Added Blur-delegate, this makes it possible to supply a quicker implementation of a blur from a plug-in... kinda hackish...

git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2537 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
This commit is contained in:
RKrom 2013-03-27 16:49:40 +00:00
parent 7a4ac7e4f9
commit 8943549eaf

View file

@ -38,6 +38,10 @@ namespace GreenshotPlugin.Core {
private static log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(ImageHelper));
private static CoreConfiguration conf = IniConfig.GetIniSection<CoreConfiguration>();
// This delegate makes it possible that a plug-in delivers a quicker Blur implementation
public delegate void BlurDelegate(Bitmap bitmap, int radius);
public static BlurDelegate BlurReplacement;
/// <summary>
/// Create a thumbnail from an image
/// </summary>
@ -741,13 +745,14 @@ namespace GreenshotPlugin.Core {
if ((shadowSize & 1) == 0) {
shadowSize++;
}
bool canUseGDIBlur = GDIplus.isBlurPossible(shadowSize);
bool useGDIBlur = GDIplus.isBlurPossible(shadowSize);
bool useBlurDelegate = BlurReplacement != null;
// Create "mask" for the shadow
ColorMatrix maskMatrix = new ColorMatrix();
maskMatrix.Matrix00 = 0;
maskMatrix.Matrix11 = 0;
maskMatrix.Matrix22 = 0;
if (canUseGDIBlur) {
if (useGDIBlur || useBlurDelegate) {
maskMatrix.Matrix33 = darkness + 0.1f;
} else {
maskMatrix.Matrix33 = darkness;
@ -756,10 +761,12 @@ namespace GreenshotPlugin.Core {
ApplyColorMatrix((Bitmap)sourceBitmap, Rectangle.Empty, returnImage, shadowRectangle, maskMatrix);
// blur "shadow", apply to whole new image
if (canUseGDIBlur) {
if (useBlurDelegate) {
BlurReplacement(returnImage, shadowSize+1);
} else if (useGDIBlur) {
// Use GDI Blur
Rectangle newImageRectangle = new Rectangle(0, 0, returnImage.Width, returnImage.Height);
GDIplus.ApplyBlur(returnImage, newImageRectangle, shadowSize, false);
GDIplus.ApplyBlur(returnImage, newImageRectangle, shadowSize+1, false);
} else {
// try normal software blur
//returnImage = CreateBlur(returnImage, newImageRectangle, true, shadowSize, 1d, false, newImageRectangle);