mirror of
https://github.com/greenshot/greenshot
synced 2025-08-19 21:13:23 -07:00
Merge remote-tracking branch 'remotes/origin/feature/BUG-1887_removed_grippers'
# Conflicts: # Greenshot/Drawing/DrawableContainer.cs # Greenshot/Drawing/SpeechbubbleContainer.cs
This commit is contained in:
commit
7872f2f7e4
30 changed files with 1016 additions and 419 deletions
|
@ -20,6 +20,7 @@
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*/
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using Greenshot.Configuration;
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using Greenshot.Drawing.Adorners;
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using Greenshot.Drawing.Fields;
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using Greenshot.Drawing.Filters;
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using Greenshot.Helpers;
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@ -27,15 +28,18 @@ using Greenshot.IniFile;
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using Greenshot.Memento;
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using Greenshot.Plugin;
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using Greenshot.Plugin.Drawing;
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using Greenshot.Plugin.Drawing.Adorners;
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using log4net;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Runtime.Serialization;
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using System.Windows.Forms;
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namespace Greenshot.Drawing {
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namespace Greenshot.Drawing
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{
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/// <summary>
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/// represents a rectangle, ellipse, label or whatever. Can contain filters, too.
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/// serializable for clipboard support
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@ -46,10 +50,23 @@ namespace Greenshot.Drawing {
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public abstract class DrawableContainer : AbstractFieldHolderWithChildren, IDrawableContainer {
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private static readonly ILog LOG = LogManager.GetLogger(typeof(DrawableContainer));
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protected static readonly EditorConfiguration EditorConfig = IniConfig.GetIniSection<EditorConfiguration>();
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private bool _isMadeUndoable;
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private const int M11 = 0;
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private const int M22 = 3;
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[OnDeserialized]
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private void OnDeserializedInit(StreamingContext context)
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{
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_adorners = new List<IAdorner>();
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OnDeserialized(context);
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}
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/// <summary>
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/// Override to implement your own deserialization logic, like initializing properties which are not serialized
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/// </summary>
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/// <param name="streamingContext"></param>
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protected virtual void OnDeserialized(StreamingContext streamingContext)
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{
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}
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protected EditStatus _defaultEditMode = EditStatus.DRAWING;
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public EditStatus DefaultEditMode {
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@ -71,16 +88,6 @@ namespace Greenshot.Drawing {
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if (!disposing) {
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return;
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}
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if (_grippers != null) {
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for (int i = 0; i < _grippers.Length; i++) {
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if (_grippers[i] == null) {
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continue;
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}
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_grippers[i].Dispose();
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_grippers[i] = null;
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}
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_grippers = null;
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}
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FieldAggregator aggProps = _parent.FieldAggregator;
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aggProps.UnbindElement(this);
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@ -115,14 +122,10 @@ namespace Greenshot.Drawing {
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get { return _parent; }
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set { SwitchParent((Surface)value); }
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}
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[NonSerialized]
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protected Gripper[] _grippers;
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private bool layoutSuspended;
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[NonSerialized]
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private Gripper _targetGripper;
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public Gripper TargetGripper {
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private TargetAdorner _targetGripper;
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public TargetAdorner TargetGripper {
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get {
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return _targetGripper;
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}
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@ -158,7 +161,6 @@ namespace Greenshot.Drawing {
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return;
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}
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left = value;
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DoLayout();
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}
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}
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@ -170,7 +172,6 @@ namespace Greenshot.Drawing {
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return;
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}
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top = value;
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DoLayout();
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}
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}
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@ -182,7 +183,6 @@ namespace Greenshot.Drawing {
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return;
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}
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width = value;
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DoLayout();
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}
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}
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@ -194,7 +194,6 @@ namespace Greenshot.Drawing {
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return;
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}
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height = value;
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DoLayout();
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}
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}
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@ -218,6 +217,19 @@ namespace Greenshot.Drawing {
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}
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}
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/// <summary>
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/// List of available Adorners
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/// </summary>
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[NonSerialized]
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private IList<IAdorner> _adorners = new List<IAdorner>();
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public IList<IAdorner> Adorners
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{
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get
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{
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return _adorners;
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}
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}
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[NonSerialized]
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// will store current bounds of this DrawableContainer before starting a resize
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protected Rectangle _boundsBeforeResize = Rectangle.Empty;
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@ -246,7 +258,6 @@ namespace Greenshot.Drawing {
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public DrawableContainer(Surface parent) {
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InitializeFields();
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_parent = parent;
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InitControls();
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}
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public void Add(IFilter filter) {
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@ -303,7 +314,7 @@ namespace Greenshot.Drawing {
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Left = _parent.Width - Width - lineThickness/2;
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}
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if (horizontalAlignment == HorizontalAlignment.Center) {
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Left = _parent.Width / 2 - Width / 2 - lineThickness/2;
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Left = (_parent.Width / 2) - (Width / 2) - lineThickness/2;
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}
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if (verticalAlignment == VerticalAlignment.TOP) {
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@ -313,195 +324,42 @@ namespace Greenshot.Drawing {
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Top = _parent.Height - Height - lineThickness/2;
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}
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if (verticalAlignment == VerticalAlignment.CENTER) {
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Top = _parent.Height / 2 - Height / 2 - lineThickness/2;
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Top = (_parent.Height / 2) - (Height / 2) - lineThickness/2;
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}
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}
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public virtual bool InitContent() { return true; }
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public virtual void OnDoubleClick() {}
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private void InitControls() {
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InitGrippers();
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DoLayout();
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}
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/// <summary>
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/// Move the TargetGripper around, confined to the surface to solve BUG-1682
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/// </summary>
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/// <param name="newX"></param>
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/// <param name="newY"></param>
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protected virtual void TargetGripperMove(int newX, int newY) {
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Point newGripperLocation = new Point(newX, newY);
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Rectangle surfaceBounds = new Rectangle(0, 0, _parent.Width, _parent.Height);
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// Check if gripper inside the parent (surface), if not we need to move it inside
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// This was made for BUG-1682
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if (!surfaceBounds.Contains(newGripperLocation)) {
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if (newGripperLocation.X > surfaceBounds.Right) {
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newGripperLocation.X = surfaceBounds.Right - 5;
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}
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if (newGripperLocation.X < surfaceBounds.Left) {
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newGripperLocation.X = surfaceBounds.Left;
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}
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if (newGripperLocation.Y > surfaceBounds.Bottom) {
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newGripperLocation.Y = surfaceBounds.Bottom - 5;
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}
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if (newGripperLocation.Y < surfaceBounds.Top) {
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newGripperLocation.Y = surfaceBounds.Top;
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}
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}
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_targetGripper.Left = newGripperLocation.X;
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_targetGripper.Top = newGripperLocation.Y;
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}
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/// <summary>
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/// Initialize a target gripper
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/// </summary>
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protected void InitTargetGripper(Color gripperColor, Point location) {
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_targetGripper = new Gripper {
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Cursor = Cursors.SizeAll,
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BackColor = gripperColor,
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Visible = false,
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Parent = _parent,
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Location = location
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};
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_targetGripper.MouseDown += GripperMouseDown;
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_targetGripper.MouseUp += GripperMouseUp;
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_targetGripper.MouseMove += GripperMouseMove;
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if (_parent != null) {
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_parent.Controls.Add(_targetGripper); // otherwise we'll attach them in switchParent
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}
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_targetGripper = new TargetAdorner(this, location);
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Adorners.Add(_targetGripper);
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}
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protected void InitGrippers() {
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_grippers = new Gripper[8];
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for(int i=0; i<_grippers.Length; i++) {
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_grippers[i] = new Gripper();
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_grippers[i].Position = i;
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_grippers[i].MouseDown += GripperMouseDown;
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_grippers[i].MouseUp += GripperMouseUp;
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_grippers[i].MouseMove += GripperMouseMove;
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_grippers[i].Visible = false;
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_grippers[i].Parent = _parent;
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}
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_grippers[Gripper.POSITION_TOP_CENTER].Cursor = Cursors.SizeNS;
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_grippers[Gripper.POSITION_MIDDLE_RIGHT].Cursor = Cursors.SizeWE;
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_grippers[Gripper.POSITION_BOTTOM_CENTER].Cursor = Cursors.SizeNS;
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_grippers[Gripper.POSITION_MIDDLE_LEFT].Cursor = Cursors.SizeWE;
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if (_parent != null) {
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_parent.Controls.AddRange(_grippers); // otherwise we'll attach them in switchParent
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}
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}
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public void SuspendLayout() {
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layoutSuspended = true;
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}
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public void ResumeLayout() {
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layoutSuspended = false;
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DoLayout();
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}
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protected virtual void DoLayout() {
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if (_grippers == null) {
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return;
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}
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if (!layoutSuspended) {
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int[] xChoords = {Left-2,Left+Width/2-2,Left+Width-2};
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int[] yChoords = {Top-2,Top+Height/2-2,Top+Height-2};
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/// <summary>
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/// Create the default adorners for a rectangle based container
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/// </summary>
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_grippers[Gripper.POSITION_TOP_LEFT].Left = xChoords[0]; _grippers[Gripper.POSITION_TOP_LEFT].Top = yChoords[0];
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_grippers[Gripper.POSITION_TOP_CENTER].Left = xChoords[1]; _grippers[Gripper.POSITION_TOP_CENTER].Top = yChoords[0];
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_grippers[Gripper.POSITION_TOP_RIGHT].Left = xChoords[2]; _grippers[Gripper.POSITION_TOP_RIGHT].Top = yChoords[0];
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_grippers[Gripper.POSITION_MIDDLE_RIGHT].Left = xChoords[2]; _grippers[Gripper.POSITION_MIDDLE_RIGHT].Top = yChoords[1];
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_grippers[Gripper.POSITION_BOTTOM_RIGHT].Left = xChoords[2]; _grippers[Gripper.POSITION_BOTTOM_RIGHT].Top = yChoords[2];
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_grippers[Gripper.POSITION_BOTTOM_CENTER].Left = xChoords[1]; _grippers[Gripper.POSITION_BOTTOM_CENTER].Top = yChoords[2];
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_grippers[Gripper.POSITION_BOTTOM_LEFT].Left = xChoords[0]; _grippers[Gripper.POSITION_BOTTOM_LEFT].Top = yChoords[2];
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_grippers[Gripper.POSITION_MIDDLE_LEFT].Left = xChoords[0]; _grippers[Gripper.POSITION_MIDDLE_LEFT].Top = yChoords[1];
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if((_grippers[Gripper.POSITION_TOP_LEFT].Left < _grippers[Gripper.POSITION_BOTTOM_RIGHT].Left && _grippers[Gripper.POSITION_TOP_LEFT].Top < _grippers[Gripper.POSITION_BOTTOM_RIGHT].Top) ||
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_grippers[Gripper.POSITION_TOP_LEFT].Left > _grippers[Gripper.POSITION_BOTTOM_RIGHT].Left && _grippers[Gripper.POSITION_TOP_LEFT].Top > _grippers[Gripper.POSITION_BOTTOM_RIGHT].Top) {
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_grippers[Gripper.POSITION_TOP_LEFT].Cursor = Cursors.SizeNWSE;
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_grippers[Gripper.POSITION_TOP_RIGHT].Cursor = Cursors.SizeNESW;
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_grippers[Gripper.POSITION_BOTTOM_RIGHT].Cursor = Cursors.SizeNWSE;
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_grippers[Gripper.POSITION_BOTTOM_LEFT].Cursor = Cursors.SizeNESW;
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} else if((_grippers[Gripper.POSITION_TOP_LEFT].Left > _grippers[Gripper.POSITION_BOTTOM_RIGHT].Left && _grippers[Gripper.POSITION_TOP_LEFT].Top < _grippers[Gripper.POSITION_BOTTOM_RIGHT].Top) ||
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_grippers[Gripper.POSITION_TOP_LEFT].Left < _grippers[Gripper.POSITION_BOTTOM_RIGHT].Left && _grippers[Gripper.POSITION_TOP_LEFT].Top > _grippers[Gripper.POSITION_BOTTOM_RIGHT].Top) {
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_grippers[Gripper.POSITION_TOP_LEFT].Cursor = Cursors.SizeNESW;
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_grippers[Gripper.POSITION_TOP_RIGHT].Cursor = Cursors.SizeNWSE;
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_grippers[Gripper.POSITION_BOTTOM_RIGHT].Cursor = Cursors.SizeNESW;
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_grippers[Gripper.POSITION_BOTTOM_LEFT].Cursor = Cursors.SizeNWSE;
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} else if (_grippers[Gripper.POSITION_TOP_LEFT].Left == _grippers[Gripper.POSITION_BOTTOM_RIGHT].Left) {
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_grippers[Gripper.POSITION_TOP_LEFT].Cursor = Cursors.SizeNS;
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_grippers[Gripper.POSITION_BOTTOM_RIGHT].Cursor = Cursors.SizeNS;
|
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} else if (_grippers[Gripper.POSITION_TOP_LEFT].Top == _grippers[Gripper.POSITION_BOTTOM_RIGHT].Top) {
|
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_grippers[Gripper.POSITION_TOP_LEFT].Cursor = Cursors.SizeWE;
|
||||
_grippers[Gripper.POSITION_BOTTOM_RIGHT].Cursor = Cursors.SizeWE;
|
||||
}
|
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protected void CreateDefaultAdorners() {
|
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if (Adorners.Count > 0)
|
||||
{
|
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LOG.Warn("Adorners are already defined!");
|
||||
}
|
||||
}
|
||||
|
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private void GripperMouseDown(object sender, MouseEventArgs e) {
|
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Gripper originatingGripper = (Gripper)sender;
|
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if (originatingGripper != _targetGripper) {
|
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Status = EditStatus.RESIZING;
|
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_boundsBeforeResize = new Rectangle(left, top, width, height);
|
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_boundsAfterResize = new RectangleF(_boundsBeforeResize.Left, _boundsBeforeResize.Top, _boundsBeforeResize.Width, _boundsBeforeResize.Height);
|
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} else {
|
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Status = EditStatus.MOVING;
|
||||
}
|
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_isMadeUndoable = false;
|
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// Create the GripperAdorners
|
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Adorners.Add(new ResizeAdorner(this, Positions.TopLeft));
|
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Adorners.Add(new ResizeAdorner(this, Positions.TopCenter));
|
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Adorners.Add(new ResizeAdorner(this, Positions.TopRight));
|
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Adorners.Add(new ResizeAdorner(this, Positions.BottomLeft));
|
||||
Adorners.Add(new ResizeAdorner(this, Positions.BottomCenter));
|
||||
Adorners.Add(new ResizeAdorner(this, Positions.BottomRight));
|
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Adorners.Add(new ResizeAdorner(this, Positions.MiddleLeft));
|
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Adorners.Add(new ResizeAdorner(this, Positions.MiddleRight));
|
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}
|
||||
|
||||
private void GripperMouseUp(object sender, MouseEventArgs e) {
|
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Gripper originatingGripper = (Gripper)sender;
|
||||
if (originatingGripper != _targetGripper) {
|
||||
_boundsBeforeResize = Rectangle.Empty;
|
||||
_boundsAfterResize = RectangleF.Empty;
|
||||
_isMadeUndoable = false;
|
||||
}
|
||||
Status = EditStatus.IDLE;
|
||||
Invalidate();
|
||||
}
|
||||
|
||||
private void GripperMouseMove(object sender, MouseEventArgs e) {
|
||||
Invalidate();
|
||||
Gripper originatingGripper = (Gripper)sender;
|
||||
int absX = originatingGripper.Left + e.X;
|
||||
int absY = originatingGripper.Top + e.Y;
|
||||
if (originatingGripper == _targetGripper && Status.Equals(EditStatus.MOVING)) {
|
||||
TargetGripperMove(absX, absY);
|
||||
} else if (Status.Equals(EditStatus.RESIZING)) {
|
||||
// check if we already made this undoable
|
||||
if (!_isMadeUndoable) {
|
||||
// don't allow another undo until we are finished with this move
|
||||
_isMadeUndoable = true;
|
||||
// Make undo-able
|
||||
MakeBoundsChangeUndoable(false);
|
||||
}
|
||||
|
||||
SuspendLayout();
|
||||
|
||||
// reset "workbench" rectangle to current bounds
|
||||
_boundsAfterResize.X = _boundsBeforeResize.X;
|
||||
_boundsAfterResize.Y = _boundsBeforeResize.Y;
|
||||
_boundsAfterResize.Width = _boundsBeforeResize.Width;
|
||||
_boundsAfterResize.Height = _boundsBeforeResize.Height;
|
||||
|
||||
// calculate scaled rectangle
|
||||
ScaleHelper.Scale(ref _boundsAfterResize, originatingGripper.Position, new PointF(absX, absY), ScaleHelper.GetScaleOptions());
|
||||
|
||||
// apply scaled bounds to this DrawableContainer
|
||||
ApplyBounds(_boundsAfterResize);
|
||||
|
||||
ResumeLayout();
|
||||
}
|
||||
Invalidate();
|
||||
}
|
||||
|
||||
public bool hasFilters {
|
||||
get {
|
||||
return Filters.Count > 0;
|
||||
|
@ -556,43 +414,10 @@ namespace Greenshot.Drawing {
|
|||
}
|
||||
}
|
||||
|
||||
public virtual void ShowGrippers() {
|
||||
if (_grippers != null) {
|
||||
for (int i = 0; i < _grippers.Length; i++) {
|
||||
if (_grippers[i].Enabled) {
|
||||
_grippers[i].Show();
|
||||
} else {
|
||||
_grippers[i].Hide();
|
||||
}
|
||||
}
|
||||
}
|
||||
if (_targetGripper != null) {
|
||||
if (_targetGripper.Enabled) {
|
||||
_targetGripper.Show();
|
||||
} else {
|
||||
_targetGripper.Hide();
|
||||
}
|
||||
}
|
||||
ResumeLayout();
|
||||
}
|
||||
|
||||
public virtual void HideGrippers() {
|
||||
SuspendLayout();
|
||||
if (_grippers != null) {
|
||||
for (int i = 0; i < _grippers.Length; i++) {
|
||||
_grippers[i].Hide();
|
||||
}
|
||||
}
|
||||
if (_targetGripper != null) {
|
||||
_targetGripper.Hide();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void ResizeTo(int width, int height, int anchorPosition) {
|
||||
SuspendLayout();
|
||||
Width = width;
|
||||
Height = height;
|
||||
ResumeLayout();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -604,10 +429,8 @@ namespace Greenshot.Drawing {
|
|||
}
|
||||
|
||||
public void MoveBy(int dx, int dy) {
|
||||
SuspendLayout();
|
||||
Left += dx;
|
||||
Top += dy;
|
||||
ResumeLayout();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -630,7 +453,6 @@ namespace Greenshot.Drawing {
|
|||
/// <returns>true if the event is handled, false if the surface needs to handle it</returns>
|
||||
public virtual bool HandleMouseMove(int x, int y) {
|
||||
Invalidate();
|
||||
SuspendLayout();
|
||||
|
||||
// reset "workrbench" rectangle to current bounds
|
||||
_boundsAfterResize.X = _boundsBeforeResize.Left;
|
||||
|
@ -643,7 +465,6 @@ namespace Greenshot.Drawing {
|
|||
// apply scaled bounds to this DrawableContainer
|
||||
ApplyBounds(_boundsAfterResize);
|
||||
|
||||
ResumeLayout();
|
||||
Invalidate();
|
||||
return true;
|
||||
}
|
||||
|
@ -657,28 +478,8 @@ namespace Greenshot.Drawing {
|
|||
}
|
||||
|
||||
protected virtual void SwitchParent(Surface newParent) {
|
||||
// Target gripper
|
||||
if (_parent != null && _targetGripper != null) {
|
||||
_parent.Controls.Remove(_targetGripper);
|
||||
}
|
||||
// Normal grippers
|
||||
if (_parent != null && _grippers != null) {
|
||||
for (int i=0; i<_grippers.Length; i++) {
|
||||
_parent.Controls.Remove(_grippers[i]);
|
||||
}
|
||||
} else if (_grippers == null) {
|
||||
InitControls();
|
||||
}
|
||||
_parent = newParent;
|
||||
// Target gripper
|
||||
if (_parent != null && _targetGripper != null) {
|
||||
_parent.Controls.Add(_targetGripper);
|
||||
}
|
||||
// Normal grippers
|
||||
if (_grippers != null) {
|
||||
_parent.Controls.AddRange(_grippers);
|
||||
}
|
||||
|
||||
_parent = newParent;
|
||||
foreach(IFilter filter in Filters) {
|
||||
filter.Parent = this;
|
||||
}
|
||||
|
@ -775,26 +576,16 @@ namespace Greenshot.Drawing {
|
|||
if (matrix == null) {
|
||||
return;
|
||||
}
|
||||
SuspendLayout();
|
||||
Point topLeft = new Point(Left, Top);
|
||||
Point bottomRight = new Point(Left + Width, Top + Height);
|
||||
Point[] points;
|
||||
if (TargetGripper != null) {
|
||||
points = new[] {topLeft, bottomRight, TargetGripper.Location};
|
||||
|
||||
} else {
|
||||
points = new[] { topLeft, bottomRight };
|
||||
}
|
||||
Point[] points = new[] { topLeft, bottomRight };
|
||||
matrix.TransformPoints(points);
|
||||
|
||||
Left = points[0].X;
|
||||
Top = points[0].Y;
|
||||
Width = points[1].X - points[0].X;
|
||||
Height = points[1].Y - points[0].Y;
|
||||
if (TargetGripper != null) {
|
||||
TargetGripper.Location = points[points.Length-1];
|
||||
}
|
||||
ResumeLayout();
|
||||
|
||||
}
|
||||
|
||||
protected virtual ScaleHelper.IDoubleProcessor GetAngleRoundProcessor() {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue