Fixed some interface usage, also cleanup of the surface & editor code. This should theoretically allow usage of home made IDrawableContainer objects, which plug-ins supply.

Also made it possible to reuse the editor, currently only available editors which have a non modified surface can be reused. And only than if the configuration is set to do so.

git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2100 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
This commit is contained in:
RKrom 2012-09-26 16:57:16 +00:00
parent 7bb187ce71
commit f9abcac063
13 changed files with 233 additions and 154 deletions

View file

@ -745,7 +745,7 @@ namespace GreenshotPlugin.Core {
cm.Matrix22 = 0;
cm.Matrix33 = darkness;
ia.SetColorMatrix(cm);
Rectangle shadowRectangle = new Rectangle(new Point(shadowSize - 1, shadowSize - 1), sourceBitmap.Size);
Rectangle shadowRectangle = new Rectangle(new Point(shadowSize, shadowSize), sourceBitmap.Size);
graphics.DrawImage(sourceBitmap, shadowRectangle, 0, 0, sourceBitmap.Width, sourceBitmap.Height, GraphicsUnit.Pixel, ia);
}
// blur "shadow", apply to whole new image