First code analysis changes, this "should" make Greenshot more stable and implement things as is supposed.

git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2481 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
This commit is contained in:
RKrom 2013-02-12 18:43:56 +00:00
parent 3f4d93f2b6
commit a394904aa3
64 changed files with 514 additions and 343 deletions

View file

@ -43,9 +43,9 @@ namespace GreenshotPlugin.Core {
return num;
}
[DllImport("oleacc.dll")]
public static extern int AccessibleObjectFromWindow(IntPtr hwnd, uint id, ref Guid iid, [In, Out, MarshalAs(UnmanagedType.IUnknown)] ref object ppvObject);
private static extern int AccessibleObjectFromWindow(IntPtr hwnd, uint id, ref Guid iid, [In, Out, MarshalAs(UnmanagedType.IUnknown)] ref object ppvObject);
[DllImport("oleacc.dll")]
public static extern int AccessibleChildren(IAccessible paccContainer, int iChildStart, int cChildren, [In, Out, MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 2)] object[] rgvarChildren, out int pcObtained);
private static extern int AccessibleChildren(IAccessible paccContainer, int iChildStart, int cChildren, [In, Out, MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 2)] object[] rgvarChildren, out int pcObtained);
[DllImport("oleacc.dll", PreserveSig=false)]
[return: MarshalAs(UnmanagedType.Interface)]