This should improve the backwards compatibility for the .greenshot file from earlier versions. This was also addressed in #375

This commit is contained in:
Robin Krom 2023-03-27 21:51:01 +02:00
parent 7e005f741a
commit a152e2883f
4 changed files with 446 additions and 325 deletions

View file

@ -1,323 +1,325 @@
/* /*
* Greenshot - a free and open source screenshot tool * Greenshot - a free and open source screenshot tool
* Copyright (C) 2007-2021 Thomas Braun, Jens Klingen, Robin Krom * Copyright (C) 2007-2021 Thomas Braun, Jens Klingen, Robin Krom
* *
* For more information see: https://getgreenshot.org/ * For more information see: https://getgreenshot.org/
* The Greenshot project is hosted on GitHub https://github.com/greenshot/greenshot * The Greenshot project is hosted on GitHub https://github.com/greenshot/greenshot
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 1 of the License, or * the Free Software Foundation, either version 1 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Drawing; using System.Drawing;
using System.Drawing.Drawing2D; using System.Drawing.Drawing2D;
using System.Runtime.Serialization; using System.Runtime.Serialization;
using Dapplo.Windows.Common.Structs; using Dapplo.Windows.Common.Structs;
using Greenshot.Base.Interfaces; using Greenshot.Base.Interfaces;
using Greenshot.Base.Interfaces.Drawing; using Greenshot.Base.Interfaces.Drawing;
using Greenshot.Editor.Drawing.Fields; using Greenshot.Editor.Drawing.Fields;
using Greenshot.Editor.Helpers; using Greenshot.Editor.Helpers;
namespace Greenshot.Editor.Drawing namespace Greenshot.Editor.Drawing
{ {
/// <summary> /// <summary>
/// Description of PathContainer. /// Description of PathContainer.
/// </summary> /// </summary>
[Serializable] [Serializable]
public class FreehandContainer : DrawableContainer public class FreehandContainer : DrawableContainer
{ {
private static readonly float[] PointOffset = private static readonly float[] PointOffset =
{ {
0.5f, 0.25f, 0.75f 0.5f, 0.25f, 0.75f
}; };
[NonSerialized] private GraphicsPath freehandPath = new GraphicsPath(); [NonSerialized]
private NativeRect myBounds = NativeRect.Empty; private GraphicsPath freehandPath = new GraphicsPath();
private NativePoint lastMouse = NativePoint.Empty;
private readonly List<Point> capturePoints = new List<Point>(); private Rectangle myBounds = NativeRect.Empty;
private bool isRecalculated; private Point lastMouse = NativePoint.Empty;
private List<Point> capturePoints = new List<Point>();
/// <summary> private bool isRecalculated;
/// Constructor
/// </summary> /// <summary>
public FreehandContainer(ISurface parent) : base(parent) /// Constructor
{ /// </summary>
Width = parent.Image.Width; public FreehandContainer(ISurface parent) : base(parent)
Height = parent.Image.Height; {
Top = 0; Width = parent.Image.Width;
Left = 0; Height = parent.Image.Height;
} Top = 0;
Left = 0;
protected override void InitializeFields() }
{
AddField(GetType(), FieldType.LINE_THICKNESS, 3); protected override void InitializeFields()
AddField(GetType(), FieldType.LINE_COLOR, Color.Red); {
} AddField(GetType(), FieldType.LINE_THICKNESS, 3);
AddField(GetType(), FieldType.LINE_COLOR, Color.Red);
public override void Transform(Matrix matrix) }
{
Point[] points = capturePoints.ToArray(); public override void Transform(Matrix matrix)
{
matrix.TransformPoints(points); Point[] points = capturePoints.ToArray();
capturePoints.Clear();
capturePoints.AddRange(points); matrix.TransformPoints(points);
RecalculatePath(); capturePoints.Clear();
} capturePoints.AddRange(points);
RecalculatePath();
protected override void OnDeserialized(StreamingContext context) }
{
RecalculatePath(); protected override void OnDeserialized(StreamingContext context)
} {
RecalculatePath();
/// <summary> }
/// This Dispose is called from the Dispose and the Destructor.
/// </summary> /// <summary>
/// <param name="disposing">When disposing==true all non-managed resources should be freed too!</param> /// This Dispose is called from the Dispose and the Destructor.
protected override void Dispose(bool disposing) /// </summary>
{ /// <param name="disposing">When disposing==true all non-managed resources should be freed too!</param>
base.Dispose(disposing); protected override void Dispose(bool disposing)
if (disposing) {
{ base.Dispose(disposing);
freehandPath?.Dispose(); if (disposing)
} {
freehandPath?.Dispose();
freehandPath = null; }
}
freehandPath = null;
/// <summary> }
/// Called from Surface (the parent) when the drawing begins (mouse-down)
/// </summary> /// <summary>
/// <returns>true if the surface doesn't need to handle the event</returns> /// Called from Surface (the parent) when the drawing begins (mouse-down)
public override bool HandleMouseDown(int mouseX, int mouseY) /// </summary>
{ /// <returns>true if the surface doesn't need to handle the event</returns>
lastMouse = new Point(mouseX, mouseY); public override bool HandleMouseDown(int mouseX, int mouseY)
capturePoints.Add(lastMouse); {
return true; lastMouse = new Point(mouseX, mouseY);
} capturePoints.Add(lastMouse);
return true;
/// <summary> }
/// Called from Surface (the parent) if a mouse move is made while drawing
/// </summary> /// <summary>
/// <returns>true if the surface doesn't need to handle the event</returns> /// Called from Surface (the parent) if a mouse move is made while drawing
public override bool HandleMouseMove(int mouseX, int mouseY) /// </summary>
{ /// <returns>true if the surface doesn't need to handle the event</returns>
Point previousPoint = capturePoints[capturePoints.Count - 1]; public override bool HandleMouseMove(int mouseX, int mouseY)
{
if (GeometryHelper.Distance2D(previousPoint.X, previousPoint.Y, mouseX, mouseY) >= 2 * EditorConfig.FreehandSensitivity) Point previousPoint = capturePoints[capturePoints.Count - 1];
{
capturePoints.Add(new Point(mouseX, mouseY)); if (GeometryHelper.Distance2D(previousPoint.X, previousPoint.Y, mouseX, mouseY) >= 2 * EditorConfig.FreehandSensitivity)
} {
capturePoints.Add(new Point(mouseX, mouseY));
if (GeometryHelper.Distance2D(lastMouse.X, lastMouse.Y, mouseX, mouseY) < EditorConfig.FreehandSensitivity) }
{
return true; if (GeometryHelper.Distance2D(lastMouse.X, lastMouse.Y, mouseX, mouseY) < EditorConfig.FreehandSensitivity)
} {
return true;
//path.AddCurve(new Point[]{lastMouse, new Point(mouseX, mouseY)}); }
lastMouse = new Point(mouseX, mouseY);
freehandPath.AddLine(lastMouse, new Point(mouseX, mouseY)); //path.AddCurve(new Point[]{lastMouse, new Point(mouseX, mouseY)});
// Only re-calculate the bounds & redraw when we added something to the path lastMouse = new Point(mouseX, mouseY);
myBounds = Rectangle.Round(freehandPath.GetBounds()); freehandPath.AddLine(lastMouse, new Point(mouseX, mouseY));
// Only re-calculate the bounds & redraw when we added something to the path
Invalidate(); myBounds = Rectangle.Round(freehandPath.GetBounds());
return true;
} Invalidate();
return true;
/// <summary> }
/// Called when the surface finishes drawing the element
/// </summary> /// <summary>
public override void HandleMouseUp(int mouseX, int mouseY) /// Called when the surface finishes drawing the element
{ /// </summary>
// Make sure we don't loose the ending point public override void HandleMouseUp(int mouseX, int mouseY)
if (GeometryHelper.Distance2D(lastMouse.X, lastMouse.Y, mouseX, mouseY) >= EditorConfig.FreehandSensitivity) {
{ // Make sure we don't loose the ending point
capturePoints.Add(new Point(mouseX, mouseY)); if (GeometryHelper.Distance2D(lastMouse.X, lastMouse.Y, mouseX, mouseY) >= EditorConfig.FreehandSensitivity)
} {
capturePoints.Add(new Point(mouseX, mouseY));
RecalculatePath(); }
}
RecalculatePath();
/// <summary> }
/// Here we recalculate the freehand path by smoothing out the lines with Beziers.
/// </summary> /// <summary>
private void RecalculatePath() /// Here we recalculate the freehand path by smoothing out the lines with Beziers.
{ /// </summary>
// Store the previous path, to dispose it later when we are finished private void RecalculatePath()
var previousFreehandPath = freehandPath; {
var newFreehandPath = new GraphicsPath(); // Store the previous path, to dispose it later when we are finished
var previousFreehandPath = freehandPath;
// Here we can put some cleanup... like losing all the uninteresting points. var newFreehandPath = new GraphicsPath();
if (capturePoints.Count >= 3)
{ // Here we can put some cleanup... like losing all the uninteresting points.
int index = 0; if (capturePoints.Count >= 3)
while ((capturePoints.Count - 1) % 3 != 0) {
{ int index = 0;
// duplicate points, first at 50% than 25% than 75% while ((capturePoints.Count - 1) % 3 != 0)
capturePoints.Insert((int) (capturePoints.Count * PointOffset[index]), capturePoints[(int) (capturePoints.Count * PointOffset[index++])]); {
} // duplicate points, first at 50% than 25% than 75%
capturePoints.Insert((int) (capturePoints.Count * PointOffset[index]), capturePoints[(int) (capturePoints.Count * PointOffset[index++])]);
newFreehandPath.AddBeziers(capturePoints.ToArray()); }
}
else if (capturePoints.Count == 2) newFreehandPath.AddBeziers(capturePoints.ToArray());
{ }
newFreehandPath.AddLine(capturePoints[0], capturePoints[1]); else if (capturePoints.Count == 2)
} {
newFreehandPath.AddLine(capturePoints[0], capturePoints[1]);
// Recalculate the bounds }
myBounds = Rectangle.Round(newFreehandPath.GetBounds());
// Recalculate the bounds
// assign myBounds = Rectangle.Round(newFreehandPath.GetBounds());
isRecalculated = true;
freehandPath = newFreehandPath; // assign
isRecalculated = true;
// dispose previous freehandPath = newFreehandPath;
previousFreehandPath?.Dispose();
} // dispose previous
previousFreehandPath?.Dispose();
/// <summary> }
/// Do the drawing of the freehand "stroke"
/// </summary> /// <summary>
/// <param name="graphics"></param> /// Do the drawing of the freehand "stroke"
/// <param name="renderMode"></param> /// </summary>
public override void Draw(Graphics graphics, RenderMode renderMode) /// <param name="graphics"></param>
{ /// <param name="renderMode"></param>
graphics.SmoothingMode = SmoothingMode.HighQuality; public override void Draw(Graphics graphics, RenderMode renderMode)
graphics.InterpolationMode = InterpolationMode.HighQualityBicubic; {
graphics.CompositingQuality = CompositingQuality.HighQuality; graphics.SmoothingMode = SmoothingMode.HighQuality;
graphics.PixelOffsetMode = PixelOffsetMode.HighQuality; graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
graphics.CompositingQuality = CompositingQuality.HighQuality;
int lineThickness = GetFieldValueAsInt(FieldType.LINE_THICKNESS); graphics.PixelOffsetMode = PixelOffsetMode.HighQuality;
Color lineColor = GetFieldValueAsColor(FieldType.LINE_COLOR);
using var pen = new Pen(lineColor) int lineThickness = GetFieldValueAsInt(FieldType.LINE_THICKNESS);
{ Color lineColor = GetFieldValueAsColor(FieldType.LINE_COLOR);
Width = lineThickness using var pen = new Pen(lineColor)
}; {
if (!(pen.Width > 0)) Width = lineThickness
{ };
return; if (!(pen.Width > 0))
} {
return;
// Make sure the lines are nicely rounded }
pen.EndCap = LineCap.Round;
pen.StartCap = LineCap.Round; // Make sure the lines are nicely rounded
pen.LineJoin = LineJoin.Round; pen.EndCap = LineCap.Round;
// Move to where we need to draw pen.StartCap = LineCap.Round;
graphics.TranslateTransform(Left, Top); pen.LineJoin = LineJoin.Round;
var currentFreehandPath = freehandPath; // Move to where we need to draw
if (currentFreehandPath != null) graphics.TranslateTransform(Left, Top);
{ var currentFreehandPath = freehandPath;
if (isRecalculated && Selected && renderMode == RenderMode.EDIT) if (currentFreehandPath != null)
{ {
isRecalculated = false; if (isRecalculated && Selected && renderMode == RenderMode.EDIT)
DrawSelectionBorder(graphics, pen, currentFreehandPath); {
} isRecalculated = false;
DrawSelectionBorder(graphics, pen, currentFreehandPath);
graphics.DrawPath(pen, currentFreehandPath); }
}
graphics.DrawPath(pen, currentFreehandPath);
// Move back, otherwise everything is shifted }
graphics.TranslateTransform(-Left, -Top);
} // Move back, otherwise everything is shifted
graphics.TranslateTransform(-Left, -Top);
/// <summary> }
/// Draw a selectionborder around the freehand path
/// </summary> /// <summary>
/// <param name="graphics">Graphics</param> /// Draw a selectionborder around the freehand path
/// <param name="linePen">Pen</param> /// </summary>
/// <param name="path">GraphicsPath</param> /// <param name="graphics">Graphics</param>
protected static void DrawSelectionBorder(Graphics graphics, Pen linePen, GraphicsPath path) /// <param name="linePen">Pen</param>
{ /// <param name="path">GraphicsPath</param>
using var selectionPen = (Pen) linePen.Clone(); protected static void DrawSelectionBorder(Graphics graphics, Pen linePen, GraphicsPath path)
using var selectionPath = (GraphicsPath) path.Clone(); {
selectionPen.Width += 5; using var selectionPen = (Pen) linePen.Clone();
selectionPen.Color = Color.FromArgb(120, Color.LightSeaGreen); using var selectionPath = (GraphicsPath) path.Clone();
graphics.DrawPath(selectionPen, selectionPath); selectionPen.Width += 5;
selectionPath.Widen(selectionPen); selectionPen.Color = Color.FromArgb(120, Color.LightSeaGreen);
selectionPen.DashPattern = new float[] graphics.DrawPath(selectionPen, selectionPath);
{ selectionPath.Widen(selectionPen);
2, 2 selectionPen.DashPattern = new float[]
}; {
selectionPen.Color = Color.LightSeaGreen; 2, 2
selectionPen.Width = 1; };
graphics.DrawPath(selectionPen, selectionPath); selectionPen.Color = Color.LightSeaGreen;
} selectionPen.Width = 1;
graphics.DrawPath(selectionPen, selectionPath);
/// <summary> }
/// Get the bounds in which we have something drawn, plus safety margin, these are not the normal bounds...
/// </summary> /// <summary>
public override NativeRect DrawingBounds /// Get the bounds in which we have something drawn, plus safety margin, these are not the normal bounds...
{ /// </summary>
get public override NativeRect DrawingBounds
{ {
if (!myBounds.IsEmpty) get
{ {
int lineThickness = Math.Max(10, GetFieldValueAsInt(FieldType.LINE_THICKNESS)); if (!myBounds.IsEmpty)
int safetyMargin = 10; {
return new NativeRect(myBounds.Left + Left - (safetyMargin + lineThickness), myBounds.Top + Top - (safetyMargin + lineThickness), int lineThickness = Math.Max(10, GetFieldValueAsInt(FieldType.LINE_THICKNESS));
myBounds.Width + 2 * (lineThickness + safetyMargin), myBounds.Height + 2 * (lineThickness + safetyMargin)); int safetyMargin = 10;
} return new NativeRect(myBounds.Left + Left - (safetyMargin + lineThickness), myBounds.Top + Top - (safetyMargin + lineThickness),
myBounds.Width + 2 * (lineThickness + safetyMargin), myBounds.Height + 2 * (lineThickness + safetyMargin));
if (_parent?.Image is Image image) }
{
return new NativeRect(0, 0, image.Width, image.Height); if (_parent?.Image is Image image)
} {
return new NativeRect(0, 0, image.Width, image.Height);
return NativeRect.Empty; }
}
} return NativeRect.Empty;
}
/// <summary> }
/// FreehandContainer are regarded equal if they are of the same type and their paths are equal.
/// </summary> /// <summary>
/// <param name="obj">object</param> /// FreehandContainer are regarded equal if they are of the same type and their paths are equal.
/// <returns>bool</returns> /// </summary>
public override bool Equals(object obj) /// <param name="obj">object</param>
{ /// <returns>bool</returns>
bool ret = false; public override bool Equals(object obj)
if (obj == null || GetType() != obj.GetType()) {
{ bool ret = false;
return false; if (obj == null || GetType() != obj.GetType())
} {
return false;
if (obj is FreehandContainer other && Equals(freehandPath, other.freehandPath)) }
{
ret = true; if (obj is FreehandContainer other && Equals(freehandPath, other.freehandPath))
} {
ret = true;
return ret; }
}
return ret;
public override int GetHashCode() }
{
return freehandPath?.GetHashCode() ?? 0; public override int GetHashCode()
} {
return freehandPath?.GetHashCode() ?? 0;
public override bool ClickableAt(int x, int y) }
{
bool returnValue = base.ClickableAt(x, y); public override bool ClickableAt(int x, int y)
if (returnValue) {
{ bool returnValue = base.ClickableAt(x, y);
int lineThickness = GetFieldValueAsInt(FieldType.LINE_THICKNESS); if (returnValue)
using var pen = new Pen(Color.White) {
{ int lineThickness = GetFieldValueAsInt(FieldType.LINE_THICKNESS);
Width = lineThickness + 10 using var pen = new Pen(Color.White)
}; {
returnValue = freehandPath.IsOutlineVisible(x - Left, y - Top, pen); Width = lineThickness + 10
} };
returnValue = freehandPath.IsOutlineVisible(x - Left, y - Top, pen);
return returnValue; }
}
} return returnValue;
}
}
} }

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@ -39,10 +39,10 @@ namespace Greenshot.Editor.Drawing
[Serializable] [Serializable]
public class SpeechbubbleContainer : TextContainer public class SpeechbubbleContainer : TextContainer
{ {
private NativePoint _initialGripperPoint; private Point _initialGripperPoint;
// Only used for serializing the TargetGripper location // Only used for serializing the TargetGripper location
private NativePoint _storedTargetGripperLocation; private Point _storedTargetGripperLocation;
/// <summary> /// <summary>
/// Store the current location of the target gripper /// Store the current location of the target gripper
@ -120,7 +120,8 @@ namespace Greenshot.Editor.Drawing
int xOffset = leftAligned ? -20 : 20; int xOffset = leftAligned ? -20 : 20;
int yOffset = topAligned ? -20 : 20; int yOffset = topAligned ? -20 : 20;
NativePoint newGripperLocation = _initialGripperPoint.Offset(xOffset, yOffset); NativePoint initialGripperPoint = _initialGripperPoint;
NativePoint newGripperLocation = initialGripperPoint.Offset(xOffset, yOffset);
if (TargetAdorner.Location != newGripperLocation) if (TargetAdorner.Location != newGripperLocation)
{ {

View file

@ -28,6 +28,7 @@ using System.Drawing.Imaging;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Runtime.Serialization.Formatters.Binary; using System.Runtime.Serialization.Formatters.Binary;
using System.ServiceModel.Security;
using System.Windows.Forms; using System.Windows.Forms;
using Dapplo.Windows.Common.Extensions; using Dapplo.Windows.Common.Extensions;
using Dapplo.Windows.Common.Structs; using Dapplo.Windows.Common.Structs;
@ -40,6 +41,7 @@ using Greenshot.Base.Interfaces.Drawing;
using Greenshot.Base.Interfaces.Drawing.Adorners; using Greenshot.Base.Interfaces.Drawing.Adorners;
using Greenshot.Editor.Configuration; using Greenshot.Editor.Configuration;
using Greenshot.Editor.Drawing.Fields; using Greenshot.Editor.Drawing.Fields;
using Greenshot.Editor.Helpers;
using Greenshot.Editor.Memento; using Greenshot.Editor.Memento;
using log4net; using log4net;
@ -722,6 +724,7 @@ namespace Greenshot.Editor.Drawing
try try
{ {
BinaryFormatter binaryRead = new BinaryFormatter(); BinaryFormatter binaryRead = new BinaryFormatter();
binaryRead.Binder = new BinaryFormatterHelper();
IDrawableContainerList loadedElements = (IDrawableContainerList) binaryRead.Deserialize(streamRead); IDrawableContainerList loadedElements = (IDrawableContainerList) binaryRead.Deserialize(streamRead);
loadedElements.Parent = this; loadedElements.Parent = this;
// Make sure the steplabels are sorted according to their number // Make sure the steplabels are sorted according to their number
@ -731,6 +734,10 @@ namespace Greenshot.Editor.Drawing
SelectElements(loadedElements); SelectElements(loadedElements);
FieldAggregator.BindElements(loadedElements); FieldAggregator.BindElements(loadedElements);
} }
catch (SecurityAccessDeniedException)
{
throw;
}
catch (Exception e) catch (Exception e)
{ {
LOG.Error("Error serializing elements from stream.", e); LOG.Error("Error serializing elements from stream.", e);

View file

@ -0,0 +1,111 @@
/*
* Greenshot - a free and open source screenshot tool
* Copyright (C) 2007-2021 Thomas Braun, Jens Klingen, Robin Krom
*
* For more information see: https://getgreenshot.org/
* The Greenshot project is hosted on GitHub https://github.com/greenshot/greenshot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.Runtime.Serialization;
using System.ServiceModel.Security;
using Greenshot.Base.Interfaces.Drawing;
using Greenshot.Editor.Drawing;
using Greenshot.Editor.Drawing.Fields;
using Greenshot.Editor.Drawing.Filters;
using log4net;
using static Greenshot.Editor.Drawing.FilterContainer;
namespace Greenshot.Editor.Helpers
{
internal class BinaryFormatterHelper : SerializationBinder
{
private static readonly ILog LOG = LogManager.GetLogger(typeof(BinaryFormatterHelper));
private static readonly IDictionary<string, Type> TypeMapper = new Dictionary<string, Type>
{
{"System.Guid",typeof(Guid) },
{"System.Drawing.Rectangle",typeof(System.Drawing.Rectangle) },
{"System.Drawing.Point",typeof(System.Drawing.Point) },
{"System.Drawing.Color",typeof(System.Drawing.Color) },
{"System.Drawing.Bitmap",typeof(System.Drawing.Bitmap) },
{"System.Drawing.StringAlignment",typeof(System.Drawing.StringAlignment) },
{"System.Collections.Generic.List`1[[Greenshot.Base.Interfaces.Drawing.IFieldHolder", typeof(List<IFieldHolder>)},
{"System.Collections.Generic.List`1[[Greenshot.Base.Interfaces.Drawing.IField", typeof(List<IField>)},
{"System.Collections.Generic.List`1[[System.Drawing.Point", typeof(List<System.Drawing.Point>)},
{"Greenshot.Editor.Drawing.ArrowContainer", typeof(ArrowContainer) },
{"Greenshot.Editor.Drawing.LineContainer", typeof(LineContainer) },
{"Greenshot.Editor.Drawing.TextContainer", typeof(TextContainer) },
{"Greenshot.Editor.Drawing.SpeechbubbleContainer", typeof(SpeechbubbleContainer) },
{"Greenshot.Editor.Drawing.RectangleContainer", typeof(RectangleContainer) },
{"Greenshot.Editor.Drawing.EllipseContainer", typeof(EllipseContainer) },
{"Greenshot.Editor.Drawing.FreehandContainer", typeof(FreehandContainer) },
{"Greenshot.Editor.Drawing.HighlightContainer", typeof(HighlightContainer) },
{"Greenshot.Editor.Drawing.IconContainer", typeof(IconContainer) },
{"Greenshot.Editor.Drawing.ObfuscateContainer", typeof(ObfuscateContainer) },
{"Greenshot.Editor.Drawing.StepLabelContainer", typeof(StepLabelContainer) },
{"Greenshot.Editor.Drawing.SvgContainer", typeof(SvgContainer) },
{"Greenshot.Editor.Drawing.VectorGraphicsContainer", typeof(VectorGraphicsContainer) },
{"Greenshot.Editor.Drawing.MetafileContainer", typeof(MetafileContainer) },
{"Greenshot.Editor.Drawing.ImageContainer", typeof(ImageContainer) },
{"Greenshot.Editor.Drawing.FilterContainer", typeof(FilterContainer) },
{"Greenshot.Editor.Drawing.DrawableContainer", typeof(DrawableContainer) },
{"Greenshot.Editor.Drawing.DrawableContainerList", typeof(DrawableContainerList) },
{"Greenshot.Editor.Drawing.CursorContainer", typeof(CursorContainer) },
{"Greenshot.Editor.Drawing.Filters.HighlightFilter", typeof(HighlightFilter) },
{"Greenshot.Editor.Drawing.Filters.GrayscaleFilter", typeof(GrayscaleFilter) },
{"Greenshot.Editor.Drawing.Filters.MagnifierFilter", typeof(MagnifierFilter) },
{"Greenshot.Editor.Drawing.Filters.BrightnessFilter", typeof(BrightnessFilter) },
{"Greenshot.Editor.Drawing.Filters.BlurFilter", typeof(BlurFilter) },
{"Greenshot.Editor.Drawing.Filters.PixelizationFilter", typeof(PixelizationFilter) },
{"Greenshot.Base.Interfaces.Drawing.IDrawableContainer", typeof(IDrawableContainer) },
{"Greenshot.Base.Interfaces.Drawing.EditStatus", typeof(EditStatus) },
{"Greenshot.Base.Interfaces.Drawing.IFieldHolder", typeof(IFieldHolder) },
{"Greenshot.Base.Interfaces.Drawing.IField", typeof(IField) },
{"Greenshot.Base.Interfaces.Drawing.FieldFlag", typeof(FieldFlag) },
{"Greenshot.Editor.Drawing.Fields.Field", typeof(Field) },
{"Greenshot.Editor.Drawing.Fields.FieldType", typeof(FieldType) },
{"Greenshot.Editor.Drawing.FilterContainer+PreparedFilter", typeof(PreparedFilter) },
};
// Greenshot.Plugin.Drawing.EditStatus -> Greenshot.Base.Interfaces.Drawing.EditStatus
// GreenshotPlugin.Interfaces.Drawing.IFieldHolder -> Greenshot.Base.Interfaces.Drawing.IFieldHolder
// Greenshot.Drawing.FilterContainer+PreparedFilter -> Greenshot.Editor.Drawing
public override Type BindToType(string assemblyName, string typeName)
{
if (string.IsNullOrEmpty(typeName))
{
return null;
}
var typeNameCommaLocation = typeName.IndexOf(",");
var comparingTypeName = typeName.Substring(0, typeNameCommaLocation > 0 ? typeNameCommaLocation : typeName.Length);
// Correct wrong types
comparingTypeName = comparingTypeName.Replace("Greenshot.Drawing", "Greenshot.Editor.Drawing");
comparingTypeName = comparingTypeName.Replace("Greenshot.Plugin.Drawing", "Greenshot.Base.Interfaces.Drawing");
comparingTypeName = comparingTypeName.Replace("GreenshotPlugin.Interfaces.Drawing", "Greenshot.Base.Interfaces.Drawing");
comparingTypeName = comparingTypeName.Replace("Greenshot.Drawing.Fields", "Greenshot.Editor.Drawing.Fields");
comparingTypeName = comparingTypeName.Replace("Greenshot.Drawing.Filters", "Greenshot.Editor.Drawing.Filters");
if (TypeMapper.TryGetValue(comparingTypeName, out var returnType))
{
LOG.Info($"Mapped {assemblyName} - {typeName} to {returnType.FullName}");
return returnType;
}
LOG.Warn($"Unexpected Greenshot type in .greenshot file detected, maybe vulnerability attack created with ysoserial? Suspicious type: {assemblyName} - {typeName}");
throw new SecurityAccessDeniedException($"Suspicious type in .greenshot file: {assemblyName} - {typeName}");
}
}
}