Fixed shadow and fixed a problem that alpha-channel bitmaps should NOT be reduced to 8-bit if not forced! (Still need to fix alpha-channel color reduction!) Removed a pre-build "rmdir", this removed the plugins but forces to do a complete rebuild every single time!

git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2507 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
This commit is contained in:
RKrom 2013-02-27 16:44:21 +00:00
commit c3966923e4
2 changed files with 21 additions and 16 deletions

View file

@ -41,7 +41,7 @@ namespace Greenshot.Core {
/// </summary> /// </summary>
public class DropShadowEffect : IEffect { public class DropShadowEffect : IEffect {
public DropShadowEffect() { public DropShadowEffect() {
Darkness = 1f; Darkness = 0.6f;
ShadowSize = 9; ShadowSize = 9;
ShadowOffset = new Point(-1, -1); ShadowOffset = new Point(-1, -1);
} }
@ -58,7 +58,7 @@ namespace Greenshot.Core {
set; set;
} }
public virtual Image Apply(Image sourceImage, out Point offsetChange) { public virtual Image Apply(Image sourceImage, out Point offsetChange) {
return ImageHelper.CreateShadow(sourceImage, Darkness, ShadowSize, ShadowOffset, out offsetChange, PixelFormat.Format32bppArgb); //Image.PixelFormat); return ImageHelper.CreateShadow(sourceImage, Darkness, ShadowSize, ShadowOffset, out offsetChange, PixelFormat.Format32bppArgb);
} }
} }

View file

@ -259,23 +259,28 @@ namespace GreenshotPlugin.Core {
// check for color reduction, forced or automatically, only when the DisableReduceColors is false // check for color reduction, forced or automatically, only when the DisableReduceColors is false
if (!outputSettings.DisableReduceColors && (conf.OutputFileAutoReduceColors || outputSettings.ReduceColors)) { if (!outputSettings.DisableReduceColors && (conf.OutputFileAutoReduceColors || outputSettings.ReduceColors)) {
using (WuQuantizer quantizer = new WuQuantizer((Bitmap)imageToSave)) { bool isAlpha = Image.IsAlphaPixelFormat(imageToSave.PixelFormat);
int colorCount = quantizer.GetColorCount(); if (outputSettings.ReduceColors || (!isAlpha && conf.OutputFileAutoReduceColors)) {
LOG.InfoFormat("Image with format {0} has {1} colors", imageToSave.PixelFormat, colorCount); using (WuQuantizer quantizer = new WuQuantizer((Bitmap)imageToSave)) {
if (outputSettings.ReduceColors || colorCount < 256) { int colorCount = quantizer.GetColorCount();
try { LOG.InfoFormat("Image with format {0} has {1} colors", imageToSave.PixelFormat, colorCount);
LOG.Info("Reducing colors on bitmap to 256."); if (outputSettings.ReduceColors || colorCount < 256) {
tmpImage = quantizer.GetQuantizedImage(256); try {
if (disposeImage) { LOG.Info("Reducing colors on bitmap to 256.");
imageToSave.Dispose(); tmpImage = quantizer.GetQuantizedImage(256);
if (disposeImage) {
imageToSave.Dispose();
}
imageToSave = tmpImage;
// Make sure the "new" image is disposed
disposeImage = true;
} catch (Exception e) {
LOG.Warn("Error occurred while Quantizing the image, ignoring and using original. Error: ", e);
} }
imageToSave = tmpImage;
// Make sure the "new" image is disposed
disposeImage = true;
} catch (Exception e) {
LOG.Warn("Error occurred while Quantizing the image, ignoring and using original. Error: ", e);
} }
} }
} else if (isAlpha && !outputSettings.ReduceColors) {
LOG.Info("Skipping color reduction as the image has alpha");
} }
} }
} }