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First code analysis changes, this "should" make Greenshot more stable and implement things as is supposed.
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2481 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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64 changed files with 514 additions and 343 deletions
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@ -72,7 +72,7 @@ namespace Greenshot.Helpers {
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* This Dispose is called from the Dispose and the Destructor.
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* When disposing==true all non-managed resources should be freed too!
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*/
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protected void Dispose(bool disposing) {
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protected virtual void Dispose(bool disposing) {
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if (disposing) {
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if (image != null) {
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image.Dispose();
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