basic structure for GreenshotCore/GreenshotEditor

git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@702 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
This commit is contained in:
JKlingen 2010-07-25 14:32:03 +00:00
parent ae1e63976d
commit b574f82685
11 changed files with 168 additions and 11 deletions

View file

@ -39,11 +39,10 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="log4net">
<HintPath>Lib\log4net.dll</HintPath>
<HintPath>..\GreenshotCore\Lib\log4net.dll</HintPath>
</Reference>
<Reference Include="nunit.framework">
<HintPath>Lib\nunit.framework.dll</HintPath>
<Private>False</Private>
<HintPath>..\GreenshotCore\Lib\nunit.framework.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Data" />
@ -171,8 +170,6 @@
<Compile Include="Test\Drawing\Properties\PropertyAggregatorTest.cs" />
<Compile Include="Test\Drawing\Properties\SerializationTest.cs" />
<Compile Include="Test\SaveImageFileDialogTest.cs" />
<Compile Include="UnmanagedHelpers\GDI32.cs" />
<Compile Include="UnmanagedHelpers\User32.cs" />
<EmbeddedResource Include="Forms\AboutForm.resx">
<DependentUpon>AboutForm.cs</DependentUpon>
</EmbeddedResource>
@ -225,8 +222,6 @@
<None Include="Languages\language-zh-tw.xml">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</None>
<None Include="Lib\log4net.dll" />
<None Include="Lib\nunit.framework.dll" />
<None Include="log4net.xml">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
@ -254,8 +249,6 @@
<DependentUpon>ColorDialog.cs</DependentUpon>
</Compile>
<Compile Include="Forms\ColorDialog.cs" />
<Compile Include="UnmanagedHelpers\Win32Errors.cs" />
<Compile Include="UnmanagedHelpers\WinMM.cs" />
<EmbeddedResource Include="Forms\ColorDialog.resx">
<DependentUpon>ColorDialog.cs</DependentUpon>
</EmbeddedResource>
@ -270,14 +263,20 @@
<Folder Include="Helpers" />
<Folder Include="Drawing" />
<Folder Include="Controls" />
<Folder Include="Lib" />
<Folder Include="Languages" />
<Folder Include="Test" />
<Folder Include="Test\Drawing" />
<Folder Include="Test\Drawing\Filters" />
<Folder Include="Test\Drawing\Properties" />
<Folder Include="UnmanagedHelpers" />
<Folder Include="Help" />
<ProjectReference Include="..\GreenshotCore\GreenshotCore.csproj">
<Project>{BDC408EE-DEA1-4474-B59D-7F05757B12EC}</Project>
<Name>GreenshotCore</Name>
</ProjectReference>
<ProjectReference Include="..\GreenshotEditor\GreenshotEditor.csproj">
<Project>{DAA9A7D9-E781-4B00-A3BE-221349BC98A0}</Project>
<Name>GreenshotEditor</Name>
</ProjectReference>
<ProjectReference Include="..\GreenshotPlugin\GreenshotPlugin.csproj">
<Project>{5B924697-4DCD-4F98-85F1-105CB84B7341}</Project>
<Name>GreenshotPlugin</Name>

View file

@ -8,6 +8,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Greenshot", "Greenshot.cspr
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GreenshotCore", "..\GreenshotCore\GreenshotCore.csproj", "{BDC408EE-DEA1-4474-B59D-7F05757B12EC}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GreenshotEditor", "..\GreenshotEditor\GreenshotEditor.csproj", "{DAA9A7D9-E781-4B00-A3BE-221349BC98A0}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -22,5 +26,13 @@ Global
{5B924697-4DCD-4F98-85F1-105CB84B7341}.Debug|Any CPU.ActiveCfg = Debug|x86
{5B924697-4DCD-4F98-85F1-105CB84B7341}.Release|Any CPU.Build.0 = Release|x86
{5B924697-4DCD-4F98-85F1-105CB84B7341}.Release|Any CPU.ActiveCfg = Release|x86
{BDC408EE-DEA1-4474-B59D-7F05757B12EC}.Debug|Any CPU.Build.0 = Debug|x86
{BDC408EE-DEA1-4474-B59D-7F05757B12EC}.Debug|Any CPU.ActiveCfg = Debug|x86
{BDC408EE-DEA1-4474-B59D-7F05757B12EC}.Release|Any CPU.Build.0 = Release|x86
{BDC408EE-DEA1-4474-B59D-7F05757B12EC}.Release|Any CPU.ActiveCfg = Release|x86
{DAA9A7D9-E781-4B00-A3BE-221349BC98A0}.Debug|Any CPU.Build.0 = Debug|x86
{DAA9A7D9-E781-4B00-A3BE-221349BC98A0}.Debug|Any CPU.ActiveCfg = Debug|x86
{DAA9A7D9-E781-4B00-A3BE-221349BC98A0}.Release|Any CPU.Build.0 = Release|x86
{DAA9A7D9-E781-4B00-A3BE-221349BC98A0}.Release|Any CPU.ActiveCfg = Release|x86
EndGlobalSection
EndGlobal

View file

@ -0,0 +1,56 @@
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectGuid>{BDC408EE-DEA1-4474-B59D-7F05757B12EC}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<OutputType>Library</OutputType>
<RootNamespace>GreenshotCore</RootNamespace>
<AssemblyName>GreenshotCore</AssemblyName>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<SourceAnalysisOverrideSettingsFile>C:\Dokumente und Einstellungen\jens\Anwendungsdaten\ICSharpCode/SharpDevelop3.0\Settings.SourceAnalysis</SourceAnalysisOverrideSettingsFile>
<RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<NoStdLib>False</NoStdLib>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
</PropertyGroup>
<PropertyGroup Condition=" '$(Platform)' == 'x86' ">
<PlatformTarget>x86</PlatformTarget>
<RegisterForComInterop>False</RegisterForComInterop>
<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
<BaseAddress>4194304</BaseAddress>
<FileAlignment>4096</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<OutputPath>bin\Debug\</OutputPath>
<DebugSymbols>true</DebugSymbols>
<DebugType>Full</DebugType>
<Optimize>False</Optimize>
<CheckForOverflowUnderflow>True</CheckForOverflowUnderflow>
<DefineConstants>DEBUG;TRACE</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<OutputPath>bin\Release\</OutputPath>
<DebugSymbols>False</DebugSymbols>
<DebugType>None</DebugType>
<Optimize>True</Optimize>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<DefineConstants>TRACE</DefineConstants>
</PropertyGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.Targets" />
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Folder Include="Lib" />
<Folder Include="UnmanagedHelpers" />
<Compile Include="UnmanagedHelpers\GDI32.cs" />
<Compile Include="UnmanagedHelpers\User32.cs" />
<Compile Include="UnmanagedHelpers\Win32Errors.cs" />
<Compile Include="UnmanagedHelpers\WinMM.cs" />
<None Include="Lib\log4net.dll" />
<None Include="Lib\nunit.framework.dll" />
</ItemGroup>
</Project>

View file

@ -0,0 +1,59 @@
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectGuid>{DAA9A7D9-E781-4B00-A3BE-221349BC98A0}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<OutputType>Library</OutputType>
<RootNamespace>GreenshotEditor</RootNamespace>
<AssemblyName>GreenshotEditor</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<AppDesignerFolder>Properties</AppDesignerFolder>
<SourceAnalysisOverrideSettingsFile>C:\Dokumente und Einstellungen\jens\Anwendungsdaten\ICSharpCode/SharpDevelop3.0\Settings.SourceAnalysis</SourceAnalysisOverrideSettingsFile>
<NoWin32Manifest>True</NoWin32Manifest>
</PropertyGroup>
<PropertyGroup Condition=" '$(Platform)' == 'x86' ">
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<OutputPath>bin\Debug\</OutputPath>
<DebugSymbols>True</DebugSymbols>
<DebugType>Full</DebugType>
<Optimize>False</Optimize>
<CheckForOverflowUnderflow>True</CheckForOverflowUnderflow>
<DefineConstants>DEBUG;TRACE</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<OutputPath>bin\Release\</OutputPath>
<DebugSymbols>False</DebugSymbols>
<DebugType>None</DebugType>
<Optimize>True</Optimize>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<DefineConstants>TRACE</DefineConstants>
</PropertyGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.Targets" />
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Data.DataSetExtensions">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
<Reference Include="System.Xml.Linq">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\GreenshotCore\GreenshotCore.csproj">
<Project>{BDC408EE-DEA1-4474-B59D-7F05757B12EC}</Project>
<Name>GreenshotCore</Name>
</ProjectReference>
</ItemGroup>
</Project>

View file

@ -0,0 +1,31 @@
#region Using directives
using System;
using System.Reflection;
using System.Runtime.InteropServices;
#endregion
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("GreenshotEditor")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("GreenshotEditor")]
[assembly: AssemblyCopyright("Copyright 2010")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// This sets the default COM visibility of types in the assembly to invisible.
// If you need to expose a type to COM, use [ComVisible(true)] on that type.
[assembly: ComVisible(false)]
// The assembly version has following format :
//
// Major.Minor.Build.Revision
//
// You can specify all the values or you can use the default the Revision and
// Build Numbers by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.*")]