Code cleanup: 1) AbstractFilter: why did we serialize the bitmapbuffer? 2) Bitmapbuffer: removed serialization code, this object should NEVER be serialized as it's just a view which makes access faster. 3) QuantizerHelper.cs: Refactored to use the FastBitmap

git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2474 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
This commit is contained in:
RKrom 2013-02-10 14:40:01 +00:00
parent f34923e0d7
commit e2be04a552
5 changed files with 59 additions and 199 deletions

View file

@ -111,19 +111,19 @@ namespace GreenshotPlugin.Core {
/// <summary>
/// Private helper method for the FindAutoCropRectangle
/// </summary>
/// <param name="buffer"></param>
/// <param name="fastBitmap"></param>
/// <param name="colorPoint"></param>
/// <returns>Rectangle</returns>
private static Rectangle FindAutoCropRectangle(BitmapBuffer buffer, Point colorPoint, int cropDifference) {
private static Rectangle FindAutoCropRectangle(IFastBitmap fastBitmap, Point colorPoint, int cropDifference) {
Rectangle cropRectangle = Rectangle.Empty;
Color referenceColor = buffer.GetColorAtWithoutAlpha(colorPoint.X,colorPoint.Y);
Color referenceColor = fastBitmap.GetColorAt(colorPoint.X, colorPoint.Y);
Point min = new Point(int.MaxValue, int.MaxValue);
Point max = new Point(int.MinValue, int.MinValue);
if (cropDifference > 0) {
for(int y = 0; y < buffer.Height; y++) {
for(int x = 0; x < buffer.Width; x++) {
Color currentColor = buffer.GetColorAt(x, y);
for (int y = 0; y < fastBitmap.Height; y++) {
for (int x = 0; x < fastBitmap.Width; x++) {
Color currentColor = fastBitmap.GetColorAt(x, y);
int diffR = Math.Abs(currentColor.R - referenceColor.R);
int diffG = Math.Abs(currentColor.G - referenceColor.G);
int diffB = Math.Abs(currentColor.B - referenceColor.B);
@ -136,9 +136,9 @@ namespace GreenshotPlugin.Core {
}
}
} else {
for(int y = 0; y < buffer.Height; y++) {
for(int x = 0; x < buffer.Width; x++) {
Color currentColor = buffer.GetColorAtWithoutAlpha(x, y);
for (int y = 0; y < fastBitmap.Height; y++) {
for (int x = 0; x < fastBitmap.Width; x++) {
Color currentColor = fastBitmap.GetColorAt(x, y);
if (referenceColor.Equals(currentColor)) {
if (x < min.X) min.X = x;
if (y < min.Y) min.Y = y;
@ -149,7 +149,7 @@ namespace GreenshotPlugin.Core {
}
}
if (!(Point.Empty.Equals(min) && max.Equals(new Point(buffer.Width-1, buffer.Height-1)))) {
if (!(Point.Empty.Equals(min) && max.Equals(new Point(fastBitmap.Width - 1, fastBitmap.Height - 1)))) {
if (!(min.X == int.MaxValue || min.Y == int.MaxValue || max.X == int.MinValue || min.X == int.MinValue)) {
cropRectangle = new Rectangle(min.X, min.Y, max.X - min.X + 1, max.Y - min.Y + 1);
}
@ -164,22 +164,22 @@ namespace GreenshotPlugin.Core {
/// <returns>Rectangle</returns>
public static Rectangle FindAutoCropRectangle(Image image, int cropDifference) {
Rectangle cropRectangle = Rectangle.Empty;
using (BitmapBuffer buffer = new BitmapBuffer((Bitmap)image, false)) {
buffer.Lock();
Rectangle currentRectangle = Rectangle.Empty;
List<Point> checkPoints = new List<Point>();
// Top Left
checkPoints.Add(new Point(0, 0));
// Bottom Left
checkPoints.Add(new Point(0, image.Height-1));
// Top Right
checkPoints.Add(new Point(image.Width-1, 0));
// Bottom Right
checkPoints.Add( new Point(image.Width-1, image.Height-1));
Rectangle currentRectangle = Rectangle.Empty;
List<Point> checkPoints = new List<Point>();
// Top Left
checkPoints.Add(new Point(0, 0));
// Bottom Left
checkPoints.Add(new Point(0, image.Height - 1));
// Top Right
checkPoints.Add(new Point(image.Width - 1, 0));
// Bottom Right
checkPoints.Add(new Point(image.Width - 1, image.Height - 1));
using (IFastBitmap fastBitmap = FastBitmap.Create((Bitmap)image)) {
fastBitmap.Lock();
// find biggest area
foreach(Point checkPoint in checkPoints) {
currentRectangle = FindAutoCropRectangle(buffer, checkPoint, cropDifference);
currentRectangle = FindAutoCropRectangle(fastBitmap, checkPoint, cropDifference);
if (currentRectangle.Width * currentRectangle.Height > cropRectangle.Width * cropRectangle.Height) {
cropRectangle = currentRectangle;
}
@ -1344,7 +1344,7 @@ namespace GreenshotPlugin.Core {
if (!includeAlpha) {
toCount = toCount & 0xffffff;
}
using (BitmapBuffer bb = new BitmapBuffer(sourceImage)) {
using (BitmapBuffer bb = new BitmapBuffer(sourceImage, false)) {
bb.Lock();
for (int y = 0; y < bb.Height; y++) {
for (int x = 0; x < bb.Width; x++) {