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https://github.com/greenshot/greenshot
synced 2025-07-16 10:03:44 -07:00
Modified the enumeration to resize the font, depending on the size. Also made sure the suspend/resume layout is called when transforming containers.
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parent
85d73cd8e0
commit
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4 changed files with 40 additions and 31 deletions
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@ -739,6 +739,7 @@ namespace Greenshot.Drawing {
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if (matrix == null) {
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return;
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}
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SuspendLayout();
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Point topLeft = new Point(Left, Top);
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Point bottomRight = new Point(Left + Width, Top + Height);
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Point[] points;
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@ -757,6 +758,7 @@ namespace Greenshot.Drawing {
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if (TargetGripper != null) {
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TargetGripper.Location = points[points.Length-1];
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}
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ResumeLayout();
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}
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protected virtual ScaleHelper.IDoubleProcessor GetAngleRoundProcessor() {
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@ -48,17 +48,21 @@ namespace Greenshot.Drawing {
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InitContent();
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}
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public override Size DefaultSize {
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get {
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return new Size(30, 30);
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}
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}
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public override bool InitContent() {
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_defaultEditMode = EditStatus.IDLE;
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_stringFormat.Alignment = StringAlignment.Center;
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_stringFormat.LineAlignment = StringAlignment.Center;
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// Set defaults
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Width = 30;
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Height = 30;
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using (FontFamily fam = new FontFamily(FontFamily.GenericSansSerif.Name)) {
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_font = new Font(fam, 12, FontStyle.Bold, GraphicsUnit.Pixel);
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}
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Width = DefaultSize.Width;
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Height = DefaultSize.Height;
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return true;
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}
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@ -113,9 +117,12 @@ namespace Greenshot.Drawing {
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} else {
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EllipseContainer.DrawEllipse(rect, graphics, rm, 0, Color.Transparent, fillColor, false);
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}
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using (FontFamily fam = new FontFamily(FontFamily.GenericSansSerif.Name)) {
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float factor = (((float)Width / DefaultSize.Width) + ((float)Height / DefaultSize.Height)) / 2;
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_font = new Font(fam, 16 * factor, FontStyle.Bold, GraphicsUnit.Pixel);
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TextContainer.DrawText(graphics, rect, 0, lineColor, false, _stringFormat, text, _font);
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}
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}
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public override bool ClickableAt(int x, int y) {
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Rectangle rect = GuiRectangle.GetGuiRectangle(Left, Top, Width, Height);
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@ -18,26 +18,27 @@
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Greenshot.Configuration;
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using Greenshot.Core;
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using Greenshot.Drawing.Fields;
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using Greenshot.Helpers;
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using Greenshot.IniFile;
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using Greenshot.Memento;
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using Greenshot.Plugin;
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using Greenshot.Plugin.Drawing;
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using GreenshotPlugin.Controls;
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using GreenshotPlugin.Core;
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using log4net;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Drawing.Imaging;
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using System.IO;
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using System.Runtime.Serialization.Formatters.Binary;
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using System.Windows.Forms;
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using Greenshot.Configuration;
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using Greenshot.Drawing.Fields;
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using Greenshot.Helpers;
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using Greenshot.Plugin;
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using Greenshot.Plugin.Drawing;
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using GreenshotPlugin.Core;
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using Greenshot.Memento;
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using Greenshot.IniFile;
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using GreenshotPlugin.Controls;
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using Greenshot.Core;
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using log4net;
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using System.Drawing.Drawing2D;
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namespace Greenshot.Drawing {
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@ -18,30 +18,29 @@
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.IO;
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using System.Windows.Forms;
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using Greenshot.Configuration;
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using Greenshot.Core;
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using Greenshot.Destinations;
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using Greenshot.Drawing;
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using Greenshot.Drawing.Fields;
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using Greenshot.Drawing.Fields.Binding;
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using Greenshot.Forms;
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using Greenshot.Help;
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using Greenshot.Helpers;
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using Greenshot.IniFile;
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using Greenshot.Plugin;
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using GreenshotPlugin.Controls;
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using GreenshotPlugin.Core;
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using Greenshot.IniFile;
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using System.Threading;
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using Greenshot.Core;
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using log4net;
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using Greenshot.Forms;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.IO;
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using System.Threading;
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using System.Windows.Forms;
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namespace Greenshot {
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/// <summary>
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