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Code cleanup: 1) AbstractFilter: why did we serialize the bitmapbuffer? 2) Bitmapbuffer: removed serialization code, this object should NEVER be serialized as it's just a view which makes access faster. 3) QuantizerHelper.cs: Refactored to use the FastBitmap
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2474 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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5 changed files with 59 additions and 199 deletions
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@ -47,7 +47,9 @@ namespace Greenshot.Drawing.Filters {
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get { return invert; }
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set { invert=value; OnPropertyChanged("Invert"); }
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}
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[NonSerialized]
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protected BitmapBuffer bbb;
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protected Rectangle applyRect;
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protected DrawableContainer parent;
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public DrawableContainer Parent {
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