last, frames) {
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}
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public override Rectangle Next() {
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if (hasNext) {
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currentFrame++;
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double dx = (last.X - first.X) / frames;
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double dy = (last.Y - first.Y) / frames;
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double dw = (last.Width - first.Width) / frames;
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double dh = (last.Height - first.Height) / frames;
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LOG.DebugFormat("dx {0}, dy {1}, dw {2}, dh {3}", dx, dy, dw, dh);
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int x = first.X + (int)(currentFrame * dx);
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int y = first.Y + (int)(currentFrame * dy);
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int width = first.Width + (int)(currentFrame * dw);
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int height = first.Height + (int)(currentFrame * dh);
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current = new Rectangle(x, y, width, height);
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LOG.DebugFormat("frame {0} : {1}", currentFrame, current);
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}
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return current;
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}
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}
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/// <summary>
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/// Implementation of the PointAnimator
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/// </summary>
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public class PointAnimator : AnimatorBase<Point> {
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private static readonly log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(PointAnimator));
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public PointAnimator(Point first, Point last, int frames)
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: base(first, last, frames) {
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}
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public override Point Next() {
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if (hasNext) {
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currentFrame++;
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double dx = (last.X - first.X) / frames;
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double dy = (last.Y - first.Y) / frames;
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LOG.DebugFormat("dx {0}, dy {1}", dx ,dy);
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int x = first.X + (int)(currentFrame * dx);
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int y = first.Y + (int)(currentFrame * dy);
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current = new Point(x, y);
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LOG.DebugFormat("frame {0} : {1}", currentFrame, current);
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}
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return current;
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}
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}
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/// <summary>
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/// Implementation of the SizeAnimator
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/// </summary>
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public class SizeAnimator : AnimatorBase<Size> {
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private static readonly log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(SizeAnimator));
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public SizeAnimator(Size first, Size last, int frames)
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: base(first, last, frames) {
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}
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public override Size Next() {
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if (hasNext) {
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currentFrame++;
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double dw = (last.Width - first.Width) / frames;
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double dh = (last.Height - first.Height) / frames;
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LOG.DebugFormat("dw {0}, dh {1}", dw, dh);
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int width = first.Width + (int)(currentFrame * dw);
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int height = first.Height + (int)(currentFrame * dh);
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current = new Size(width, height);
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LOG.DebugFormat("frame {0} : {1}", currentFrame, current);
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}
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return current;
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}
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}
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/// <summary>
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/// Implementation of the FlexibleSizeAnimator
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/// </summary>
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public class FlexibleAnimator<T> : AnimatorBase<T> {
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private static readonly log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(FlexibleAnimator<T>));
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public delegate bool HasNextValue(T current);
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public delegate T NextValue(T current);
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private HasNextValue hasNextValue;
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private NextValue nextValue;
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public FlexibleAnimator(T first, HasNextValue hasNextDelegate, NextValue nextValueDelegate)
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: base(first, default(T) , 0) {
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this.hasNextValue = hasNextDelegate;
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this.nextValue = nextValueDelegate;
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}
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public override bool hasNext {
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get {
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return hasNextValue(current);
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}
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}
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public override T Next() {
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if (hasNext) {
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current = nextValue(current);
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}
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return current;
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}
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}
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}
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