Fixing some bitmap code to work, this should improve the quality a bit. Also re-factored some code so I could add more professionally shadows.

git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@1639 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
This commit is contained in:
RKrom 2012-02-08 12:04:35 +00:00
parent a52e83dc45
commit ab7522d743
7 changed files with 360 additions and 253 deletions

View file

@ -26,6 +26,7 @@ using System.Net;
using System.Text;
using Greenshot.Plugin;
using GreenshotPlugin.Core;
namespace GreenshotNetworkImportPlugin {
public class HTTPReceiver {
@ -127,10 +128,11 @@ namespace GreenshotNetworkImportPlugin {
using (MemoryStream memoryStream = new MemoryStream(imageBytes, 0, imageBytes.Length)) {
// Convert byte[] to Image
memoryStream.Write(imageBytes, 0, imageBytes.Length);
Image image = Image.FromStream(memoryStream, true);
ICapture capture = host.GetCapture(image);
capture.CaptureDetails.Title = title;
host.ImportCapture(capture);
using (Image image = Bitmap.FromStream(memoryStream, true)) {
ICapture capture = host.GetCapture(ImageHelper.CloneImageToBitmap(image));
capture.CaptureDetails.Title = title;
host.ImportCapture(capture);
}
response.StatusCode = (int)HttpStatusCode.OK;
byte[] content = Encoding.UTF8.GetBytes("Greenshot-OK");
response.ContentType = "text";