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Added the FastBitmap.cs, this should replace the BitmapBuffer sometime. The advantage of using this, it has fast implementations for accessing certain PixelFormats directly and doesn't need to generalize the code which would make it slower.
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2473 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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@ -31,6 +31,7 @@
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<Compile Include="Controls\AnimatingForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Core\FastBitmap.cs" />
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<Compile Include="IEInterop\IHTMLBodyElement.cs" />
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<Compile Include="IEInterop\IHTMLCurrentStyle.cs" />
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<Compile Include="IEInterop\IHTMLDocument.cs" />
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