mirror of
https://github.com/greenshot/greenshot
synced 2025-07-16 10:03:44 -07:00
This commit breaks compiling for a short (!) period, need to sync my work to a different system
This commit is contained in:
parent
1751880581
commit
684a7615d7
38 changed files with 1845 additions and 1324 deletions
109
GreenshotWin10Plugin/Internal/MemoryRandomAccessStream.cs
Normal file
109
GreenshotWin10Plugin/Internal/MemoryRandomAccessStream.cs
Normal file
|
@ -0,0 +1,109 @@
|
|||
/*
|
||||
* Greenshot - a free and open source screenshot tool
|
||||
* Copyright (C) 2007-2015 Thomas Braun, Jens Klingen, Robin Krom
|
||||
*
|
||||
* For more information see: http://getgreenshot.org/
|
||||
* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 1 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using System.IO;
|
||||
using Windows.Storage.Streams;
|
||||
|
||||
namespace GreenshotWin10Plugin.Internal
|
||||
{
|
||||
/// <summary>
|
||||
/// This is an IRandomAccessStream implementation which uses a MemoryStream
|
||||
/// </summary>
|
||||
internal sealed class MemoryRandomAccessStream : MemoryStream, IRandomAccessStream
|
||||
{
|
||||
/// <summary>
|
||||
/// Default constructor
|
||||
/// </summary>
|
||||
public MemoryRandomAccessStream()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Constructor where also bytes are already passed
|
||||
/// </summary>
|
||||
/// <param name="bytes">byte array</param>
|
||||
public MemoryRandomAccessStream(byte[] bytes)
|
||||
{
|
||||
Write(bytes, 0, bytes.Length);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public IInputStream GetInputStreamAt(ulong position)
|
||||
{
|
||||
Seek((long)position, SeekOrigin.Begin);
|
||||
|
||||
return this.AsInputStream();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public IOutputStream GetOutputStreamAt(ulong position)
|
||||
{
|
||||
Seek((long)position, SeekOrigin.Begin);
|
||||
|
||||
return this.AsOutputStream();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
ulong IRandomAccessStream.Position => (ulong)Position;
|
||||
|
||||
/// <inheritdoc />
|
||||
public ulong Size
|
||||
{
|
||||
get { return (ulong)Length; }
|
||||
set { SetLength((long)value); }
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public IRandomAccessStream CloneStream()
|
||||
{
|
||||
var cloned = new MemoryRandomAccessStream();
|
||||
CopyTo(cloned);
|
||||
return cloned;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void Seek(ulong position)
|
||||
{
|
||||
Seek((long)position, SeekOrigin.Begin);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public Windows.Foundation.IAsyncOperationWithProgress<IBuffer, uint> ReadAsync(IBuffer buffer, uint count, InputStreamOptions options)
|
||||
{
|
||||
var inputStream = GetInputStreamAt(0);
|
||||
return inputStream.ReadAsync(buffer, count, options);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
Windows.Foundation.IAsyncOperation<bool> IOutputStream.FlushAsync()
|
||||
{
|
||||
var outputStream = GetOutputStreamAt(0);
|
||||
return outputStream.FlushAsync();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public Windows.Foundation.IAsyncOperationWithProgress<uint, uint> WriteAsync(IBuffer buffer)
|
||||
{
|
||||
var outputStream = GetOutputStreamAt(0);
|
||||
return outputStream.WriteAsync(buffer);
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue