Next step for having the settings of effects stored in the greenshot.ini, using a TypeConverter this seems to work. An important change to the IniValue.cs: here a default value is created when the ini doesn't have a value yet. This used to be just "null". Next step would be that settings forms get a reset/default button. [skip ci]

This commit is contained in:
RKrom 2014-11-17 12:49:06 +01:00
commit 8cb2dedb87
8 changed files with 263 additions and 44 deletions

View file

@ -25,6 +25,7 @@ using System.Drawing;
using Greenshot.Drawing.Fields; using Greenshot.Drawing.Fields;
using GreenshotPlugin.UnmanagedHelpers; using GreenshotPlugin.UnmanagedHelpers;
using Greenshot.IniFile; using Greenshot.IniFile;
using Greenshot.Core;
namespace Greenshot.Configuration { namespace Greenshot.Configuration {
/// <summary> /// <summary>
@ -57,6 +58,12 @@ namespace Greenshot.Configuration {
[IniProperty("SuppressSaveDialogAtClose", Description="Suppressed the 'do you want to save' dialog when closing the editor.", DefaultValue="False")] [IniProperty("SuppressSaveDialogAtClose", Description="Suppressed the 'do you want to save' dialog when closing the editor.", DefaultValue="False")]
public bool SuppressSaveDialogAtClose; public bool SuppressSaveDialogAtClose;
[IniProperty("DropShadowEffectSettings", Description = "Settings for the drop shadow effect.")]
public DropShadowEffect DropShadowEffectSettings;
[IniProperty("TornEdgeEffectSettings", Description = "Settings for the torn edge effect.")]
public TornEdgeEffect TornEdgeEffectSettings;
public override void AfterLoad() { public override void AfterLoad() {
base.AfterLoad(); base.AfterLoad();
if (RecentColors == null) { if (RecentColors == null) {

View file

@ -152,7 +152,7 @@ namespace Greenshot.Forms {
this.buttonOK.Size = new System.Drawing.Size(75, 23); this.buttonOK.Size = new System.Drawing.Size(75, 23);
this.buttonOK.TabIndex = 11; this.buttonOK.TabIndex = 11;
this.buttonOK.UseVisualStyleBackColor = true; this.buttonOK.UseVisualStyleBackColor = true;
this.buttonOK.Click += new System.EventHandler(this.buttonOK_Click); this.buttonOK.Click += new System.EventHandler(this.ButtonOK_Click);
// //
// buttonCancel // buttonCancel
// //

View file

@ -27,20 +27,33 @@ using GreenshotPlugin.Core;
namespace Greenshot.Forms { namespace Greenshot.Forms {
public partial class DropShadowSettingsForm : BaseForm { public partial class DropShadowSettingsForm : BaseForm {
private DropShadowEffect effect; private DropShadowEffect effect;
public DropShadowSettingsForm(DropShadowEffect effect) { public DropShadowSettingsForm(DropShadowEffect effect) {
this.effect = effect; this.effect = effect;
InitializeComponent(); InitializeComponent();
this.Icon = GreenshotResources.getGreenshotIcon(); this.Icon = GreenshotResources.getGreenshotIcon();
ShowSettings();
}
/// <summary>
/// Apply the settings from the effect to the view
/// </summary>
private void ShowSettings() {
trackBar1.Value = (int)(effect.Darkness * 40); trackBar1.Value = (int)(effect.Darkness * 40);
offsetX.Value = effect.ShadowOffset.X; offsetX.Value = effect.ShadowOffset.X;
offsetY.Value = effect.ShadowOffset.Y; offsetY.Value = effect.ShadowOffset.Y;
} }
private void buttonOK_Click(object sender, EventArgs e) { private void ButtonOK_Click(object sender, EventArgs e) {
effect.Darkness = (float)trackBar1.Value / (float)40; effect.Darkness = (float)trackBar1.Value / (float)40;
effect.ShadowOffset = new Point((int)offsetX.Value, (int)offsetY.Value); effect.ShadowOffset = new Point((int)offsetX.Value, (int)offsetY.Value);
effect.ShadowSize = (int)thickness.Value; effect.ShadowSize = (int)thickness.Value;
DialogResult = DialogResult.OK; DialogResult = DialogResult.OK;
} }
private void ButtonReset_Click(object sender, EventArgs e) {
effect.Reset();
ShowSettings();
}
} }
} }

View file

@ -1253,7 +1253,7 @@ namespace Greenshot {
/// <param name="sender"></param> /// <param name="sender"></param>
/// <param name="e"></param> /// <param name="e"></param>
void AddDropshadowToolStripMenuItemClick(object sender, EventArgs e) { void AddDropshadowToolStripMenuItemClick(object sender, EventArgs e) {
DropShadowEffect dropShadowEffect= new DropShadowEffect(); DropShadowEffect dropShadowEffect = editorConfiguration.DropShadowEffectSettings;
// TODO: Use the dropshadow settings form to make it possible to change the default values // TODO: Use the dropshadow settings form to make it possible to change the default values
DialogResult result = new DropShadowSettingsForm(dropShadowEffect).ShowDialog(this); DialogResult result = new DropShadowSettingsForm(dropShadowEffect).ShowDialog(this);
if (result == DialogResult.OK) { if (result == DialogResult.OK) {
@ -1283,7 +1283,7 @@ namespace Greenshot {
/// <param name="sender"></param> /// <param name="sender"></param>
/// <param name="e"></param> /// <param name="e"></param>
void TornEdgesToolStripMenuItemClick(object sender, EventArgs e) { void TornEdgesToolStripMenuItemClick(object sender, EventArgs e) {
TornEdgeEffect tornEdgeEffect = new TornEdgeEffect(); TornEdgeEffect tornEdgeEffect = editorConfiguration.TornEdgeEffectSettings;
// TODO: Use the dropshadow settings form to make it possible to change the default values // TODO: Use the dropshadow settings form to make it possible to change the default values
DialogResult result = new TornEdgeSettingsForm(tornEdgeEffect).ShowDialog(this); DialogResult result = new TornEdgeSettingsForm(tornEdgeEffect).ShowDialog(this);
if (result == DialogResult.OK) { if (result == DialogResult.OK) {

View file

@ -166,7 +166,7 @@ namespace Greenshot.Forms {
this.buttonOK.Size = new System.Drawing.Size(75, 23); this.buttonOK.Size = new System.Drawing.Size(75, 23);
this.buttonOK.TabIndex = 20; this.buttonOK.TabIndex = 20;
this.buttonOK.UseVisualStyleBackColor = true; this.buttonOK.UseVisualStyleBackColor = true;
this.buttonOK.Click += new System.EventHandler(this.buttonOK_Click); this.buttonOK.Click += new System.EventHandler(this.ButtonOK_Click);
// //
// buttonCancel // buttonCancel
// //
@ -348,7 +348,7 @@ namespace Greenshot.Forms {
this.shadowCheckbox.Size = new System.Drawing.Size(110, 17); this.shadowCheckbox.Size = new System.Drawing.Size(110, 17);
this.shadowCheckbox.TabIndex = 1; this.shadowCheckbox.TabIndex = 1;
this.shadowCheckbox.UseVisualStyleBackColor = true; this.shadowCheckbox.UseVisualStyleBackColor = true;
this.shadowCheckbox.CheckedChanged += new System.EventHandler(this.shadowCheckbox_CheckedChanged); this.shadowCheckbox.CheckedChanged += new System.EventHandler(this.ShadowCheckbox_CheckedChanged);
// //
// TornEdgeSettingsForm // TornEdgeSettingsForm
// //

View file

@ -31,6 +31,10 @@ namespace Greenshot.Forms {
this.effect = effect; this.effect = effect;
InitializeComponent(); InitializeComponent();
this.Icon = GreenshotResources.getGreenshotIcon(); this.Icon = GreenshotResources.getGreenshotIcon();
ShowSettings();
}
private void ShowSettings() {
shadowCheckbox.Checked = effect.GenerateShadow; shadowCheckbox.Checked = effect.GenerateShadow;
shadowDarkness.Value = (int)(effect.Darkness * 40); shadowDarkness.Value = (int)(effect.Darkness * 40);
offsetX.Value = effect.ShadowOffset.X; offsetX.Value = effect.ShadowOffset.X;
@ -44,7 +48,7 @@ namespace Greenshot.Forms {
left.Checked = effect.Edges[3]; left.Checked = effect.Edges[3];
} }
private void buttonOK_Click(object sender, EventArgs e) { private void ButtonOK_Click(object sender, EventArgs e) {
effect.Darkness = (float)shadowDarkness.Value / (float)40; effect.Darkness = (float)shadowDarkness.Value / (float)40;
effect.ShadowOffset = new Point((int)offsetX.Value, (int)offsetY.Value); effect.ShadowOffset = new Point((int)offsetX.Value, (int)offsetY.Value);
effect.ShadowSize = (int)thickness.Value; effect.ShadowSize = (int)thickness.Value;
@ -56,7 +60,12 @@ namespace Greenshot.Forms {
DialogResult = DialogResult.OK; DialogResult = DialogResult.OK;
} }
private void shadowCheckbox_CheckedChanged(object sender, EventArgs e) { private void ButtonReset_Click(object sender, EventArgs e) {
effect.Reset();
ShowSettings();
}
private void ShadowCheckbox_CheckedChanged(object sender, EventArgs e) {
thickness.Enabled = shadowCheckbox.Checked; thickness.Enabled = shadowCheckbox.Checked;
offsetX.Enabled = shadowCheckbox.Checked; offsetX.Enabled = shadowCheckbox.Checked;
offsetY.Enabled = shadowCheckbox.Checked; offsetY.Enabled = shadowCheckbox.Checked;

View file

@ -22,6 +22,7 @@
using GreenshotPlugin.Core; using GreenshotPlugin.Core;
using log4net; using log4net;
using System; using System;
using System.ComponentModel;
using System.Drawing; using System.Drawing;
using System.Drawing.Drawing2D; using System.Drawing.Drawing2D;
using System.Drawing.Imaging; using System.Drawing.Imaging;
@ -32,17 +33,28 @@ namespace Greenshot.Core {
/// Interface to describe an effect /// Interface to describe an effect
/// </summary> /// </summary>
public interface IEffect { public interface IEffect {
/// <summary>
/// Apply this IEffect to the supplied sourceImage.
/// In the process of applying the supplied matrix will be modified to represent the changes.
/// </summary>
/// <param name="sourceImage">Image to apply the effect to</param>
/// <param name="matrix">Matrix with the modifications like rotate, translate etc. this can be used to calculate the new location of elements on a canvas</param>
/// <returns>new image with applied effect</returns>
Image Apply(Image sourceImage, Matrix matrix); Image Apply(Image sourceImage, Matrix matrix);
/// <summary>
/// Reset all values to their defaults
/// </summary>
void Reset();
} }
/// <summary> /// <summary>
/// DropShadowEffect /// DropShadowEffect
/// </summary> /// </summary>
[TypeConverter(typeof(EffectConverter))]
public class DropShadowEffect : IEffect { public class DropShadowEffect : IEffect {
public DropShadowEffect() { public DropShadowEffect() {
Darkness = 0.6f; Reset();
ShadowSize = 7;
ShadowOffset = new Point(-1, -1);
} }
public float Darkness { public float Darkness {
get; get;
@ -56,32 +68,25 @@ namespace Greenshot.Core {
get; get;
set; set;
} }
public virtual void Reset() {
Darkness = 0.6f;
ShadowSize = 7;
ShadowOffset = new Point(-1, -1);
}
public virtual Image Apply(Image sourceImage, Matrix matrix) { public virtual Image Apply(Image sourceImage, Matrix matrix) {
return ImageHelper.CreateShadow(sourceImage, Darkness, ShadowSize, ShadowOffset, matrix, PixelFormat.Format32bppArgb); return ImageHelper.CreateShadow(sourceImage, Darkness, ShadowSize, ShadowOffset, matrix, PixelFormat.Format32bppArgb);
} }
public override string ToString() {
StringBuilder sb = new StringBuilder();
sb.AppendFormat("Darkness:{0:F2}|ShadowSize:{1}|ShadowOffset:{2},{3}", Darkness, ShadowSize, ShadowOffset.X, ShadowOffset.Y);
return sb.ToString();
}
public void ApplySettings(string settings) {
}
} }
/// <summary> /// <summary>
/// TornEdgeEffect extends on DropShadowEffect /// TornEdgeEffect extends on DropShadowEffect
/// </summary> /// </summary>
[TypeConverter(typeof(EffectConverter))]
public class TornEdgeEffect : DropShadowEffect { public class TornEdgeEffect : DropShadowEffect {
public TornEdgeEffect() : base() { public TornEdgeEffect() : base() {
ShadowSize = 7; Reset();
ToothHeight = 12;
HorizontalToothRange = 20;
VerticalToothRange = 20;
Edges = new bool[] {true, true, true, true};
GenerateShadow = true;
} }
public int ToothHeight { public int ToothHeight {
get; get;
@ -104,6 +109,15 @@ namespace Greenshot.Core {
set; set;
} }
public override void Reset() {
base.Reset();
ShadowSize = 7;
ToothHeight = 12;
HorizontalToothRange = 20;
VerticalToothRange = 20;
Edges = new bool[] { true, true, true, true };
GenerateShadow = true;
}
public override Image Apply(Image sourceImage, Matrix matrix) { public override Image Apply(Image sourceImage, Matrix matrix) {
Image tmpTornImage = ImageHelper.CreateTornEdge(sourceImage, ToothHeight, HorizontalToothRange, VerticalToothRange, Edges); Image tmpTornImage = ImageHelper.CreateTornEdge(sourceImage, ToothHeight, HorizontalToothRange, VerticalToothRange, Edges);
if (GenerateShadow) { if (GenerateShadow) {
@ -113,16 +127,6 @@ namespace Greenshot.Core {
} }
return tmpTornImage; return tmpTornImage;
} }
public override string ToString() {
StringBuilder sb = new StringBuilder();
sb.AppendFormat("{0}|GenerateShadow:{1}|ToothHeight:{2}|HorizontalToothRange:{3}|VerticalToothRange:{4}|Edges:{5},{6},{7},{8}", base.ToString(), GenerateShadow, ToothHeight, HorizontalToothRange, VerticalToothRange, Edges[0], Edges[1], Edges[2], Edges[3]);
return sb.ToString();
}
public void ApplySettings(string settings) {
}
} }
/// <summary> /// <summary>
@ -132,6 +136,9 @@ namespace Greenshot.Core {
public Image Apply(Image sourceImage, Matrix matrix) { public Image Apply(Image sourceImage, Matrix matrix) {
return ImageHelper.CreateGrayscale(sourceImage); return ImageHelper.CreateGrayscale(sourceImage);
} }
public void Reset() {
// No settings to reset
}
} }
/// <summary> /// <summary>
@ -143,6 +150,9 @@ namespace Greenshot.Core {
public MonochromeEffect(byte threshold) { public MonochromeEffect(byte threshold) {
this.threshold = threshold; this.threshold = threshold;
} }
public void Reset() {
// TODO: Modify the threshold to have a default, which is reset here
}
public Image Apply(Image sourceImage, Matrix matrix) { public Image Apply(Image sourceImage, Matrix matrix) {
return ImageHelper.CreateMonochrome(sourceImage, threshold); return ImageHelper.CreateMonochrome(sourceImage, threshold);
} }
@ -153,9 +163,7 @@ namespace Greenshot.Core {
/// </summary> /// </summary>
public class AdjustEffect : IEffect { public class AdjustEffect : IEffect {
public AdjustEffect() : base() { public AdjustEffect() : base() {
Contrast = 1f; Reset();
Brightness = 1f;
Gamma = 1f;
} }
public float Contrast { public float Contrast {
get; get;
@ -169,6 +177,11 @@ namespace Greenshot.Core {
get; get;
set; set;
} }
public void Reset() {
Contrast = 1f;
Brightness = 1f;
Gamma = 1f;
}
public Image Apply(Image sourceImage, Matrix matrix) { public Image Apply(Image sourceImage, Matrix matrix) {
return ImageHelper.Adjust(sourceImage, Brightness, Contrast, Gamma); return ImageHelper.Adjust(sourceImage, Brightness, Contrast, Gamma);
} }
@ -180,12 +193,15 @@ namespace Greenshot.Core {
public class ReduceColorsEffect : IEffect { public class ReduceColorsEffect : IEffect {
private static ILog LOG = LogManager.GetLogger(typeof(ReduceColorsEffect)); private static ILog LOG = LogManager.GetLogger(typeof(ReduceColorsEffect));
public ReduceColorsEffect() : base() { public ReduceColorsEffect() : base() {
Colors = 256; Reset();
} }
public int Colors { public int Colors {
get; get;
set; set;
} }
public void Reset() {
Colors = 256;
}
public Image Apply(Image sourceImage, Matrix matrix) { public Image Apply(Image sourceImage, Matrix matrix) {
using (WuQuantizer quantizer = new WuQuantizer((Bitmap)sourceImage)) { using (WuQuantizer quantizer = new WuQuantizer((Bitmap)sourceImage)) {
int colorCount = quantizer.GetColorCount(); int colorCount = quantizer.GetColorCount();
@ -208,6 +224,9 @@ namespace Greenshot.Core {
public Image Apply(Image sourceImage, Matrix matrix) { public Image Apply(Image sourceImage, Matrix matrix) {
return ImageHelper.CreateNegative(sourceImage); return ImageHelper.CreateNegative(sourceImage);
} }
public void Reset() {
// No settings to reset
}
} }
/// <summary> /// <summary>
@ -215,8 +234,7 @@ namespace Greenshot.Core {
/// </summary> /// </summary>
public class BorderEffect : IEffect { public class BorderEffect : IEffect {
public BorderEffect() { public BorderEffect() {
Width = 2; Reset();
Color = Color.Black;
} }
public Color Color { public Color Color {
get; get;
@ -226,6 +244,10 @@ namespace Greenshot.Core {
get; get;
set; set;
} }
public void Reset() {
Width = 2;
Color = Color.Black;
}
public Image Apply(Image sourceImage, Matrix matrix) { public Image Apply(Image sourceImage, Matrix matrix) {
return ImageHelper.CreateBorder(sourceImage, Width, Color, sourceImage.PixelFormat, matrix); return ImageHelper.CreateBorder(sourceImage, Width, Color, sourceImage.PixelFormat, matrix);
} }
@ -242,6 +264,9 @@ namespace Greenshot.Core {
get; get;
set; set;
} }
public void Reset() {
// Angle doesn't have a default value
}
public Image Apply(Image sourceImage, Matrix matrix) { public Image Apply(Image sourceImage, Matrix matrix) {
RotateFlipType flipType; RotateFlipType flipType;
if (Angle == 90) { if (Angle == 90) {
@ -280,6 +305,9 @@ namespace Greenshot.Core {
get; get;
set; set;
} }
public void Reset() {
// values don't have a default value
}
public Image Apply(Image sourceImage, Matrix matrix) { public Image Apply(Image sourceImage, Matrix matrix) {
return ImageHelper.ResizeImage(sourceImage, MaintainAspectRatio, Width, Height, matrix); return ImageHelper.ResizeImage(sourceImage, MaintainAspectRatio, Width, Height, matrix);
} }
@ -316,8 +344,170 @@ namespace Greenshot.Core {
get; get;
set; set;
} }
public void Reset() {
// values don't have a default value
}
public Image Apply(Image sourceImage, Matrix matrix) { public Image Apply(Image sourceImage, Matrix matrix) {
return ImageHelper.ResizeCanvas(sourceImage, BackgroundColor, Left, Right, Top, Bottom, matrix); return ImageHelper.ResizeCanvas(sourceImage, BackgroundColor, Left, Right, Top, Bottom, matrix);
} }
} }
public class EffectConverter : TypeConverter {
public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType) {
if (sourceType == typeof(string)) {
return true;
}
return base.CanConvertFrom(context, sourceType);
}
public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType) {
if (destinationType == typeof(string)) {
return true;
}
if (destinationType == typeof(DropShadowEffect)) {
return true;
}
if (destinationType == typeof(TornEdgeEffect)) {
return true;
}
return base.CanConvertTo(context, destinationType);
}
public override object ConvertTo(ITypeDescriptorContext context, System.Globalization.CultureInfo culture, object value, Type destinationType) {
// to string
if (destinationType == typeof(string)) {
StringBuilder sb = new StringBuilder();
if (value.GetType() == typeof(DropShadowEffect)) {
DropShadowEffect effect = value as DropShadowEffect;
RetrieveDropShadowEffectValues(effect, sb);
return sb.ToString();
}
if (value.GetType() == typeof(TornEdgeEffect)) {
TornEdgeEffect effect = value as TornEdgeEffect;
RetrieveDropShadowEffectValues(effect, sb);
sb.Append("|");
RetrieveTornEdgeEffectValues(effect, sb);
return sb.ToString();
}
}
// from string
if (value.GetType() == typeof(string)) {
string settings = value as string;
if (destinationType == typeof(DropShadowEffect)) {
DropShadowEffect effect = new DropShadowEffect();
ApplyDropShadowEffectValues(settings, effect);
return effect;
}
if (destinationType == typeof(TornEdgeEffect)) {
TornEdgeEffect effect = new TornEdgeEffect();
ApplyDropShadowEffectValues(settings, effect);
ApplyTornEdgeEffectValues(settings, effect);
return effect;
}
}
return base.ConvertTo(context, culture, value, destinationType);
}
public override object ConvertFrom(ITypeDescriptorContext context, System.Globalization.CultureInfo culture, object value) {
if (value != null && value.GetType() == typeof(string)) {
string settings = value as string;
if (settings.Contains("ToothHeight")) {
return ConvertTo(context, culture, value, typeof(TornEdgeEffect));
} else {
return ConvertTo(context, culture, value, typeof(DropShadowEffect));
}
}
return base.ConvertFrom(context, culture, value);
}
private void ApplyDropShadowEffectValues(string valuesString, DropShadowEffect effect) {
string[] values = valuesString.Split('|');
foreach(string nameValuePair in values) {
string[] pair = nameValuePair.Split(':');
switch (pair[0]) {
case "Darkness" :
float darkness;
if (float.TryParse(pair[1], out darkness)) {
effect.Darkness = darkness;
}
break;
case "ShadowSize":
int shadowSize;
if (int.TryParse(pair[1], out shadowSize)) {
effect.ShadowSize = shadowSize;
}
break;
case "ShadowOffset":
Point shadowOffset = new Point();
int shadowOffsetX;
int shadowOffsetY;
string[] coordinates = pair[1].Split(',');
if (int.TryParse(coordinates[0], out shadowOffsetX)) {
shadowOffset.X = shadowOffsetX;
}
if (int.TryParse(coordinates[1], out shadowOffsetY)) {
shadowOffset.Y = shadowOffsetY;
}
effect.ShadowOffset = shadowOffset;
break;
}
}
}
private void ApplyTornEdgeEffectValues(string valuesString, TornEdgeEffect effect) {
string[] values = valuesString.Split('|');
foreach (string nameValuePair in values) {
string[] pair = nameValuePair.Split(':');
switch (pair[0]) {
case "GenerateShadow":
bool generateShadow;
if (bool.TryParse(pair[1], out generateShadow)) {
effect.GenerateShadow = generateShadow;
}
break;
case "ToothHeight":
int toothHeight;
if (int.TryParse(pair[1], out toothHeight)) {
effect.ToothHeight = toothHeight;
}
break;
case "HorizontalToothRange":
int horizontalToothRange;
if (int.TryParse(pair[1], out horizontalToothRange)) {
effect.HorizontalToothRange = horizontalToothRange;
}
break;
case "VerticalToothRange":
int verticalToothRange;
if (int.TryParse(pair[1], out verticalToothRange)) {
effect.VerticalToothRange = verticalToothRange;
}
break;
case "Edges":
string[] edges = pair[1].Split(',');
bool edge;
if (bool.TryParse(edges[0], out edge)) {
effect.Edges[0] = edge;
}
if (bool.TryParse(edges[1], out edge)) {
effect.Edges[1] = edge;
}
if (bool.TryParse(edges[2], out edge)) {
effect.Edges[2] = edge;
}
if (bool.TryParse(edges[3], out edge)) {
effect.Edges[3] = edge;
}
break;
}
}
}
private void RetrieveDropShadowEffectValues(DropShadowEffect effect, StringBuilder sb) {
sb.AppendFormat("Darkness:{0:F2}|ShadowSize:{1}|ShadowOffset:{2},{3}", effect.Darkness, effect.ShadowSize, effect.ShadowOffset.X, effect.ShadowOffset.Y);
}
private void RetrieveTornEdgeEffectValues(TornEdgeEffect effect, StringBuilder sb) {
sb.AppendFormat("GenerateShadow:{0}|ToothHeight:{1}|HorizontalToothRange:{2}|VerticalToothRange:{3}|Edges:{4},{5},{6},{7}", effect.GenerateShadow, effect.ToothHeight, effect.HorizontalToothRange, effect.VerticalToothRange, effect.Edges[0], effect.Edges[1], effect.Edges[2], effect.Edges[3]);
}
}
} }

View file

@ -305,7 +305,7 @@ namespace Greenshot.IniFile {
Value = defaultValueFromConfig; Value = defaultValueFromConfig;
return; return;
} }
} else if (propertyValue != null) { } else if (!string.IsNullOrEmpty(propertyValue)) {
if (valueType.IsGenericType && valueType.GetGenericTypeDefinition().Equals(typeof(Nullable<>))) { if (valueType.IsGenericType && valueType.GetGenericTypeDefinition().Equals(typeof(Nullable<>))) {
// We are dealing with a generic type that is nullable // We are dealing with a generic type that is nullable
valueType = Nullable.GetUnderlyingType(valueType); valueType = Nullable.GetUnderlyingType(valueType);