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Removed Freehand rotate, didn't get it working and changed the resx files from Version 4 to 2 as this causes problems in Visual C# Express 2010
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@1743 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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5 changed files with 27 additions and 31 deletions
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@ -592,6 +592,12 @@ namespace Greenshot.Drawing {
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Invalidate();
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}
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public virtual bool CanRotate {
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get {
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return true;
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}
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}
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public virtual void Rotate(RotateFlipType rotateFlipType) {
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// somehow the rotation is the wrong way?
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int angle = 90;
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