Code quality fixes (NullReference checks, unused variables etc)

This commit is contained in:
RKrom 2014-04-26 00:34:06 +02:00
commit ac08533727
99 changed files with 1252 additions and 1312 deletions

View file

@ -18,24 +18,22 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Windows.Forms;
using Greenshot.Configuration;
using GreenshotPlugin.Core;
using Greenshot.Plugin;
using Greenshot.Helpers;
using Greenshot.IniFile;
using log4net;
namespace Greenshot.Destinations {
/// <summary>
/// Description of FileWithDialog.
/// </summary>
public class FileWithDialogDestination : AbstractDestination {
private static log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(FileWithDialogDestination));
private static ILog LOG = LogManager.GetLogger(typeof(FileWithDialogDestination));
private static CoreConfiguration conf = IniConfig.GetIniSection<CoreConfiguration>();
public const string DESIGNATION = "FileDialog";
@ -65,12 +63,12 @@ namespace Greenshot.Destinations {
public override Image DisplayIcon {
get {
return GreenshotPlugin.Core.GreenshotResources.getImage("Save.Image");
return GreenshotResources.getImage("Save.Image");
}
}
public override ExportInformation ExportCapture(bool manuallyInitiated, ISurface surface, ICaptureDetails captureDetails) {
ExportInformation exportInformation = new ExportInformation(this.Designation, this.Description);
ExportInformation exportInformation = new ExportInformation(Designation, Description);
string savedTo = null;
// Bug #2918756 don't overwrite path if SaveWithDialog returns null!
savedTo = ImageOutput.SaveWithDialog(surface, captureDetails);