using Greenshot.Plugin; using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("GreenshotWin10Plugin")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Greenshot")] [assembly: AssemblyProduct("GreenshotWin10Plugin")] [assembly: AssemblyCopyright("Copyright © Greenshot 2007-2016")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] // The PluginAttribute describes the "entryType" and if the plugin is configurable [assembly: Plugin("GreenshotWin10Plugin.Win10Plugin", false)] // Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type. [assembly: ComVisible(false)] // The following GUID is for the ID of the typelib if this project is exposed to COM [assembly: Guid("9801f62c-540f-4bfe-9211-6405dede563b")] // The assembly version, replaced by build scripts [assembly: AssemblyVersion("1.2.0.0")] [assembly: AssemblyInformationalVersion("1.2.0.0")] [assembly: AssemblyFileVersion("1.2.0.0")]