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https://github.com/greenshot/greenshot
synced 2025-08-22 06:23:24 -07:00
New "Emoji" object in editor
This commit is contained in:
parent
82b37bcaa4
commit
be89971197
12 changed files with 262 additions and 19 deletions
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@ -135,6 +135,11 @@ namespace Greenshot.Base.Interfaces.Drawing
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void Load(string filename);
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}
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public interface IEmojiContainer : IDrawableContainer
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{
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string Emoji { get; set; }
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}
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public interface ICursorContainer : IDrawableContainer
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{
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Cursor Cursor { get; set; }
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@ -35,6 +35,7 @@ namespace Greenshot.Base.Interfaces
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Bitmap,
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Path,
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SpeechBubble,
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StepLabel
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StepLabel,
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Emoji
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}
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}
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@ -93,6 +93,7 @@ namespace Greenshot.Base.Interfaces
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IImageContainer AddImageContainer(string filename, int x, int y);
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ICursorContainer AddCursorContainer(string filename, int x, int y);
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IIconContainer AddIconContainer(string filename, int x, int y);
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IEmojiContainer AddEmojiContainer(string emoji, int x, int y, int size);
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long SaveElementsToStream(Stream stream);
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void LoadElementsFromStream(Stream stream);
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191
src/Greenshot.Editor/Drawing/EmojiContainer.cs
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191
src/Greenshot.Editor/Drawing/EmojiContainer.cs
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@ -0,0 +1,191 @@
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/*
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* Greenshot - a free and open source screenshot tool
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* Copyright (C) 2007-2021 Thomas Braun, Jens Klingen, Robin Krom
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*
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* For more information see: https://getgreenshot.org/
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* The Greenshot project is hosted on GitHub https://github.com/greenshot/greenshot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 1 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Runtime.Serialization;
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using System.Windows;
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using System.Windows.Forms;
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using System.Windows.Forms.Integration;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using Greenshot.Base.Interfaces.Drawing;
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using Greenshot.Editor.Drawing.Adorners;
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using Greenshot.Editor.Helpers;
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using log4net;
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using Point = System.Drawing.Point;
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using Size = System.Windows.Size;
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namespace Greenshot.Editor.Drawing
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{
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/// <summary>
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/// Description of EmojiContainer.
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/// </summary>
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[Serializable]
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public class EmojiContainer : DrawableContainer, IEmojiContainer
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{
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private static readonly ILog Log = LogManager.GetLogger(typeof(IconContainer));
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[NonSerialized] private System.Windows.Controls.Image _image;
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private int _rotateAngle;
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private string _emoji;
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public string Emoji
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{
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get => _emoji;
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set
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{
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_emoji = value;
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if (_image != null)
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{
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global::Emoji.Wpf.Image.SetSource(_image, Emoji);
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}
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}
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}
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public EmojiContainer(Surface parent) : this(parent, "🙂", size: 64)
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{
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}
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public EmojiContainer(Surface parent, string emoji, int size) : base(parent)
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{
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Emoji = emoji;
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Width = size;
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Height = size;
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Init();
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}
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public override void OnDoubleClick()
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{
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var host = new ElementHost();
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host.Dock = DockStyle.None;
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var rect = GuiRectangle.GetGuiRectangle(Left, Top, Width, Height);
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host.Width = rect.Width;
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host.Height = rect.Height;
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host.Left = rect.Left;
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host.Top = rect.Top;
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var picker = new Emoji.Wpf.Picker { Selection = Emoji };
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picker.Picked += (o, args) =>
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{
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Emoji = args.Emoji;
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_parent.Controls.Remove(host);
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};
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host.Child = picker;
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if (_parent != null)
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{
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_parent.KeysLocked = true;
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_parent.Controls.Add(host);
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}
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host.Show();
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host.Focus();
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}
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protected override void OnDeserialized(StreamingContext streamingContext)
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{
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base.OnDeserialized(streamingContext);
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Init();
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}
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private void Init()
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{
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CreateDefaultAdorners();
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// Create WPF control
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_image = new System.Windows.Controls.Image();
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global::Emoji.Wpf.Image.SetSource(_image, Emoji);
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}
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public override void Transform(System.Drawing.Drawing2D.Matrix matrix)
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{
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_rotateAngle += CalculateAngle(matrix);
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_rotateAngle %= 360;
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base.Transform(matrix);
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}
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public override void Draw(Graphics graphics, RenderMode rm)
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{
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graphics.SmoothingMode = SmoothingMode.HighQuality;
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graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
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graphics.CompositingQuality = CompositingQuality.HighQuality;
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graphics.PixelOffsetMode = PixelOffsetMode.HighQuality;
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var rect = GuiRectangle.GetGuiRectangle(Left, Top, Width, Height);
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var iconSize = Math.Min(rect.Width, rect.Height);
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if (iconSize > 0)
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{
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_image.Measure(new Size(iconSize, iconSize));
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_image.Arrange(new Rect(0, 0, iconSize, iconSize));
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var renderTargetBitmap = new RenderTargetBitmap(iconSize, iconSize, 96, 96, PixelFormats.Pbgra32);
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renderTargetBitmap.Render(_image);
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using var bitmap = BitmapFromSource(renderTargetBitmap);
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if (_rotateAngle != 0)
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{
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graphics.DrawImage(RotateImage(bitmap, _rotateAngle), Bounds);
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return;
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}
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graphics.DrawImage(bitmap, Bounds);
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}
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}
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private Bitmap BitmapFromSource(BitmapSource bitmapSource)
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{
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var src = new FormatConvertedBitmap();
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src.BeginInit();
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src.Source = bitmapSource;
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src.DestinationFormat = PixelFormats.Bgra32;
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src.EndInit();
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var bitmap = new Bitmap(src.PixelWidth, src.PixelHeight, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
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var data = bitmap.LockBits(new Rectangle(new Point(0, 0), bitmap.Size), System.Drawing.Imaging.ImageLockMode.WriteOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
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src.CopyPixels(Int32Rect.Empty, data.Scan0, data.Height * data.Stride, data.Stride);
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bitmap.UnlockBits(data);
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return bitmap;
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}
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private static Image RotateImage(Image img, float rotationAngle)
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{
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var bitmap = new Bitmap(img.Width, img.Height);
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using var gfx = Graphics.FromImage(bitmap);
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gfx.InterpolationMode = InterpolationMode.HighQualityBicubic;
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gfx.TranslateTransform((float)bitmap.Width / 2, (float)bitmap.Height / 2);
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gfx.RotateTransform(rotationAngle);
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gfx.TranslateTransform(-(float)bitmap.Width / 2, -(float)bitmap.Height / 2);
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gfx.DrawImage(img, new Point(0, 0));
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return bitmap;
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}
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}
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}
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@ -179,16 +179,19 @@ namespace Greenshot.Editor.Drawing
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/// <param name="matrix"></param>
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public override void Transform(Matrix matrix)
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{
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int rotateAngle = CalculateAngle(matrix);
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// we currently assume only one transformation has been made.
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if (rotateAngle != 0)
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if (image != null)
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{
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Log.DebugFormat("Rotating element with {0} degrees.", rotateAngle);
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DisposeShadow();
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using var tmpMatrix = new Matrix();
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using (image)
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int rotateAngle = CalculateAngle(matrix);
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// we currently assume only one transformation has been made.
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if (rotateAngle != 0)
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{
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image = ImageHelper.ApplyEffect(image, new RotateEffect(rotateAngle), tmpMatrix);
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Log.DebugFormat("Rotating element with {0} degrees.", rotateAngle);
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DisposeShadow();
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using var tmpMatrix = new Matrix();
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using (image)
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{
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image = ImageHelper.ApplyEffect(image, new RotateEffect(rotateAngle), tmpMatrix);
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}
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}
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}
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@ -1,4 +1,4 @@
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/*
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/*
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* Greenshot - a free and open source screenshot tool
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* Copyright (C) 2007-2021 Thomas Braun, Jens Klingen, Robin Krom
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*
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@ -748,6 +748,9 @@ namespace Greenshot.Editor.Drawing
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case DrawingModes.None:
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_undrawnElement = null;
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break;
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case DrawingModes.Emoji:
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_undrawnElement = new EmojiContainer(this);
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break;
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}
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if (_undrawnElement != null)
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@ -802,6 +805,15 @@ namespace Greenshot.Editor.Drawing
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return iconContainer;
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}
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public IEmojiContainer AddEmojiContainer(string emoji, int x, int y, int size)
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{
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var iconContainer = new EmojiContainer(this, emoji, size);
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iconContainer.Left = x;
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iconContainer.Top = y;
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AddElement(iconContainer);
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return iconContainer;
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}
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public ICursorContainer AddCursorContainer(Cursor cursor, int x, int y)
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{
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CursorContainer cursorContainer = new CursorContainer(this)
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@ -70,7 +70,8 @@ namespace Greenshot.Editor.Forms {
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this.btnText = new GreenshotToolStripButton();
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this.btnSpeechBubble = new GreenshotToolStripButton();
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this.btnStepLabel = new GreenshotToolStripButton();
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this.toolStripSeparator14 = new System.Windows.Forms.ToolStripSeparator();
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this.btnEmoji = new GreenshotToolStripButton();
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this.toolStripSeparator14 = new System.Windows.Forms.ToolStripSeparator();
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this.btnHighlight = new GreenshotToolStripButton();
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this.btnObfuscate = new GreenshotToolStripButton();
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this.toolStripSplitButton1 = new GreenshotToolStripDropDownButton();
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@ -334,8 +335,9 @@ namespace Greenshot.Editor.Forms {
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this.btnText,
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this.btnSpeechBubble,
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this.btnStepLabel,
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this.btnEmoji,
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this.toolStripSeparator14,
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this.btnHighlight,
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this.btnHighlight,
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this.btnObfuscate,
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this.toolStripSplitButton1,
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this.toolStripSeparator13,
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@ -443,10 +445,20 @@ namespace Greenshot.Editor.Forms {
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this.btnStepLabel.LanguageKey = "editor_counter";
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this.btnStepLabel.Name = "btnStepLabel";
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this.btnStepLabel.Click += new System.EventHandler(this.BtnStepLabelClick);
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//
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// toolStripSeparator14
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//
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this.toolStripSeparator14.Name = "toolStripSeparator14";
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//
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// btnStepEmoji
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//
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this.btnEmoji.CheckOnClick = true;
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this.btnEmoji.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image;
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this.btnEmoji.Image = ((System.Drawing.Image)(resources.GetObject("btnEmoji.Image")));
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this.btnEmoji.ImageTransparentColor = System.Drawing.Color.Magenta;
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this.btnEmoji.LanguageKey = "editor_emoji";
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this.btnEmoji.Name = "btnEmoji";
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this.btnEmoji.Click += new System.EventHandler(this.BtnEmojiClick);
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//
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// toolStripSeparator14
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//
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this.toolStripSeparator14.Name = "toolStripSeparator14";
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//
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// btnHighlight
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//
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@ -1928,7 +1940,8 @@ namespace Greenshot.Editor.Forms {
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private GreenshotToolStripButton btnText;
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private GreenshotToolStripButton btnSpeechBubble;
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private GreenshotToolStripButton btnStepLabel;
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private GreenshotToolStripMenuItem drawLineToolStripMenuItem;
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private GreenshotToolStripButton btnEmoji;
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private GreenshotToolStripMenuItem drawLineToolStripMenuItem;
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private GreenshotToolStripButton btnLine;
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private GreenshotToolStripButton btnSettings;
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private GreenshotToolStripButton btnHelp;
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@ -269,7 +269,7 @@ namespace Greenshot.Editor.Forms
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_toolbarButtons = new[]
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{
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btnCursor, btnRect, btnEllipse, btnText, btnLine, btnArrow, btnFreehand, btnHighlight, btnObfuscate, btnCrop, btnStepLabel, btnSpeechBubble
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btnCursor, btnRect, btnEllipse, btnText, btnLine, btnArrow, btnFreehand, btnHighlight, btnObfuscate, btnCrop, btnStepLabel, btnSpeechBubble, btnEmoji
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};
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//toolbarDropDownButtons = new ToolStripDropDownButton[]{btnBlur, btnPixeliate, btnTextHighlighter, btnAreaHighlighter, btnMagnifier};
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@ -655,6 +655,12 @@ namespace Greenshot.Editor.Forms
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RefreshFieldControls();
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}
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private void BtnEmojiClick(object sender, EventArgs e)
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{
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_surface.DrawingMode = DrawingModes.Emoji;
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RefreshFieldControls();
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}
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private void BtnLineClick(object sender, EventArgs e)
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{
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_surface.DrawingMode = DrawingModes.Line;
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@ -1107,4 +1107,7 @@
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<metadata name="zoomMenuStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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<value>782, 17</value>
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</metadata>
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<data name="btnEmoji.Image" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\btnEmoji.Image.bmp;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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</root>
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@ -4,6 +4,9 @@
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Emoji.Wpf" Version="0.3.3" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Greenshot.Base\Greenshot.Base.csproj" />
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<DependentUpon>ImageEditorForm.cs</DependentUpon>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Resources\" />
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</ItemGroup>
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</Project>
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BIN
src/Greenshot.Editor/Resources/btnEmoji.Image.bmp
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BIN
src/Greenshot.Editor/Resources/btnEmoji.Image.bmp
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Binary file not shown.
After Width: | Height: | Size: 3.3 KiB |
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@ -305,8 +305,9 @@ All Greenshot features still work directly from the tray icon context menu witho
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<resource name="editor_counter">Add counter (I)</resource>
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<resource name="editor_speechbubble">Add speechbubble (S)</resource>
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<resource name="editor_emoji">Add emoji</resource>
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<resource name="editor_resize">Resize</resource>
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<resource name="editor_resize">Resize</resource>
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<resource name="editor_resize_settings">Resize settings</resource>
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<resource name="editor_resize_aspectratio">Maintain aspect ratio</resource>
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<resource name="editor_resize_width">Width</resource>
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