mirror of
https://github.com/greenshot/greenshot
synced 2025-07-30 03:30:02 -07:00
Removed "rotate" leftovers. Also implemented transform in the ImageContainer, be aware: scaling will probably cause artefakts if we "undo"...
This commit is contained in:
parent
4b8ec88aaf
commit
621cc7fd0c
3 changed files with 42 additions and 20 deletions
|
@ -171,15 +171,6 @@ namespace Greenshot.Drawing {
|
|||
myBounds = Rectangle.Round(freehandPath.GetBounds());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Currently we can't rotate the freehand
|
||||
/// </summary>
|
||||
public override bool CanRotate {
|
||||
get {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Do the drawing of the freehand "stroke"
|
||||
/// </summary>
|
||||
|
@ -267,6 +258,10 @@ namespace Greenshot.Drawing {
|
|||
return freehandPath.GetHashCode();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This is overriden to prevent the grippers to be modified.
|
||||
/// Might not be the best way...
|
||||
/// </summary>
|
||||
protected override void DoLayout() {
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue