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Modified the Quantizer to Xiaolin Wu's, updated the BitmapBuffer to support 8BPP but you still need to know what to call.... (needs some additional refactoring)
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@1712 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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7 changed files with 101 additions and 726 deletions
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@ -199,6 +199,7 @@
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<Compile Include="Core\NetworkHelper.cs" />
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<Compile Include="Core\Objects.cs" />
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<Compile Include="Core\PluginUtils.cs" />
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<Compile Include="Core\QuantizerHelper.cs" />
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<Compile Include="Core\SourceForgeHelper.cs" />
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<Compile Include="Core\WindowCapture.cs" />
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<Compile Include="Core\WindowsHelper.cs" />
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