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https://github.com/greenshot/greenshot
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Changed the picker behavior to show again if the export failed or was "canceled"
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@1913 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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292160b793
commit
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2 changed files with 28 additions and 12 deletions
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@ -110,10 +110,15 @@ namespace Greenshot.Destinations {
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LOG.Error(e);
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}
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} else {
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try {
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using (Bitmap image = (Bitmap)surface.GetImageForExport()) {
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editor.Surface.AddBitmapContainer(image, 10, 10);
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}
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surface.SendMessageEvent(this, SurfaceMessageTyp.Info, Language.GetFormattedString(LangKey.exported_to, Description));
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return true;
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} catch (Exception e) {
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LOG.Error(e);
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}
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}
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return false;
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}
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@ -78,14 +78,25 @@ namespace Greenshot.Destinations {
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if (clickedDestination == null) {
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return;
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}
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// Make sure the menu is closed
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menu.Close();
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bool isEditor = EditorDestination.DESIGNATION.Equals(clickedDestination.Designation);
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// Make sure the menu is invisible, don't close it
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menu.Hide();
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// Export
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bool result = clickedDestination.ExportCapture(true, surface, captureDetails);
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// TODO: Find some better way to detect that we exported to the editor
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if (!EditorDestination.DESIGNATION.Equals(clickedDestination.Designation) || result == false) {
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LOG.DebugFormat("Disposing as Destination was {0} and result {1}", clickedDestination.Description, result);
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// Cleanup surface
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LOG.InfoFormat("Destination was {0} and result {1}", clickedDestination.Designation, result);
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if (result == true) {
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LOG.Info("Export success, closing menu");
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// close menu if the destination wasn't the editor
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menu.Close();
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// Cleanup surface, only if the destination wasn't the editor
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if (!isEditor) {
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surface.Dispose();
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}
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} else {
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LOG.Info("Export failed, showing menu again");
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menu.Show();
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}
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}
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);
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