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https://github.com/greenshot/greenshot
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Extended the ExportCapture with ExportInformation as a result object, this allows us to better and more consistently return & handle information from the export. Also it should be easier to extend the functionality. TODO: Still need to cleanup some messages, some are no longer needed
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2034 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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27 changed files with 379 additions and 172 deletions
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@ -90,7 +90,8 @@ namespace Greenshot.Destinations {
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}
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}
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public override bool ExportCapture(bool manuallyInitiated, ISurface surface, ICaptureDetails captureDetails) {
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public override ExportInformation ExportCapture(bool manuallyInitiated, ISurface surface, ICaptureDetails captureDetails) {
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ExportInformation exportInformation = new ExportInformation(this.Designation, this.Description);
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if (editor == null) {
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// Make sure we collect the garbage before opening the screenshot
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GC.Collect();
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@ -105,22 +106,24 @@ namespace Greenshot.Destinations {
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editorForm.Show();
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editorForm.Activate();
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LOG.Debug("Finished opening Editor");
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return true;
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exportInformation.ExportMade = true;
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} catch (Exception e) {
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LOG.Error(e);
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exportInformation.ErrorMessage = e.Message;
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}
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} else {
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try {
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using (Bitmap image = (Bitmap)surface.GetImageForExport()) {
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editor.Surface.AddBitmapContainer(image, 10, 10);
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}
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surface.SendMessageEvent(this, SurfaceMessageTyp.Info, Language.GetFormattedString(LangKey.exported_to, Description));
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return true;
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exportInformation.ExportMade = true;
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} catch (Exception e) {
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LOG.Error(e);
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}
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exportInformation.ErrorMessage = e.Message;
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}
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}
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return false;
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ProcessExport(exportInformation, surface);
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return exportInformation;
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}
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}
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}
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