/*
* Greenshot - a free and open source screenshot tool
* Copyright (C) 2007-2013 Thomas Braun, Jens Klingen, Robin Krom
*
* For more information see: http://getgreenshot.org/
* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Windows.Forms;
using GreenshotPlugin.Core;
using Greenshot.IniFile;
using Greenshot.Core;
namespace Greenshot.Plugin {
[Serializable]
[AttributeUsageAttribute(AttributeTargets.Assembly, Inherited = false, AllowMultiple = false)]
sealed public class PluginAttribute : Attribute, IComparable {
public string Name {
get;
set;
}
public string CreatedBy {
get;
set;
}
public string Version {
get;
set;
}
public string EntryType {
get;
private set;
}
public bool Configurable {
get;
private set;
}
public string DllFile {
get;
set;
}
public PluginAttribute(string entryType, bool configurable) {
this.EntryType = entryType;
this.Configurable = configurable;
}
public int CompareTo(object obj) {
PluginAttribute other = obj as PluginAttribute;
if (other != null) {
return Name.CompareTo(other.Name);
}
throw new ArgumentException("object is not a PluginAttribute");
}
}
// Delegates for hooking up events.
public delegate void HotKeyHandler();
public class SurfaceOutputSettings {
private static CoreConfiguration conf = IniConfig.GetIniSection();
private bool reduceColors;
private bool disableReduceColors;
private List effects = new List();
public SurfaceOutputSettings() {
disableReduceColors = false;
Format = conf.OutputFileFormat;
JPGQuality = conf.OutputFileJpegQuality;
ReduceColors = conf.OutputFileReduceColors;
}
public SurfaceOutputSettings(OutputFormat format) : this() {
Format = format;
}
public SurfaceOutputSettings(OutputFormat format, int quality) : this(format) {
JPGQuality = quality;
}
public SurfaceOutputSettings(OutputFormat format, int quality, bool reduceColors) : this(format, quality) {
ReduceColors = reduceColors;
}
public OutputFormat Format {
get;
set;
}
public int JPGQuality {
get;
set;
}
public bool SaveBackgroundOnly {
get;
set;
}
public List Effects {
get {
return effects;
}
}
public bool ReduceColors {
get {
// Fix for Bug #3468436, force quantizing when output format is gif as this has only 256 colors!
if (OutputFormat.gif.Equals(Format)) {
return true;
}
return reduceColors;
}
set {
reduceColors = value;
}
}
///
/// Disable the reduce colors option, this overrules the enabling
///
public bool DisableReduceColors {
get {
return disableReduceColors;
}
set {
// Quantizing os needed when output format is gif as this has only 256 colors!
if (!OutputFormat.gif.Equals(Format)) {
disableReduceColors = value;
}
}
}
}
///
/// This interface is the GreenshotPluginHost, that which "Hosts" the plugin.
/// For Greenshot this is implmented in the PluginHelper
///
public interface IGreenshotHost {
ContextMenuStrip MainMenu {
get;
}
// This is a reference to the MainForm, can be used for Invoking on the UI thread.
Form GreenshotForm {
get;
}
NotifyIcon NotifyIcon {
get;
}
///
/// Create a Thumbnail
///
/// Image of which we need a Thumbnail
/// Image with Thumbnail
Image GetThumbnail(Image image, int width, int height);
///
/// List of available plugins with their PluginAttributes
/// This can be usefull for a plugin manager plugin...
///
IDictionary Plugins {
get;
}
///
/// Get a destination by it's designation
///
///
/// IDestination
IDestination GetDestination(string designation);
///
/// Get a list of all available destinations
///
/// List
List GetAllDestinations();
///
/// Export a surface to the destination with has the supplied designation
///
///
///
///
///
ExportInformation ExportCapture(bool manuallyInitiated, string designation, ISurface surface, ICaptureDetails captureDetails);
///
/// Make region capture with specified Handler
///
/// bool false if the mouse should not be captured, true if the configuration should be checked
/// IDestination destination
void CaptureRegion(bool captureMouseCursor, IDestination destination);
///
/// Use the supplied capture, and handle it as if it's captured.
///
/// ICapture to import
void ImportCapture(ICapture captureToImport);
///
/// Use the supplied image, and ICapture a capture object for it
///
/// Image to create capture for
/// ICapture
ICapture GetCapture(Image imageToCapture);
}
public interface IGreenshotPlugin : IDisposable {
///
/// Is called after the plugin is instanciated, the Plugin should keep a copy of the host and pluginAttribute.
///
/// The IPluginHost that will be hosting the plugin
/// The PluginAttribute for the actual plugin
/// true if plugin is initialized, false if not (doesn't show)
bool Initialize(IGreenshotHost host, PluginAttribute pluginAttribute);
///
/// Unload of the plugin
///
void Shutdown();
///
/// Open the Configuration Form, will/should not be called before handshaking is done
///
void Configure();
///
/// Return IDestination's, if the plugin wants to
///
IEnumerable Destinations();
///
/// Return IProcessor's, if the plugin wants to
///
IEnumerable Processors();
}
}