Code quality changes, and added the possibility to set the amount of colors for the Quantizer.

This commit is contained in:
RKrom 2014-05-11 11:23:56 +02:00
parent 3b1560390b
commit 77a92d98c3
92 changed files with 690 additions and 653 deletions

View file

@ -225,14 +225,14 @@ namespace Greenshot.Drawing {
private int round(float f) {
if(float.IsPositiveInfinity(f) || f>int.MaxValue/2) return int.MaxValue/2;
else if (float.IsNegativeInfinity(f) || f<int.MinValue/2) return int.MinValue/2;
if (float.IsNegativeInfinity(f) || f<int.MinValue/2) return int.MinValue/2;
return (int)Math.Round(f);
}
private int round(double d) {
if(Double.IsPositiveInfinity(d) || d>int.MaxValue/2) return int.MaxValue/2;
else if (Double.IsNegativeInfinity(d) || d<int.MinValue/2) return int.MinValue/2;
else return (int)Math.Round(d);
if (Double.IsNegativeInfinity(d) || d<int.MinValue/2) return int.MinValue/2;
return (int)Math.Round(d);
}
private bool accountForShadowChange = false;