/*
* Greenshot - a free and open source screenshot tool
* Copyright (C) 2007-2013 Thomas Braun, Jens Klingen, Robin Krom
*
* For more information see: http://getgreenshot.org/
* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.Windows.Forms;
using Greenshot.Plugin.Drawing;
using System.IO;
using System.Collections.Generic;
using GreenshotPlugin.Core;
namespace Greenshot.Core {
///
/// Interface to describe an effect
///
public interface IEffect {
Image Apply(Image sourceImage, out Point offsetChange);
}
///
/// DropShadowEffect
///
public class DropShadowEffect : IEffect {
public DropShadowEffect() {
Darkness = 1f;
ShadowSize = 9;
ShadowOffset = new Point(-1, -1);
}
public float Darkness {
get;
set;
}
public int ShadowSize {
get;
set;
}
public Point ShadowOffset {
get;
set;
}
public virtual Image Apply(Image sourceImage, out Point offsetChange) {
return ImageHelper.CreateShadow(sourceImage, Darkness, ShadowSize, ShadowOffset, out offsetChange, PixelFormat.Format32bppArgb); //Image.PixelFormat);
}
}
///
/// TornEdgeEffect extends on DropShadowEffect
///
public class TornEdgeEffect : DropShadowEffect {
public TornEdgeEffect() : base() {
ShadowSize = 7;
ToothHeight = 12;
HorizontalToothRange = 20;
VerticalToothRange = 20;
}
public int ToothHeight {
get;
set;
}
public int HorizontalToothRange {
get;
set;
}
public int VerticalToothRange {
get;
set;
}
public override Image Apply(Image sourceImage, out Point offsetChange) {
using (Image tmpTornImage = ImageHelper.CreateTornEdge(sourceImage, ToothHeight, HorizontalToothRange, VerticalToothRange)) {
return ImageHelper.CreateShadow(tmpTornImage, Darkness, ShadowSize, ShadowOffset, out offsetChange, PixelFormat.Format32bppArgb);
}
}
}
///
/// GrayscaleEffect
///
public class GrayscaleEffect : IEffect {
public Image Apply(Image sourceImage, out Point offsetChange) {
offsetChange = Point.Empty;
return ImageHelper.CreateGrayscale(sourceImage);
}
}
///
/// MonochromeEffect
///
public class MonochromeEffect : IEffect {
private byte threshold;
/// Threshold for monochrome filter (0 - 255), lower value means less black
public MonochromeEffect(byte threshold) {
this.threshold = threshold;
}
public Image Apply(Image sourceImage, out Point offsetChange) {
offsetChange = Point.Empty;
return ImageHelper.CreateMonochrome(sourceImage, threshold);
}
}
///
/// AdjustEffect
///
public class AdjustEffect : IEffect {
public AdjustEffect() : base() {
Contrast = 1f;
Brightness = 1f;
Gamma = 1f;
}
public float Contrast {
get;
set;
}
public float Brightness {
get;
set;
}
public float Gamma {
get;
set;
}
public Image Apply(Image sourceImage, out Point offsetChange) {
offsetChange = Point.Empty;
return ImageHelper.Adjust(sourceImage, Brightness, Contrast, Gamma);
}
}
///
/// ReduceColorsEffect
///
public class ReduceColorsEffect : IEffect {
private static log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(ReduceColorsEffect));
public ReduceColorsEffect() : base() {
Colors = 256;
}
public int Colors {
get;
set;
}
public Image Apply(Image sourceImage, out Point offsetChange) {
offsetChange = Point.Empty;
using (WuQuantizer quantizer = new WuQuantizer((Bitmap)sourceImage)) {
int colorCount = quantizer.GetColorCount();
if (colorCount > Colors) {
try {
return quantizer.GetQuantizedImage(Colors);
} catch (Exception e) {
LOG.Warn("Error occurred while Quantizing the image, ignoring and using original. Error: ", e);
}
}
}
return null;
}
}
///
/// InvertEffect
///
public class InvertEffect : IEffect {
public Image Apply(Image sourceImage, out Point offsetChange) {
offsetChange = Point.Empty;
return ImageHelper.CreateNegative(sourceImage);
}
}
///
/// BorderEffect
///
public class BorderEffect : IEffect {
public BorderEffect() {
Width = 2;
Color = Color.Black;
}
public Color Color {
get;
set;
}
public int Width {
get;
set;
}
public Image Apply(Image sourceImage, out Point offsetChange) {
return ImageHelper.CreateBorder(sourceImage, Width, Color, sourceImage.PixelFormat, out offsetChange);
}
}
///
/// RotateEffect
///
public class RotateEffect : IEffect {
public RotateEffect(int angle) {
Angle = angle;
}
public int Angle {
get;
set;
}
public Image Apply(Image sourceImage, out Point offsetChange) {
offsetChange = Point.Empty;
RotateFlipType flipType;
if (Angle == 90) {
flipType = RotateFlipType.Rotate90FlipNone;
} else if (Angle == -90 || Angle == 270) {
flipType = RotateFlipType.Rotate270FlipNone;
} else {
throw new NotSupportedException("Currently only an angle of 90 or -90 (270) is supported.");
}
return ImageHelper.RotateFlip(sourceImage, flipType);
}
}
///
/// ResizeEffect
///
public class ResizeEffect : IEffect {
public ResizeEffect(int width, int height, bool maintainAspectRatio) {
Width = width;
Height = height;
MaintainAspectRatio = maintainAspectRatio;
}
public int Width {
get;
set;
}
public int Height {
get;
set;
}
public bool MaintainAspectRatio {
get;
set;
}
public Image Apply(Image sourceImage, out Point offsetChange) {
offsetChange = Point.Empty;
return ImageHelper.ResizeImage(sourceImage, MaintainAspectRatio, Width, Height);
}
}
///
/// ResizeCanvasEffect
///
public class ResizeCanvasEffect : IEffect {
public ResizeCanvasEffect(int left, int right, int top, int bottom) {
Left = left;
Right = right;
Top = top;
Bottom = bottom;
BackgroundColor = Color.Empty; // Uses the default background color depending on the format
}
public int Left {
get;
set;
}
public int Right {
get;
set;
}
public int Top {
get;
set;
}
public int Bottom {
get;
set;
}
public Color BackgroundColor {
get;
set;
}
public Image Apply(Image sourceImage, out Point offsetChange) {
// Make sure the elements move according to the offset the effect made the bitmap move
offsetChange = new Point(Left, Top);
return ImageHelper.ResizeCanvas(sourceImage, BackgroundColor, Left, Right, Top, Bottom);
}
}
}