Added the FastBitmap.cs, this should replace the BitmapBuffer sometime. The advantage of using this, it has fast implementations for accessing certain PixelFormats directly and doesn't need to generalize the code which would make it slower.

git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2473 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
This commit is contained in:
RKrom 2013-02-10 14:16:57 +00:00
commit f34923e0d7
2 changed files with 482 additions and 0 deletions

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@ -31,6 +31,7 @@
<Compile Include="Controls\AnimatingForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Core\FastBitmap.cs" />
<Compile Include="IEInterop\IHTMLBodyElement.cs" />
<Compile Include="IEInterop\IHTMLCurrentStyle.cs" />
<Compile Include="IEInterop\IHTMLDocument.cs" />