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https://github.com/greenshot/greenshot
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Extracted the refresh/animation logic to its own class, so it could be reused elsewhere. It would be even possible to extract more, but for now this is a good basis.
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2366 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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83d244c3bf
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3 changed files with 129 additions and 110 deletions
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@ -28,6 +28,9 @@
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Controls\AnimatingForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="IEInterop\IHTMLBodyElement.cs" />
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<Compile Include="IEInterop\IHTMLCurrentStyle.cs" />
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<Compile Include="IEInterop\IHTMLDocument.cs" />
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@ -201,32 +204,4 @@
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<PreBuildEvent>rmdir /S /Q "$(SolutionDir)bin\$(Configuration)\Plugins"
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"$(SolutionDir)tools\TortoiseSVN\SubWCRev.exe" "$(ProjectDir)." "$(ProjectDir)Properties\AssemblyInfo.cs.template" "$(ProjectDir)Properties\AssemblyInfo.cs"</PreBuildEvent>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Platform)' == 'x86' ">
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<RegisterForComInterop>False</RegisterForComInterop>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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<BaseAddress>4194304</BaseAddress>
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<PlatformTarget>x86</PlatformTarget>
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<FileAlignment>4096</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Platform)' == 'AnyCPU' ">
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<RegisterForComInterop>False</RegisterForComInterop>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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<BaseAddress>4194304</BaseAddress>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<FileAlignment>4096</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
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<Optimize>True</Optimize>
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<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
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<DebugType>None</DebugType>
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<DebugSymbols>false</DebugSymbols>
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<DefineConstants>TRACE</DefineConstants>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
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<Optimize>False</Optimize>
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<CheckForOverflowUnderflow>True</CheckForOverflowUnderflow>
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<DebugType>Full</DebugType>
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<DebugSymbols>true</DebugSymbols>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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</PropertyGroup>
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</Project>
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