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Counting the amount of surface objects, so we can see if there are multiple in memory when we have bugs.
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2365 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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5 changed files with 116 additions and 140 deletions
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@ -67,11 +67,15 @@ namespace Greenshot {
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Application.ThreadException += new System.Threading.ThreadExceptionEventHandler(Application_ThreadException);
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AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException);
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// Initialize the IniConfig
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IniConfig.Init();
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// Log the startup
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LOG.Info("Starting: " + EnvironmentInfo.EnvironmentToString(false));
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IniConfig.Init();
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// Upgrade if needed
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AppConfig.UpgradeToIni();
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// Read configuration
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conf = IniConfig.GetIniSection<CoreConfiguration>();
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try {
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